chore: Extract assets
module out of zed crate. (#3957)
This essentially shaves off about 10% off of an incremental build after project change and potentially more if you're changing stuff like `welcome` that's very close to the `zed` crate in the dep graph. That's because macro expansion takes place even in incremental builds it seems? And zed (lib) + zed (bin) could take up to 4 seconds out of an incremental build, which is a *lot* in a 10s build. In reality though it shaves 1 second off of 5 seconds incremental 'welcome'/ 1s off of 10s 'project' builds. Note that we had `assets` crate in the past (removed in #2575 /cc @maxbrunsfeld), but this is a bit different, because `assets` is a dependency of *just* zed and nothing else. We essentially cache macro expansion results ourselves. Release Notes: - N/A
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7 changed files with 28 additions and 4 deletions
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crates/assets/Cargo.toml
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crates/assets/Cargo.toml
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[package]
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name = "assets"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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gpui = {path = "../gpui"}
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rust-embed.workspace = true
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anyhow.workspace = true
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