Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or `cmd-alt-i` on mac or `ctrl-alt-i` on linux. https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f * Picking of elements via the mouse, with scroll wheel to inspect occluded elements. * Temporary manipulation of the selected element. * Layout info and JSON-based style manipulation for `Div`. * Navigation to code that constructed the element. Big thanks to @as-cii and @maxdeviant for sorting out how to implement the core of an inspector. Release Notes: - N/A --------- Co-authored-by: Antonio Scandurra <me@as-cii.com> Co-authored-by: Marshall Bowers <git@maxdeviant.com> Co-authored-by: Federico Dionisi <code@fdionisi.me>
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@ -76,7 +76,6 @@ serde.workspace = true
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serde_json.workspace = true
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serde_json_lenient.workspace = true
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settings.workspace = true
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smallvec.workspace = true
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smol.workspace = true
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streaming_diff.workspace = true
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telemetry.workspace = true
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@ -842,7 +842,7 @@ impl MessageEditor {
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.border_b_0()
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.border_color(border_color)
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.rounded_t_md()
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.shadow(smallvec::smallvec![gpui::BoxShadow {
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.shadow(vec![gpui::BoxShadow {
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color: gpui::black().opacity(0.15),
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offset: point(px(1.), px(-1.)),
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blur_radius: px(3.),
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