Improve FreeBSD support (#33162)
This PR contains a set of changes for improving FreeBSD support (#15309, #29550) and is a kind of follow up to the PR #20480 which added an initial support for FreeBSD. A summary of changes is as follows: - Add some more freebsd conditionals which seem missing in the previous PR. - Implement `anonymous_fd()` and `current_path()` functions for FreeBSD. - Improve detection of FreeBSD in telemetry and GPU detection. - Temporarily disable LiveKit/WebRTC support to make build succeed. - Remove support for flatpak since it is Linux-only packaging format. Adding `RUSTFLAGS="-C link-dead-code"` does not seem necessary anymore. It builds fine without the flag. Known issues: - Integrated terminal is painfully laggy and virtually unusable in my environment. This might be specific to my setup. - I cannot input Japanese using IME. When I type characters, they appear on the screen. But when I hit return key, they disappears. Seems the same issue as #15409. My environment is MATE desktop on X11 on FreeBSD 14.2 on Intel Core i5-7260U integrated graphics. P.S. For those who might be interested, a work-in-progress FreeBSD port and binary packages are available at https://github.com/tagattie/FreeBSD-Zed Release Notes: - N/A --------- Co-authored-by: Peter Tripp <peter@zed.dev>
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8 changed files with 50 additions and 18 deletions
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@ -421,7 +421,10 @@ impl BladeRenderer {
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/// Like `update_drawable_size` but skips the check that the size has changed. This is useful in
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/// cases like restoring a window from minimization where the size is the same but the
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/// renderer's swap chain needs to be recreated.
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#[cfg_attr(any(target_os = "macos", target_os = "linux"), allow(dead_code))]
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#[cfg_attr(
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any(target_os = "macos", target_os = "linux", target_os = "freebsd"),
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allow(dead_code)
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)]
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pub fn update_drawable_size_even_if_unchanged(&mut self, size: Size<DevicePixels>) {
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self.update_drawable_size_impl(size, true);
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}
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