Element refinement passing on ui2

This commit is contained in:
Nathan Sobo 2023-11-18 20:05:47 -07:00
parent be33f000e2
commit adc355a1e6
87 changed files with 2066 additions and 1372 deletions

View file

@ -1,17 +1,15 @@
use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem};
#[derive(Component)]
#[derive(RenderOnce)]
pub struct RecentProjects {
id: ElementId,
}
impl RecentProjects {
pub fn new(id: impl Into<ElementId>) -> Self {
Self { id: id.into() }
}
impl<V: 'static> Component<V> for RecentProjects {
type Rendered = Stateful<V, Div<V>>;
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Element<V> {
fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> Self::Rendered {
div().id(self.id.clone()).child(
Palette::new("palette")
.items(vec![
@ -29,6 +27,13 @@ impl RecentProjects {
}
}
impl RecentProjects {
pub fn new(id: impl Into<ElementId>) -> Self {
Self { id: id.into() }
}
}
use gpui::{Div, RenderOnce, Stateful};
#[cfg(feature = "stories")]
pub use stories::*;
@ -40,7 +45,7 @@ mod stories {
pub struct RecentProjectsStory;
impl Render for RecentProjectsStory {
impl Render<Self> for RecentProjectsStory {
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {