gpui: Remove use of use gpui::* in examples (#22311)

This PR removes the use of `use gpui::*` in the GPUI examples, as this
is not how consumers should be importing GPUI.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-12-20 18:09:30 -05:00 committed by GitHub
parent 7c6feeb3a8
commit a8afc63a91
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GPG key ID: B5690EEEBB952194
14 changed files with 77 additions and 32 deletions

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@ -1,9 +1,14 @@
use std::fs;
use std::path::PathBuf;
use std::str::FromStr;
use std::sync::Arc;
use gpui::*;
use std::fs;
use anyhow::Result;
use gpui::{
actions, div, img, prelude::*, px, rgb, size, App, AppContext, AssetSource, Bounds,
ImageSource, KeyBinding, Menu, MenuItem, Point, SharedString, SharedUri, TitlebarOptions,
ViewContext, WindowBounds, WindowContext, WindowOptions,
};
struct Assets {
base: PathBuf,
@ -55,7 +60,7 @@ impl RenderOnce for ImageContainer {
.size_full()
.gap_4()
.child(self.text)
.child(img(self.src).w(px(256.0)).h(px(256.0))),
.child(img(self.src).size(px(256.0))),
)
}
}
@ -75,7 +80,7 @@ impl Render for ImageShowcase {
.justify_center()
.items_center()
.gap_8()
.bg(rgb(0xFFFFFF))
.bg(rgb(0xffffff))
.child(
div()
.flex()