gpui: Rename rounded_md
to rounded_sm
(#26228)
This PR renames the `rounded_md` style method to `rounded_sm`. Follow up to https://github.com/zed-industries/zed/pull/26221, which freed up the `rounded_sm` name. Release Notes: - N/A
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parent
9c054f207e
commit
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49 changed files with 65 additions and 65 deletions
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@ -74,7 +74,7 @@ impl Render for AskPassModal {
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.px(DynamicSpacing::Base12.rems(cx))
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.pt(DynamicSpacing::Base08.rems(cx))
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.pb(DynamicSpacing::Base04.rems(cx))
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.rounded_t_md()
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.rounded_t_sm()
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.w_full()
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.gap_1p5()
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.child(Icon::new(IconName::GitBranch).size(IconSize::XSmall))
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@ -3216,7 +3216,7 @@ impl SplitButton {
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impl RenderOnce for SplitButton {
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fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
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h_flex()
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.rounded_md()
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.rounded_sm()
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.border_1()
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.border_color(cx.theme().colors().text_muted.alpha(0.12))
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.child(self.left)
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