Add keyboard control over context menus
Co-authored-by: Conrad <conrad@zed.dev>
This commit is contained in:
parent
77acba9e4c
commit
ac34229118
5 changed files with 125 additions and 65 deletions
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@ -1482,13 +1482,15 @@ impl<'a> WindowContext<'a> {
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}
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}
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pub fn constructor_for<V: Render, R>(
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pub fn handler_for<V: Render>(
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&self,
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view: &View<V>,
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f: impl Fn(&mut V, &mut ViewContext<V>) -> R + 'static,
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) -> impl Fn(&mut WindowContext) -> R + 'static {
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let view = view.clone();
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move |cx: &mut WindowContext| view.update(cx, |view, cx| f(view, cx))
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f: impl Fn(&mut V, &mut ViewContext<V>) + 'static,
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) -> impl Fn(&mut WindowContext) {
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let view = view.downgrade();
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move |cx: &mut WindowContext| {
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view.update(cx, |view, cx| f(view, cx)).ok();
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}
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}
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//========== ELEMENT RELATED FUNCTIONS ===========
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@ -9,10 +9,10 @@ use file_associations::FileAssociations;
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use anyhow::{anyhow, Result};
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use gpui::{
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actions, div, overlay, px, uniform_list, Action, AppContext, AssetSource, AsyncWindowContext,
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ClipboardItem, Div, EventEmitter, FocusHandle, Focusable, FocusableView, InteractiveElement,
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Model, MouseButton, MouseDownEvent, ParentElement, Pixels, Point, PromptLevel, Render,
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Stateful, Styled, Subscription, Task, UniformListScrollHandle, View, ViewContext,
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VisualContext as _, WeakView, WindowContext,
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ClipboardItem, DismissEvent, Div, EventEmitter, FocusHandle, Focusable, FocusableView,
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InteractiveElement, Model, MouseButton, MouseDownEvent, ParentElement, Pixels, Point,
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PromptLevel, Render, Stateful, Styled, Subscription, Task, UniformListScrollHandle, View,
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ViewContext, VisualContext as _, WeakView, WindowContext,
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};
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use menu::{Confirm, SelectNext, SelectPrev};
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use project::{
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@ -403,7 +403,7 @@ impl ProjectPanel {
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if is_root {
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menu = menu.entry(
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"Remove from Project",
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cx.listener_for(&this, move |this, _, cx| {
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cx.handler_for(&this, move |this, cx| {
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this.project.update(cx, |project, cx| {
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project.remove_worktree(worktree_id, cx)
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});
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@ -448,9 +448,11 @@ impl ProjectPanel {
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});
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cx.focus_view(&context_menu);
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let subscription = cx.on_blur(&context_menu.focus_handle(cx), |this, cx| {
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let subscription = cx.subscribe(&context_menu, |this, _, event, cx| match event {
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DismissEvent::Dismiss => {
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this.context_menu.take();
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cx.notify();
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}
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});
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self.context_menu = Some((context_menu, position, subscription));
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}
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@ -2,10 +2,11 @@ use crate::{
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h_stack, prelude::*, v_stack, KeyBinding, Label, List, ListItem, ListSeparator, ListSubHeader,
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};
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use gpui::{
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overlay, px, Action, AnchorCorner, AnyElement, AppContext, Bounds, ClickEvent, DismissEvent,
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DispatchPhase, Div, EventEmitter, FocusHandle, FocusableView, IntoElement, LayoutId,
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ManagedView, MouseButton, MouseDownEvent, Pixels, Point, Render, View, VisualContext,
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overlay, px, Action, AnchorCorner, AnyElement, AppContext, Bounds, DismissEvent, DispatchPhase,
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Div, EventEmitter, FocusHandle, FocusableView, IntoElement, LayoutId, ManagedView, MouseButton,
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MouseDownEvent, Pixels, Point, Render, View, VisualContext,
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};
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use menu::{SelectFirst, SelectLast, SelectNext, SelectPrev};
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use std::{cell::RefCell, rc::Rc};
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pub enum ContextMenuItem {
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@ -13,7 +14,7 @@ pub enum ContextMenuItem {
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Header(SharedString),
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Entry {
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label: SharedString,
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click_handler: Rc<dyn Fn(&ClickEvent, &mut WindowContext)>,
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handler: Rc<dyn Fn(&mut WindowContext)>,
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key_binding: Option<KeyBinding>,
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},
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}
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@ -21,6 +22,7 @@ pub enum ContextMenuItem {
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pub struct ContextMenu {
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items: Vec<ContextMenuItem>,
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focus_handle: FocusHandle,
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selected_index: Option<usize>,
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}
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impl FocusableView for ContextMenu {
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@ -42,6 +44,7 @@ impl ContextMenu {
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Self {
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items: Default::default(),
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focus_handle: cx.focus_handle(),
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selected_index: None,
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},
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cx,
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)
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@ -61,11 +64,11 @@ impl ContextMenu {
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pub fn entry(
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mut self,
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label: impl Into<SharedString>,
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on_click: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
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on_click: impl Fn(&mut WindowContext) + 'static,
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) -> Self {
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self.items.push(ContextMenuItem::Entry {
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label: label.into(),
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click_handler: Rc::new(on_click),
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handler: Rc::new(on_click),
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key_binding: None,
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});
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self
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@ -80,19 +83,72 @@ impl ContextMenu {
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self.items.push(ContextMenuItem::Entry {
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label: label.into(),
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key_binding: KeyBinding::for_action(&*action, cx),
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click_handler: Rc::new(move |_, cx| cx.dispatch_action(action.boxed_clone())),
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handler: Rc::new(move |cx| cx.dispatch_action(action.boxed_clone())),
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});
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self
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}
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pub fn confirm(&mut self, _: &menu::Confirm, cx: &mut ViewContext<Self>) {
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// todo!()
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if let Some(ContextMenuItem::Entry { handler, .. }) =
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self.selected_index.and_then(|ix| self.items.get(ix))
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{
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(handler)(cx)
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}
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cx.emit(DismissEvent::Dismiss);
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}
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pub fn cancel(&mut self, _: &menu::Cancel, cx: &mut ViewContext<Self>) {
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cx.emit(DismissEvent::Dismiss);
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}
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fn select_first(&mut self, _: &SelectFirst, cx: &mut ViewContext<Self>) {
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self.selected_index = self.items.iter().position(|item| item.is_selectable());
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cx.notify();
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}
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fn select_last(&mut self, _: &SelectLast, cx: &mut ViewContext<Self>) {
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for (ix, item) in self.items.iter().enumerate().rev() {
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if item.is_selectable() {
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self.selected_index = Some(ix);
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cx.notify();
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break;
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}
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}
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}
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fn select_next(&mut self, _: &SelectNext, cx: &mut ViewContext<Self>) {
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if let Some(ix) = self.selected_index {
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for (ix, item) in self.items.iter().enumerate().skip(ix + 1) {
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if item.is_selectable() {
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self.selected_index = Some(ix);
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cx.notify();
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break;
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}
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}
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} else {
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self.select_first(&Default::default(), cx);
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}
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}
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pub fn select_prev(&mut self, _: &SelectPrev, cx: &mut ViewContext<Self>) {
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if let Some(ix) = self.selected_index {
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for (ix, item) in self.items.iter().enumerate().take(ix).rev() {
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if item.is_selectable() {
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self.selected_index = Some(ix);
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cx.notify();
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break;
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}
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}
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} else {
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self.select_last(&Default::default(), cx);
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}
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}
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}
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impl ContextMenuItem {
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fn is_selectable(&self) -> bool {
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matches!(self, Self::Entry { .. })
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}
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}
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impl Render for ContextMenu {
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@ -103,32 +159,30 @@ impl Render for ContextMenu {
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v_stack()
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.min_w(px(200.))
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.track_focus(&self.focus_handle)
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.on_mouse_down_out(
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cx.listener(|this: &mut Self, _, cx| this.cancel(&Default::default(), cx)),
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)
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// .on_action(ContextMenu::select_first)
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// .on_action(ContextMenu::select_last)
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// .on_action(ContextMenu::select_next)
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// .on_action(ContextMenu::select_prev)
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.on_mouse_down_out(cx.listener(|this, _, cx| this.cancel(&Default::default(), cx)))
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.key_context("menu")
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.on_action(cx.listener(ContextMenu::select_first))
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.on_action(cx.listener(ContextMenu::select_last))
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.on_action(cx.listener(ContextMenu::select_next))
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.on_action(cx.listener(ContextMenu::select_prev))
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.on_action(cx.listener(ContextMenu::confirm))
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.on_action(cx.listener(ContextMenu::cancel))
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.flex_none()
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// .bg(cx.theme().colors().elevated_surface_background)
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// .border()
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// .border_color(cx.theme().colors().border)
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.child(
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List::new().children(self.items.iter().map(|item| match item {
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List::new().children(self.items.iter().enumerate().map(
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|(ix, item)| match item {
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ContextMenuItem::Separator => ListSeparator::new().into_any_element(),
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ContextMenuItem::Header(header) => {
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ListSubHeader::new(header.clone()).into_any_element()
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}
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ContextMenuItem::Entry {
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label: entry,
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click_handler: callback,
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handler: callback,
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key_binding,
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} => {
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let callback = callback.clone();
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let dismiss = cx.listener(|_, _, cx| cx.emit(DismissEvent::Dismiss));
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let dismiss =
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cx.listener(|_, _, cx| cx.emit(DismissEvent::Dismiss));
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ListItem::new(entry.clone())
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.child(
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@ -142,13 +196,15 @@ impl Render for ContextMenu {
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.map(|binding| div().ml_1().child(binding)),
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),
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)
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.selected(Some(ix) == self.selected_index)
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.on_click(move |event, cx| {
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callback(event, cx);
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callback(cx);
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dismiss(event, cx)
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})
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.into_any_element()
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}
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})),
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},
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)),
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),
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)
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}
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@ -10,11 +10,11 @@ fn build_menu(cx: &mut WindowContext, header: impl Into<SharedString>) -> View<C
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ContextMenu::build(cx, |menu, _| {
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menu.header(header)
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.separator()
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.entry("Print current time", |_event, cx| {
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.entry("Print current time", |cx| {
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println!("dispatching PrintCurrentTime action");
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cx.dispatch_action(PrintCurrentDate.boxed_clone())
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})
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.entry("Print best foot", |_event, cx| {
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.entry("Print best foot", |cx| {
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cx.dispatch_action(PrintBestFood.boxed_clone())
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})
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})
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@ -717,7 +717,7 @@ impl Render for PanelButtons {
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&& panel.position_is_valid(position, cx)
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{
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let panel = panel.clone();
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menu = menu.entry(position.to_label(), move |_, cx| {
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menu = menu.entry(position.to_label(), move |cx| {
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panel.set_position(position, cx);
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})
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}
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