Reuse values from last debug panel inert state if they exist (#27211)
This should allow the team to iterate faster when using the debug panel to set up a session Release Notes: - N/A
This commit is contained in:
parent
ac452799b0
commit
a74f2bb18b
3 changed files with 106 additions and 22 deletions
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@ -3,8 +3,8 @@ use anyhow::{anyhow, Result};
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use collections::HashMap;
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use command_palette_hooks::CommandPaletteFilter;
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use dap::{
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client::SessionId, debugger_settings::DebuggerSettings, ContinuedEvent, LoadedSourceEvent,
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ModuleEvent, OutputEvent, StoppedEvent, ThreadEvent,
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client::SessionId, debugger_settings::DebuggerSettings, ContinuedEvent, DebugAdapterConfig,
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LoadedSourceEvent, ModuleEvent, OutputEvent, StoppedEvent, ThreadEvent,
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};
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use futures::{channel::mpsc, SinkExt as _};
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use gpui::{
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@ -21,6 +21,7 @@ use settings::Settings;
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use std::{any::TypeId, path::PathBuf};
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use terminal_view::terminal_panel::TerminalPanel;
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use ui::prelude::*;
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use util::ResultExt;
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use workspace::{
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dock::{DockPosition, Panel, PanelEvent},
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pane, Continue, Disconnect, Pane, Pause, Restart, StepBack, StepInto, StepOut, StepOver, Stop,
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@ -51,6 +52,7 @@ pub struct DebugPanel {
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project: WeakEntity<Project>,
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workspace: WeakEntity<Workspace>,
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_subscriptions: Vec<Subscription>,
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pub(crate) last_inert_config: Option<DebugAdapterConfig>,
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}
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impl DebugPanel {
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@ -63,6 +65,7 @@ impl DebugPanel {
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let project = workspace.project().clone();
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let dap_store = project.read(cx).dap_store();
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let weak_workspace = workspace.weak_handle();
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let debug_panel = cx.weak_entity();
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let pane = cx.new(|cx| {
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let mut pane = Pane::new(
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workspace.weak_handle(),
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@ -81,6 +84,7 @@ impl DebugPanel {
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pane.set_render_tab_bar_buttons(cx, {
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let project = project.clone();
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let weak_workspace = weak_workspace.clone();
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let debug_panel = debug_panel.clone();
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move |_, _, cx| {
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let project = project.clone();
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let weak_workspace = weak_workspace.clone();
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@ -91,21 +95,34 @@ impl DebugPanel {
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.child(
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IconButton::new("new-debug-session", IconName::Plus)
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.icon_size(IconSize::Small)
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.on_click(cx.listener(move |pane, _, window, cx| {
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pane.add_item(
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Box::new(DebugSession::inert(
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project.clone(),
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weak_workspace.clone(),
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.on_click({
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let debug_panel = debug_panel.clone();
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cx.listener(move |pane, _, window, cx| {
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let config = debug_panel
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.read_with(cx, |this: &DebugPanel, _| {
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this.last_inert_config.clone()
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})
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.log_err()
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.flatten();
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pane.add_item(
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Box::new(DebugSession::inert(
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project.clone(),
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weak_workspace.clone(),
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debug_panel.clone(),
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config,
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window,
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cx,
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)),
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false,
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false,
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None,
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window,
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cx,
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)),
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false,
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false,
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None,
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window,
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cx,
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);
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})),
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);
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})
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}),
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)
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.into_any_element(),
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),
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@ -116,6 +133,8 @@ impl DebugPanel {
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Box::new(DebugSession::inert(
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project.clone(),
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weak_workspace.clone(),
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debug_panel.clone(),
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None,
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window,
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cx,
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)),
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@ -138,6 +157,7 @@ impl DebugPanel {
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pane,
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size: px(300.),
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_subscriptions,
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last_inert_config: None,
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project: project.downgrade(),
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workspace: workspace.weak_handle(),
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};
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@ -280,8 +300,14 @@ impl DebugPanel {
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// We already have an item for this session.
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return;
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}
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let session_item =
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DebugSession::running(project, self.workspace.clone(), session, window, cx);
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let session_item = DebugSession::running(
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project,
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self.workspace.clone(),
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session,
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cx.weak_entity(),
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window,
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cx,
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);
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self.pane.update(cx, |pane, cx| {
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pane.add_item(Box::new(session_item), true, true, None, window, cx);
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@ -504,12 +530,16 @@ impl Panel for DebugPanel {
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let Some(project) = self.project.clone().upgrade() else {
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return;
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};
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let config = self.last_inert_config.clone();
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let panel = cx.weak_entity();
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// todo: We need to revisit it when we start adding stopped items to pane (as that'll cause us to add two items).
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self.pane.update(cx, |this, cx| {
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this.add_item(
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Box::new(DebugSession::inert(
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project,
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self.workspace.clone(),
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panel,
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config,
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window,
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cx,
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)),
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@ -6,6 +6,7 @@ mod starting;
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use std::time::Duration;
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use dap::client::SessionId;
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use dap::DebugAdapterConfig;
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use failed::FailedState;
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use gpui::{
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percentage, Animation, AnimationExt, AnyElement, App, Entity, EventEmitter, FocusHandle,
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@ -19,11 +20,14 @@ use rpc::proto::{self, PeerId};
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use running::RunningState;
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use starting::{StartingEvent, StartingState};
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use ui::prelude::*;
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use util::ResultExt;
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use workspace::{
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item::{self, Item},
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FollowableItem, ViewId, Workspace,
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};
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use crate::debugger_panel::DebugPanel;
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pub(crate) enum DebugSessionState {
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Inert(Entity<InertState>),
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Starting(Entity<StartingState>),
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@ -44,6 +48,7 @@ pub struct DebugSession {
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remote_id: Option<workspace::ViewId>,
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mode: DebugSessionState,
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dap_store: WeakEntity<DapStore>,
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debug_panel: WeakEntity<DebugPanel>,
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worktree_store: WeakEntity<WorktreeStore>,
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workspace: WeakEntity<Workspace>,
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_subscriptions: [Subscription; 1],
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@ -67,6 +72,8 @@ impl DebugSession {
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pub(super) fn inert(
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project: Entity<Project>,
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workspace: WeakEntity<Workspace>,
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debug_panel: WeakEntity<DebugPanel>,
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config: Option<DebugAdapterConfig>,
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window: &mut Window,
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cx: &mut App,
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) -> Entity<Self> {
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@ -77,7 +84,8 @@ impl DebugSession {
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.and_then(|tree| tree.read(cx).abs_path().to_str().map(|str| str.to_string()))
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.unwrap_or_default();
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let inert = cx.new(|cx| InertState::new(workspace.clone(), &default_cwd, window, cx));
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let inert =
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cx.new(|cx| InertState::new(workspace.clone(), &default_cwd, config, window, cx));
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let project = project.read(cx);
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let dap_store = project.dap_store().downgrade();
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@ -89,6 +97,7 @@ impl DebugSession {
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mode: DebugSessionState::Inert(inert),
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dap_store,
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worktree_store,
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debug_panel,
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workspace,
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_subscriptions,
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}
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@ -99,6 +108,7 @@ impl DebugSession {
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project: Entity<Project>,
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workspace: WeakEntity<Workspace>,
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session: Entity<Session>,
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debug_panel: WeakEntity<DebugPanel>,
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window: &mut Window,
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cx: &mut App,
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) -> Entity<Self> {
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@ -111,6 +121,7 @@ impl DebugSession {
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remote_id: None,
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mode: DebugSessionState::Running(mode),
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dap_store: project.read(cx).dap_store().downgrade(),
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debug_panel,
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worktree_store: project.read(cx).worktree_store().downgrade(),
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workspace,
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})
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@ -148,6 +159,11 @@ impl DebugSession {
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let dap_store = self.dap_store.clone();
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let InertEvent::Spawned { config } = event;
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let config = config.clone();
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self.debug_panel
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.update(cx, |this, _| this.last_inert_config = Some(config.clone()))
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.log_err();
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let worktree = self
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.worktree_store
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.update(cx, |this, _| this.worktrees().next())
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@ -32,6 +32,15 @@ impl SpawnMode {
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}
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}
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impl From<DebugRequestType> for SpawnMode {
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fn from(request: DebugRequestType) -> Self {
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match request {
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DebugRequestType::Launch => SpawnMode::Launch,
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DebugRequestType::Attach(_) => SpawnMode::Attach,
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}
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}
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}
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pub(crate) struct InertState {
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focus_handle: FocusHandle,
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selected_debugger: Option<SharedString>,
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@ -46,27 +55,56 @@ impl InertState {
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pub(super) fn new(
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workspace: WeakEntity<Workspace>,
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default_cwd: &str,
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debug_config: Option<DebugAdapterConfig>,
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window: &mut Window,
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cx: &mut Context<Self>,
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) -> Self {
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let selected_debugger = debug_config.as_ref().and_then(|config| match config.kind {
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DebugAdapterKind::Lldb => Some("LLDB".into()),
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DebugAdapterKind::Go(_) => Some("Delve".into()),
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DebugAdapterKind::Php(_) => Some("PHP".into()),
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DebugAdapterKind::Javascript(_) => Some("JavaScript".into()),
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DebugAdapterKind::Python(_) => Some("Debugpy".into()),
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_ => None,
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});
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let spawn_mode = debug_config
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.as_ref()
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.map(|config| config.request.clone().into())
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.unwrap_or_default();
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let program = debug_config
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.as_ref()
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.and_then(|config| config.program.to_owned());
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let program_editor = cx.new(|cx| {
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let mut editor = Editor::single_line(window, cx);
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editor.set_placeholder_text("Program path", cx);
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if let Some(program) = program {
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editor.insert(&program, window, cx);
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} else {
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editor.set_placeholder_text("Program path", cx);
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}
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editor
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});
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let cwd = debug_config
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.and_then(|config| config.cwd.map(|cwd| cwd.to_owned()))
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.unwrap_or_else(|| PathBuf::from(default_cwd));
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let cwd_editor = cx.new(|cx| {
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let mut editor = Editor::single_line(window, cx);
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editor.insert(default_cwd, window, cx);
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editor.insert(cwd.to_str().unwrap_or_else(|| default_cwd), window, cx);
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editor.set_placeholder_text("Working directory", cx);
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editor
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});
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Self {
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workspace,
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cwd_editor,
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program_editor,
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selected_debugger: None,
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selected_debugger,
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spawn_mode,
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focus_handle: cx.focus_handle(),
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spawn_mode: SpawnMode::default(),
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popover_handle: Default::default(),
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}
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}
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