Element refinement passing on ui2
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87 changed files with 2066 additions and 1372 deletions
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@ -1,5 +1,5 @@
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use crate::{
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div, point, Component, Div, FocusHandle, Keystroke, Modifiers, Pixels, Point, Render,
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div, point, Div, Element, FocusHandle, Keystroke, Modifiers, Pixels, Point, Render,
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ViewContext,
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};
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use smallvec::SmallVec;
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@ -64,7 +64,7 @@ pub struct Drag<S, R, V, E>
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where
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R: Fn(&mut V, &mut ViewContext<V>) -> E,
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V: 'static,
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E: Component<()>,
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E: Element<()>,
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{
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pub state: S,
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pub render_drag_handle: R,
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@ -75,7 +75,7 @@ impl<S, R, V, E> Drag<S, R, V, E>
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where
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R: Fn(&mut V, &mut ViewContext<V>) -> E,
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V: 'static,
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E: Component<()>,
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E: Element<()>,
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{
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pub fn new(state: S, render_drag_handle: R) -> Self {
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Drag {
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@ -193,7 +193,7 @@ impl Deref for MouseExitEvent {
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#[derive(Debug, Clone, Default)]
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pub struct ExternalPaths(pub(crate) SmallVec<[PathBuf; 2]>);
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impl Render for ExternalPaths {
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impl Render<Self> for ExternalPaths {
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type Element = Div<Self>;
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fn render(&mut self, _: &mut ViewContext<Self>) -> Self::Element {
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@ -286,8 +286,8 @@ pub struct FocusEvent {
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#[cfg(test)]
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mod test {
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use crate::{
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self as gpui, div, Component, Div, FocusHandle, InteractiveComponent, KeyBinding,
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Keystroke, ParentComponent, Render, Stateful, TestAppContext, ViewContext, VisualContext,
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self as gpui, div, Div, FocusHandle, InteractiveElement, KeyBinding, Keystroke,
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ParentElement, Stateful, TestAppContext, Render, VisualContext,
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};
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struct TestView {
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@ -298,7 +298,7 @@ mod test {
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actions!(TestAction);
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impl Render for TestView {
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impl Render<Self> for TestView {
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type Element = Stateful<Self, Div<Self>>;
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fn render(&mut self, _: &mut gpui::ViewContext<Self>) -> Self::Element {
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