Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or `cmd-alt-i` on mac or `ctrl-alt-i` on linux. https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f * Picking of elements via the mouse, with scroll wheel to inspect occluded elements. * Temporary manipulation of the selected element. * Layout info and JSON-based style manipulation for `Div`. * Navigation to code that constructed the element. Big thanks to @as-cii and @maxdeviant for sorting out how to implement the core of an inspector. Release Notes: - N/A --------- Co-authored-by: Antonio Scandurra <me@as-cii.com> Co-authored-by: Marshall Bowers <git@maxdeviant.com> Co-authored-by: Federico Dionisi <code@fdionisi.me>
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@ -45,6 +45,7 @@ use image::codecs::gif::GifDecoder;
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use image::{AnimationDecoder as _, Frame};
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use parking::Unparker;
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use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
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use schemars::JsonSchema;
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use seahash::SeaHasher;
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use serde::{Deserialize, Serialize};
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use smallvec::SmallVec;
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@ -1244,7 +1245,7 @@ pub enum PromptLevel {
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}
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/// The style of the cursor (pointer)
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize, JsonSchema)]
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pub enum CursorStyle {
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/// The default cursor
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Arrow,
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