Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or `cmd-alt-i` on mac or `ctrl-alt-i` on linux. https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f * Picking of elements via the mouse, with scroll wheel to inspect occluded elements. * Temporary manipulation of the selected element. * Layout info and JSON-based style manipulation for `Div`. * Navigation to code that constructed the element. Big thanks to @as-cii and @maxdeviant for sorting out how to implement the core of an inspector. Release Notes: - N/A --------- Co-authored-by: Antonio Scandurra <me@as-cii.com> Co-authored-by: Marshall Bowers <git@maxdeviant.com> Co-authored-by: Federico Dionisi <code@fdionisi.me>
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@ -81,6 +81,7 @@ mod executor;
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mod geometry;
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mod global;
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mod input;
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mod inspector;
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mod interactive;
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mod key_dispatch;
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mod keymap;
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@ -135,6 +136,7 @@ pub use global::*;
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pub use gpui_macros::{AppContext, IntoElement, Render, VisualContext, register_action, test};
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pub use http_client;
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pub use input::*;
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pub use inspector::*;
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pub use interactive::*;
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use key_dispatch::*;
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pub use keymap::*;
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