gpui: Rename rounded_md
to rounded_sm
(#26228)
This PR renames the `rounded_md` style method to `rounded_sm`. Follow up to https://github.com/zed-industries/zed/pull/26221, which freed up the `rounded_sm` name. Release Notes: - N/A
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parent
9c054f207e
commit
aceab76ae4
49 changed files with 65 additions and 65 deletions
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@ -83,7 +83,7 @@ impl Render for ZedPredictBanner {
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let border_color = cx.theme().colors().editor_foreground.opacity(0.3);
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let banner = h_flex()
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.rounded_md()
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.rounded_sm()
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.border_1()
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.border_color(border_color)
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.child(
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@ -248,7 +248,7 @@ impl Render for ZedPredictModal {
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.bg(cx.theme().colors().editor_background)
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.border_1()
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.border_color(border_color)
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.rounded_md()
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.rounded_sm()
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.font(theme::ThemeSettings::get_global(cx).buffer_font.clone())
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.text_size(TextSize::XSmall.rems(cx))
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.text_color(text_color)
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@ -395,7 +395,7 @@ impl Render for ZedPredictModal {
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v_flex()
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.mt_2()
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.p_2()
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.rounded_md()
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.rounded_sm()
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.bg(cx.theme().colors().editor_background.opacity(0.5))
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.border_1()
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.border_color(cx.theme().colors().border_variant)
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