Element refinement passing on ui2

This commit is contained in:
Nathan Sobo 2023-11-18 20:05:47 -07:00
parent be33f000e2
commit adc355a1e6
87 changed files with 2066 additions and 1372 deletions

View file

@ -20,9 +20,9 @@ use collections::{BTreeMap, HashMap};
use gpui::{
div, point, px, relative, size, transparent_black, Action, AnyElement, AvailableSpace,
BorrowWindow, Bounds, Component, ContentMask, Corners, DispatchPhase, Edges, Element,
ElementId, ElementInputHandler, Entity, EntityId, Hsla, InteractiveComponent, LineLayout,
MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentComponent, Pixels,
ScrollWheelEvent, ShapedLine, SharedString, Size, StatefulInteractiveComponent, Style, Styled,
ElementId, ElementInputHandler, Entity, EntityId, Hsla, InteractiveElement, LineLayout,
MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels,
ScrollWheelEvent, ShapedLine, SharedString, Size, StatefulInteractiveElement, Style, Styled,
TextRun, TextStyle, View, ViewContext, WindowContext, WrappedLine,
};
use itertools::Itertools;