language servers: Fix wrong language server name (#20428)

This fixes the issue of multiple language servers showing up as `node`
in the language server logs dropdown.

It does this by changing `language_server.name()` to return the
adapter's name, not the binary name, and changing types to make sure
that we always use this.

Release Notes:

- Fixed language server names showing up only as `"node"`

---------

Co-authored-by: Sam Rose <hello@samwho.dev>
Co-authored-by: Bennet <bennet@zed.dev>
This commit is contained in:
Thorsten Ball 2024-11-11 10:18:38 +01:00 committed by GitHub
parent f4024cc602
commit a97ab5eb3d
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GPG key ID: B5690EEEBB952194
39 changed files with 172 additions and 151 deletions

View file

@ -20,6 +20,7 @@ extension_host.workspace = true
futures.workspace = true
gpui.workspace = true
language.workspace = true
lsp.workspace = true
project.workspace = true
smallvec.workspace = true
ui.workspace = true

View file

@ -7,9 +7,8 @@ use gpui::{
InteractiveElement as _, Model, ParentElement as _, Render, SharedString,
StatefulInteractiveElement, Styled, Transformation, View, ViewContext, VisualContext as _,
};
use language::{
LanguageRegistry, LanguageServerBinaryStatus, LanguageServerId, LanguageServerName,
};
use language::{LanguageRegistry, LanguageServerBinaryStatus, LanguageServerId};
use lsp::LanguageServerName;
use project::{EnvironmentErrorMessage, LanguageServerProgress, Project, WorktreeId};
use smallvec::SmallVec;
use std::{cmp::Reverse, fmt::Write, sync::Arc, time::Duration};