Add initial element inspector for Zed development (#31315)

Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.

https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f

* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.

* Temporary manipulation of the selected element.

* Layout info and JSON-based style manipulation for `Div`.

* Navigation to code that constructed the element.

Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
This commit is contained in:
Michael Sloan 2025-05-23 17:08:59 -06:00 committed by GitHub
parent 685933b5c8
commit ab59982bf7
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
74 changed files with 2631 additions and 406 deletions

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@ -7181,9 +7181,14 @@ impl Element for EditorElement {
None
}
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
_: Option<&GlobalElementId>,
__inspector_id: Option<&gpui::InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (gpui::LayoutId, ()) {
@ -7290,6 +7295,7 @@ impl Element for EditorElement {
fn prepaint(
&mut self,
_: Option<&GlobalElementId>,
_inspector_id: Option<&gpui::InspectorElementId>,
bounds: Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
window: &mut Window,
@ -7761,7 +7767,7 @@ impl Element for EditorElement {
// If the fold widths have changed, we need to prepaint
// the element again to account for any changes in
// wrapping.
return self.prepaint(None, bounds, &mut (), window, cx);
return self.prepaint(None, _inspector_id, bounds, &mut (), window, cx);
}
let longest_line_blame_width = self
@ -7846,7 +7852,7 @@ impl Element for EditorElement {
self.editor.update(cx, |editor, cx| {
editor.resize_blocks(resized_blocks, autoscroll_request, cx)
});
return self.prepaint(None, bounds, &mut (), window, cx);
return self.prepaint(None, _inspector_id, bounds, &mut (), window, cx);
}
};
@ -8345,6 +8351,7 @@ impl Element for EditorElement {
fn paint(
&mut self,
_: Option<&GlobalElementId>,
__inspector_id: Option<&gpui::InspectorElementId>,
bounds: Bounds<gpui::Pixels>,
_: &mut Self::RequestLayoutState,
layout: &mut Self::PrepaintState,