Add testing suite for chunk bitmaps
This commit is contained in:
parent
81bb5c2d27
commit
aa39f979b9
7 changed files with 473 additions and 1 deletions
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@ -144,6 +144,7 @@ impl<'a> Iterator for CustomHighlightsChunks<'a> {
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chunk.text = suffix;
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self.offset += prefix.len();
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// FIXME: chunk cloning is wrong because the bitmaps might be off
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let mut prefix = Chunk {
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text: prefix,
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..chunk.clone()
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@ -172,3 +173,124 @@ impl Ord for HighlightEndpoint {
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.then_with(|| other.is_start.cmp(&self.is_start))
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::MultiBuffer;
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use gpui::App;
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use rand::prelude::*;
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use util::RandomCharIter;
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#[gpui::test(iterations = 100)]
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fn test_random_chunk_bitmaps(cx: &mut App, mut rng: StdRng) {
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// Generate random buffer using existing test infrastructure
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let len = rng.gen_range(0..10000);
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let buffer = if rng.r#gen() {
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let text = RandomCharIter::new(&mut rng).take(len).collect::<String>();
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MultiBuffer::build_simple(&text, cx)
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} else {
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MultiBuffer::build_random(&mut rng, cx)
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};
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let buffer_snapshot = buffer.read(cx).snapshot(cx);
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// Create random highlights
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let mut highlights = TreeMap::default();
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let highlight_count = rng.gen_range(1..10);
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for _i in 0..highlight_count {
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let style = HighlightStyle {
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color: Some(gpui::Hsla {
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h: rng.r#gen::<f32>(),
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s: rng.r#gen::<f32>(),
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l: rng.r#gen::<f32>(),
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a: 1.0,
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}),
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..Default::default()
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};
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let mut ranges = Vec::new();
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let range_count = rng.gen_range(1..10);
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for _ in 0..range_count {
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let start = rng.gen_range(0..buffer_snapshot.len());
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let end = rng.gen_range(start..buffer_snapshot.len().min(start + 100));
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let start_anchor = buffer_snapshot.anchor_after(start);
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let end_anchor = buffer_snapshot.anchor_after(end);
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ranges.push(start_anchor..end_anchor);
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}
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let type_id = TypeId::of::<()>(); // Simple type ID for testing
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highlights.insert(type_id, Arc::new((style, ranges)));
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}
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// Get all chunks and verify their bitmaps
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let chunks = CustomHighlightsChunks::new(
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0..buffer_snapshot.len(),
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false,
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Some(&highlights),
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&buffer_snapshot,
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);
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for chunk in chunks {
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let chunk_text = chunk.text;
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let chars_bitmap = chunk.chars;
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let tabs_bitmap = chunk.tabs;
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// Check empty chunks have empty bitmaps
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if chunk_text.is_empty() {
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assert_eq!(
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chars_bitmap, 0,
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"Empty chunk should have empty chars bitmap"
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);
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assert_eq!(tabs_bitmap, 0, "Empty chunk should have empty tabs bitmap");
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continue;
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}
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// Verify that chunk text doesn't exceed 128 bytes
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assert!(
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chunk_text.len() <= 128,
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"Chunk text length {} exceeds 128 bytes",
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chunk_text.len()
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);
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// Verify chars bitmap
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let char_indices = chunk_text
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.char_indices()
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.map(|(i, _)| i)
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.collect::<Vec<_>>();
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for byte_idx in 0..chunk_text.len() {
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let should_have_bit = char_indices.contains(&byte_idx);
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let has_bit = chars_bitmap & (1 << byte_idx) != 0;
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if has_bit != should_have_bit {
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eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
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eprintln!("Char indices: {:?}", char_indices);
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eprintln!("Chars bitmap: {:#b}", chars_bitmap);
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assert_eq!(
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has_bit, should_have_bit,
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"Chars bitmap mismatch at byte index {} in chunk {:?}. Expected bit: {}, Got bit: {}",
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byte_idx, chunk_text, should_have_bit, has_bit
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);
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}
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}
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// Verify tabs bitmap
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for (byte_idx, byte) in chunk_text.bytes().enumerate() {
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let is_tab = byte == b'\t';
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let has_bit = tabs_bitmap & (1 << byte_idx) != 0;
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if has_bit != is_tab {
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eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
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eprintln!("Tabs bitmap: {:#b}", tabs_bitmap);
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assert_eq!(
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has_bit, is_tab,
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"Tabs bitmap mismatch at byte index {} in chunk {:?}. Byte: {:?}, Expected bit: {}, Got bit: {}",
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byte_idx, chunk_text, byte as char, is_tab, has_bit
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);
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}
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}
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}
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}
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}
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@ -2075,6 +2075,97 @@ mod tests {
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);
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}
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#[gpui::test(iterations = 100)]
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fn test_random_chunk_bitmaps(cx: &mut gpui::App, mut rng: StdRng) {
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init_test(cx);
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// Generate random buffer using existing test infrastructure
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let text_len = rng.gen_range(0..10000);
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let buffer = if rng.r#gen() {
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let text = RandomCharIter::new(&mut rng)
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.take(text_len)
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.collect::<String>();
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MultiBuffer::build_simple(&text, cx)
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} else {
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MultiBuffer::build_random(&mut rng, cx)
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};
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let buffer_snapshot = buffer.read(cx).snapshot(cx);
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let (_, inlay_snapshot) = InlayMap::new(buffer_snapshot.clone());
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let (mut fold_map, _) = FoldMap::new(inlay_snapshot.clone());
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// Perform random mutations
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let mutation_count = rng.gen_range(1..10);
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for _ in 0..mutation_count {
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fold_map.randomly_mutate(&mut rng);
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}
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let (snapshot, _) = fold_map.read(inlay_snapshot, vec![]);
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// Get all chunks and verify their bitmaps
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let chunks = snapshot.chunks(
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FoldOffset(0)..FoldOffset(snapshot.len().0),
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false,
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Highlights::default(),
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);
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for chunk in chunks {
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let chunk_text = chunk.text;
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let chars_bitmap = chunk.chars;
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let tabs_bitmap = chunk.tabs;
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// Check empty chunks have empty bitmaps
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if chunk_text.is_empty() {
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assert_eq!(
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chars_bitmap, 0,
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"Empty chunk should have empty chars bitmap"
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);
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assert_eq!(tabs_bitmap, 0, "Empty chunk should have empty tabs bitmap");
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continue;
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}
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// Verify that chunk text doesn't exceed 128 bytes
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assert!(
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chunk_text.len() <= 128,
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"Chunk text length {} exceeds 128 bytes",
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chunk_text.len()
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);
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// Verify chars bitmap
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let char_indices = chunk_text
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.char_indices()
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.map(|(i, _)| i)
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.collect::<Vec<_>>();
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for byte_idx in 0..chunk_text.len() {
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let should_have_bit = char_indices.contains(&byte_idx);
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let has_bit = chars_bitmap & (1 << byte_idx) != 0;
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if has_bit != should_have_bit {
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eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
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eprintln!("Char indices: {:?}", char_indices);
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eprintln!("Chars bitmap: {:#b}", chars_bitmap);
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assert_eq!(
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has_bit, should_have_bit,
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"Chars bitmap mismatch at byte index {} in chunk {:?}. Expected bit: {}, Got bit: {}",
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byte_idx, chunk_text, should_have_bit, has_bit
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);
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}
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}
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// Verify tabs bitmap
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for (byte_idx, byte) in chunk_text.bytes().enumerate() {
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let is_tab = byte == b'\t';
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let has_bit = tabs_bitmap & (1 << byte_idx) != 0;
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assert_eq!(
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has_bit, is_tab,
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"Tabs bitmap mismatch at byte index {} in chunk {:?}. Byte: {:?}, Expected bit: {}, Got bit: {}",
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byte_idx, chunk_text, byte as char, is_tab, has_bit
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);
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}
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}
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}
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fn init_test(cx: &mut gpui::App) {
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let store = SettingsStore::test(cx);
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cx.set_global(store);
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@ -268,6 +268,7 @@ impl<'a> Iterator for InlayChunks<'a> {
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chunk.text = suffix;
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self.output_offset.0 += prefix.len();
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// FIXME: chunk cloning is wrong because the bitmaps might be off
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Chunk {
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text: prefix,
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..chunk.clone()
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@ -1080,7 +1081,7 @@ mod tests {
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use super::*;
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use crate::{
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InlayId, MultiBuffer,
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display_map::{InlayHighlights, TextHighlights},
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display_map::{Highlights, InlayHighlights, TextHighlights},
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hover_links::InlayHighlight,
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};
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use gpui::{App, HighlightStyle};
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@ -1090,6 +1091,7 @@ mod tests {
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use std::{any::TypeId, cmp::Reverse, env, sync::Arc};
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use sum_tree::TreeMap;
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use text::Patch;
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use util::RandomCharIter;
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use util::post_inc;
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#[test]
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@ -1809,6 +1811,102 @@ mod tests {
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}
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}
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#[gpui::test(iterations = 100)]
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fn test_random_chunk_bitmaps(cx: &mut gpui::App, mut rng: StdRng) {
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init_test(cx);
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// Generate random buffer using existing test infrastructure
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let text_len = rng.gen_range(0..10000);
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let buffer = if rng.r#gen() {
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let text = RandomCharIter::new(&mut rng)
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.take(text_len)
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.collect::<String>();
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MultiBuffer::build_simple(&text, cx)
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} else {
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MultiBuffer::build_random(&mut rng, cx)
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};
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let buffer_snapshot = buffer.read(cx).snapshot(cx);
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let (mut inlay_map, _) = InlayMap::new(buffer_snapshot.clone());
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// Perform random mutations to add inlays
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let mut next_inlay_id = 0;
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let mutation_count = rng.gen_range(1..10);
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for _ in 0..mutation_count {
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inlay_map.randomly_mutate(&mut next_inlay_id, &mut rng);
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}
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let (snapshot, _) = inlay_map.sync(buffer_snapshot, vec![]);
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// Get all chunks and verify their bitmaps
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let chunks = snapshot.chunks(
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InlayOffset(0)..InlayOffset(snapshot.len().0),
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false,
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Highlights::default(),
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);
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for chunk in chunks {
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let chunk_text = chunk.text;
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let chars_bitmap = chunk.chars;
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let tabs_bitmap = chunk.tabs;
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// Check empty chunks have empty bitmaps
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if chunk_text.is_empty() {
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assert_eq!(
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chars_bitmap, 0,
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"Empty chunk should have empty chars bitmap"
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);
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assert_eq!(tabs_bitmap, 0, "Empty chunk should have empty tabs bitmap");
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continue;
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}
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// Verify that chunk text doesn't exceed 128 bytes
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assert!(
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chunk_text.len() <= 128,
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"Chunk text length {} exceeds 128 bytes",
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chunk_text.len()
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);
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// Verify chars bitmap
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let char_indices = chunk_text
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.char_indices()
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.map(|(i, _)| i)
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.collect::<Vec<_>>();
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for byte_idx in 0..chunk_text.len() {
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let should_have_bit = char_indices.contains(&byte_idx);
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let has_bit = chars_bitmap & (1 << byte_idx) != 0;
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if has_bit != should_have_bit {
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eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
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eprintln!("Char indices: {:?}", char_indices);
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eprintln!("Chars bitmap: {:#b}", chars_bitmap);
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assert_eq!(
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has_bit, should_have_bit,
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"Chars bitmap mismatch at byte index {} in chunk {:?}. Expected bit: {}, Got bit: {}",
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byte_idx, chunk_text, should_have_bit, has_bit
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);
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}
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}
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// Verify tabs bitmap
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for (byte_idx, byte) in chunk_text.bytes().enumerate() {
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let is_tab = byte == b'\t';
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let has_bit = tabs_bitmap & (1 << byte_idx) != 0;
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if has_bit != is_tab {
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eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
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eprintln!("Tabs bitmap: {:#b}", tabs_bitmap);
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assert_eq!(
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has_bit, is_tab,
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"Tabs bitmap mismatch at byte index {} in chunk {:?}. Byte: {:?}, Expected bit: {}, Got bit: {}",
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byte_idx, chunk_text, byte as char, is_tab, has_bit
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);
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}
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}
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}
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}
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fn init_test(cx: &mut App) {
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let store = SettingsStore::test(cx);
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cx.set_global(store);
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@ -729,6 +729,7 @@ mod tests {
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// assert_eq!(tab_snapshot.expand_tabs("\t".chars(), 0), 0);
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// assert_eq!(tab_snapshot.expand_tabs("\t".chars(), 1), 4);
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// assert_eq!(tab_snapshot.expand_tabs("\ta".chars(), 2), 5);
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// FIXME: the test
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panic!("Fix this test")
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}
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@ -3764,3 +3764,80 @@ fn init_settings(cx: &mut App, f: fn(&mut AllLanguageSettingsContent)) {
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settings.update_user_settings::<AllLanguageSettings>(cx, f);
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});
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}
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#[gpui::test(iterations = 100)]
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fn test_random_chunk_bitmaps(cx: &mut App, mut rng: StdRng) {
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use util::RandomCharIter;
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// Generate random text
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let len = rng.gen_range(0..10000);
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let text = RandomCharIter::new(&mut rng).take(len).collect::<String>();
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let buffer = cx.new(|cx| Buffer::local(text, cx));
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let snapshot = buffer.read(cx).snapshot();
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// Get all chunks and verify their bitmaps
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let chunks = snapshot.chunks(0..snapshot.len(), false);
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for chunk in chunks {
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let chunk_text = chunk.text;
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let chars_bitmap = chunk.chars;
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let tabs_bitmap = chunk.tabs;
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// Check empty chunks have empty bitmaps
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if chunk_text.is_empty() {
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assert_eq!(
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chars_bitmap, 0,
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"Empty chunk should have empty chars bitmap"
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);
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assert_eq!(tabs_bitmap, 0, "Empty chunk should have empty tabs bitmap");
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continue;
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}
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// Verify that chunk text doesn't exceed 128 bytes
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assert!(
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chunk_text.len() <= 128,
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"Chunk text length {} exceeds 128 bytes",
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chunk_text.len()
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);
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// Verify chars bitmap
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let char_indices = chunk_text
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.char_indices()
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.map(|(i, _)| i)
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.collect::<Vec<_>>();
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for byte_idx in 0..chunk_text.len() {
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let should_have_bit = char_indices.contains(&byte_idx);
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let has_bit = chars_bitmap & (1 << byte_idx) != 0;
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if has_bit != should_have_bit {
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eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
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eprintln!("Char indices: {:?}", char_indices);
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eprintln!("Chars bitmap: {:#b}", chars_bitmap);
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}
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assert_eq!(
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has_bit, should_have_bit,
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"Chars bitmap mismatch at byte index {} in chunk {:?}. Expected bit: {}, Got bit: {}",
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byte_idx, chunk_text, should_have_bit, has_bit
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);
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}
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// Verify tabs bitmap
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for (byte_idx, byte) in chunk_text.bytes().enumerate() {
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let is_tab = byte == b'\t';
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let has_bit = tabs_bitmap & (1 << byte_idx) != 0;
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if has_bit != is_tab {
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eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
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eprintln!("Tabs bitmap: {:#b}", tabs_bitmap);
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assert_eq!(
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has_bit, is_tab,
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"Tabs bitmap mismatch at byte index {} in chunk {:?}. Byte: {:?}, Expected bit: {}, Got bit: {}",
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byte_idx, chunk_text, byte as char, is_tab, has_bit
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);
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}
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}
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}
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}
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|
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@ -7726,6 +7726,8 @@ impl<'a> Iterator for MultiBufferChunks<'a> {
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chunk.text.split_at(diff_transform_end - self.range.start);
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self.range.start = diff_transform_end;
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chunk.text = after;
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// FIXME: We should be handling bitmap for tabs and chars here
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// Because we do a split at operation the bitmaps will be off
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Some(Chunk {
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text: before,
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..chunk.clone()
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|
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@ -7,6 +7,7 @@ use parking_lot::RwLock;
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use rand::prelude::*;
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use settings::SettingsStore;
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use std::env;
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use util::RandomCharIter;
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use util::test::sample_text;
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#[ctor::ctor]
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|
@ -3717,3 +3718,83 @@ fn test_new_empty_buffers_title_can_be_set(cx: &mut App) {
|
|||
});
|
||||
assert_eq!(multibuffer.read(cx).title(cx), "Hey");
|
||||
}
|
||||
|
||||
#[gpui::test(iterations = 100)]
|
||||
fn test_random_chunk_bitmaps(cx: &mut App, mut rng: StdRng) {
|
||||
// Generate random multibuffer using existing test infrastructure
|
||||
let multibuffer = if rng.r#gen() {
|
||||
let len = rng.gen_range(0..10000);
|
||||
let text = RandomCharIter::new(&mut rng).take(len).collect::<String>();
|
||||
let buffer = cx.new(|cx| Buffer::local(text, cx));
|
||||
cx.new(|cx| MultiBuffer::singleton(buffer, cx))
|
||||
} else {
|
||||
MultiBuffer::build_random(&mut rng, cx)
|
||||
};
|
||||
|
||||
let snapshot = multibuffer.read(cx).snapshot(cx);
|
||||
|
||||
// Get all chunks and verify their bitmaps
|
||||
let chunks = snapshot.chunks(0..snapshot.len(), false);
|
||||
|
||||
for chunk in chunks {
|
||||
let chunk_text = chunk.text;
|
||||
let chars_bitmap = chunk.chars;
|
||||
let tabs_bitmap = chunk.tabs;
|
||||
|
||||
// Check empty chunks have empty bitmaps
|
||||
if chunk_text.is_empty() {
|
||||
assert_eq!(
|
||||
chars_bitmap, 0,
|
||||
"Empty chunk should have empty chars bitmap"
|
||||
);
|
||||
assert_eq!(tabs_bitmap, 0, "Empty chunk should have empty tabs bitmap");
|
||||
continue;
|
||||
}
|
||||
|
||||
// Verify that chunk text doesn't exceed 128 bytes
|
||||
assert!(
|
||||
chunk_text.len() <= 128,
|
||||
"Chunk text length {} exceeds 128 bytes",
|
||||
chunk_text.len()
|
||||
);
|
||||
|
||||
// Verify chars bitmap
|
||||
let char_indices = chunk_text
|
||||
.char_indices()
|
||||
.map(|(i, _)| i)
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
for byte_idx in 0..chunk_text.len() {
|
||||
let should_have_bit = char_indices.contains(&byte_idx);
|
||||
let has_bit = chars_bitmap & (1 << byte_idx) != 0;
|
||||
|
||||
if has_bit != should_have_bit {
|
||||
eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
|
||||
eprintln!("Char indices: {:?}", char_indices);
|
||||
eprintln!("Chars bitmap: {:#b}", chars_bitmap);
|
||||
}
|
||||
|
||||
assert_eq!(
|
||||
has_bit, should_have_bit,
|
||||
"Chars bitmap mismatch at byte index {} in chunk {:?}. Expected bit: {}, Got bit: {}",
|
||||
byte_idx, chunk_text, should_have_bit, has_bit
|
||||
);
|
||||
}
|
||||
|
||||
// Verify tabs bitmap
|
||||
for (byte_idx, byte) in chunk_text.bytes().enumerate() {
|
||||
let is_tab = byte == b'\t';
|
||||
let has_bit = tabs_bitmap & (1 << byte_idx) != 0;
|
||||
|
||||
if has_bit != is_tab {
|
||||
eprintln!("Chunk text bytes: {:?}", chunk_text.as_bytes());
|
||||
eprintln!("Tabs bitmap: {:#b}", tabs_bitmap);
|
||||
assert_eq!(
|
||||
has_bit, is_tab,
|
||||
"Tabs bitmap mismatch at byte index {} in chunk {:?}. Byte: {:?}, Expected bit: {}, Got bit: {}",
|
||||
byte_idx, chunk_text, byte as char, is_tab, has_bit
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue