Add initial element inspector for Zed development (#31315)

Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.

https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f

* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.

* Temporary manipulation of the selected element.

* Layout info and JSON-based style manipulation for `Div`.

* Navigation to code that constructed the element.

Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
This commit is contained in:
Michael Sloan 2025-05-23 17:08:59 -06:00 committed by GitHub
parent 685933b5c8
commit ab59982bf7
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
74 changed files with 2631 additions and 406 deletions

View file

@ -581,9 +581,14 @@ impl Element for TerminalElement {
self.interactivity.element_id.clone()
}
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
global_id: Option<&GlobalElementId>,
inspector_id: Option<&gpui::InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (LayoutId, Self::RequestLayoutState) {
@ -597,21 +602,26 @@ impl Element for TerminalElement {
}
}
let layout_id =
self.interactivity
.request_layout(global_id, window, cx, |mut style, window, cx| {
style.size.width = relative(1.).into();
style.size.height = relative(1.).into();
// style.overflow = point(Overflow::Hidden, Overflow::Hidden);
let layout_id = self.interactivity.request_layout(
global_id,
inspector_id,
window,
cx,
|mut style, window, cx| {
style.size.width = relative(1.).into();
style.size.height = relative(1.).into();
// style.overflow = point(Overflow::Hidden, Overflow::Hidden);
window.request_layout(style, None, cx)
});
window.request_layout(style, None, cx)
},
);
(layout_id, ())
}
fn prepaint(
&mut self,
global_id: Option<&GlobalElementId>,
inspector_id: Option<&gpui::InspectorElementId>,
bounds: Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
window: &mut Window,
@ -620,6 +630,7 @@ impl Element for TerminalElement {
let rem_size = self.rem_size(cx);
self.interactivity.prepaint(
global_id,
inspector_id,
bounds,
bounds.size,
window,
@ -904,6 +915,7 @@ impl Element for TerminalElement {
fn paint(
&mut self,
global_id: Option<&GlobalElementId>,
inspector_id: Option<&gpui::InspectorElementId>,
bounds: Bounds<Pixels>,
_: &mut Self::RequestLayoutState,
layout: &mut Self::PrepaintState,
@ -947,6 +959,7 @@ impl Element for TerminalElement {
let block_below_cursor_element = layout.block_below_cursor_element.take();
self.interactivity.paint(
global_id,
inspector_id,
bounds,
Some(&layout.hitbox),
window,