Rename editor::Event::Edited to editor::Event::BufferEdited

This is to distinguish it from a new event we're about to add which
represent edits originating from that specific editor.
This commit is contained in:
Antonio Scandurra 2022-03-24 08:55:46 +01:00
parent 864bede8a2
commit a739c362d9
11 changed files with 26 additions and 38 deletions

View file

@ -122,19 +122,11 @@ fn test_edit_events(cx: &mut gpui::MutableAppContext) {
let buffer_1_events = buffer_1_events.borrow();
assert_eq!(
*buffer_1_events,
vec![
Event::Edited { local: true },
Event::Dirtied,
Event::Edited { local: true },
Event::Edited { local: true }
]
vec![Event::Edited, Event::Dirtied, Event::Edited, Event::Edited]
);
let buffer_2_events = buffer_2_events.borrow();
assert_eq!(
*buffer_2_events,
vec![Event::Edited { local: false }, Event::Dirtied]
);
assert_eq!(*buffer_2_events, vec![Event::Edited, Event::Dirtied]);
}
#[gpui::test]