Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or `cmd-alt-i` on mac or `ctrl-alt-i` on linux. https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f * Picking of elements via the mouse, with scroll wheel to inspect occluded elements. * Temporary manipulation of the selected element. * Layout info and JSON-based style manipulation for `Div`. * Navigation to code that constructed the element. Big thanks to @as-cii and @maxdeviant for sorting out how to implement the core of an inspector. Release Notes: - N/A --------- Co-authored-by: Antonio Scandurra <me@as-cii.com> Co-authored-by: Marshall Bowers <git@maxdeviant.com> Co-authored-by: Federico Dionisi <code@fdionisi.me>
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@ -583,7 +583,7 @@ impl DerefMut for LineWrapperHandle {
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/// The degree of blackness or stroke thickness of a font. This value ranges from 100.0 to 900.0,
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/// with 400.0 as normal.
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#[derive(Clone, Copy, Debug, PartialEq, PartialOrd, Deserialize, Serialize, JsonSchema)]
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#[derive(Clone, Copy, Debug, PartialEq, PartialOrd, Serialize, Deserialize, JsonSchema)]
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pub struct FontWeight(pub f32);
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impl Default for FontWeight {
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@ -636,7 +636,7 @@ impl FontWeight {
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}
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/// Allows italic or oblique faces to be selected.
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#[derive(Clone, Copy, Eq, PartialEq, Debug, Hash, Default)]
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#[derive(Clone, Copy, Eq, PartialEq, Debug, Hash, Default, Serialize, Deserialize, JsonSchema)]
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pub enum FontStyle {
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/// A face that is neither italic not obliqued.
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#[default]
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