Element refinement passing on ui2

This commit is contained in:
Nathan Sobo 2023-11-18 20:05:47 -07:00
parent be33f000e2
commit adc355a1e6
87 changed files with 2066 additions and 1372 deletions

View file

@ -1,6 +1,9 @@
use std::sync::Arc;
use gpui::{div, DefiniteLength, Hsla, MouseButton, StatefulInteractiveComponent, WindowContext};
use gpui::{
div, DefiniteLength, Div, Hsla, MouseButton, RenderOnce, Stateful, StatefulInteractiveElement,
WindowContext,
};
use crate::prelude::*;
use crate::{h_stack, Icon, IconButton, IconElement, Label, LineHeightStyle, TextColor};
@ -76,7 +79,7 @@ impl<V: 'static> Default for ButtonHandlers<V> {
}
}
#[derive(Component)]
#[derive(RenderOnce)]
pub struct Button<V: 'static> {
disabled: bool,
handlers: ButtonHandlers<V>,
@ -88,6 +91,58 @@ pub struct Button<V: 'static> {
color: Option<TextColor>,
}
impl<V: 'static> Component<V> for Button<V> {
type Rendered = Stateful<V, Div<V>>;
fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> Self::Rendered {
let _view: &mut V = view;
let (icon_color, label_color) = match (self.disabled, self.color) {
(true, _) => (TextColor::Disabled, TextColor::Disabled),
(_, None) => (TextColor::Default, TextColor::Default),
(_, Some(color)) => (TextColor::from(color), color),
};
let mut button = h_stack()
.id(SharedString::from(format!("{}", self.label)))
.relative()
.p_1()
.text_ui()
.rounded_md()
.bg(self.variant.bg_color(cx))
.cursor_pointer()
.hover(|style| style.bg(self.variant.bg_color_hover(cx)))
.active(|style| style.bg(self.variant.bg_color_active(cx)));
match (self.icon, self.icon_position) {
(Some(_), Some(IconPosition::Left)) => {
button = button
.gap_1()
.child(self.render_label(label_color))
.children(self.render_icon(icon_color))
}
(Some(_), Some(IconPosition::Right)) => {
button = button
.gap_1()
.children(self.render_icon(icon_color))
.child(self.render_label(label_color))
}
(_, _) => button = button.child(self.render_label(label_color)),
}
if let Some(width) = self.width {
button = button.w(width).justify_center();
}
if let Some(click_handler) = self.handlers.click.clone() {
button = button.on_mouse_down(MouseButton::Left, move |state, event, cx| {
click_handler(state, cx);
});
}
button
}
}
impl<V: 'static> Button<V> {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
@ -212,25 +267,29 @@ impl<V: 'static> Button<V> {
}
}
#[derive(Component)]
#[derive(RenderOnce)]
pub struct ButtonGroup<V: 'static> {
buttons: Vec<Button<V>>,
}
impl<V: 'static> Component<V> for ButtonGroup<V> {
type Rendered = Div<V>;
fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> Self::Rendered {
let mut group = h_stack();
for button in self.buttons.into_iter() {
group = group.child(button.render(view, cx));
}
group
}
}
impl<V: 'static> ButtonGroup<V> {
pub fn new(buttons: Vec<Button<V>>) -> Self {
Self { buttons }
}
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Element<V> {
let mut el = h_stack().text_ui();
for button in self.buttons {
el = el.child(button.render(_view, cx));
}
el
}
}
#[cfg(feature = "stories")]
@ -245,7 +304,7 @@ mod stories {
pub struct ButtonStory;
impl Render for ButtonStory {
impl Render<Self> for ButtonStory {
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {