Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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118 changed files with 708 additions and 757 deletions
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@ -349,7 +349,7 @@ mod test {
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use futures::StreamExt;
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use indoc::indoc;
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use gpui::ViewInputHandler;
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use gpui::EntityInputHandler;
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use crate::{
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state::Mode,
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@ -573,6 +573,7 @@ mod test {
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};
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use editor::EditorSettings;
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use editor::{display_map::DisplayRow, DisplayPoint};
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use indoc::indoc;
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use search::BufferSearchBar;
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use settings::SettingsStore;
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@ -669,7 +670,7 @@ mod test {
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.expect("Buffer search bar should be deployed")
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});
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cx.update_model(search_bar, |bar, _window, cx| {
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cx.update_entity(search_bar, |bar, _window, cx| {
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assert_eq!(bar.query(cx), "cc");
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});
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