gpui: Rename rounded_md to rounded_sm (#26228)

This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2025-03-06 12:57:31 -05:00 committed by GitHub
parent 9c054f207e
commit aceab76ae4
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
49 changed files with 65 additions and 65 deletions

View file

@ -83,7 +83,7 @@ impl Render for ZedPredictBanner {
let border_color = cx.theme().colors().editor_foreground.opacity(0.3);
let banner = h_flex()
.rounded_md()
.rounded_sm()
.border_1()
.border_color(border_color)
.child(

View file

@ -248,7 +248,7 @@ impl Render for ZedPredictModal {
.bg(cx.theme().colors().editor_background)
.border_1()
.border_color(border_color)
.rounded_md()
.rounded_sm()
.font(theme::ThemeSettings::get_global(cx).buffer_font.clone())
.text_size(TextSize::XSmall.rems(cx))
.text_color(text_color)
@ -395,7 +395,7 @@ impl Render for ZedPredictModal {
v_flex()
.mt_2()
.p_2()
.rounded_md()
.rounded_sm()
.bg(cx.theme().colors().editor_background.opacity(0.5))
.border_1()
.border_color(cx.theme().colors().border_variant)