cx.background_executor().spawn(...) -> cx.background_spawn(...) (#25103)

Done automatically with

> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"

Followed by:

* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`

Release Notes:

- N/A
This commit is contained in:
Michael Sloan 2025-02-18 13:30:33 -07:00 committed by GitHub
parent f606b0641e
commit b1872e3afd
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
120 changed files with 1146 additions and 1267 deletions

View file

@ -1225,28 +1225,27 @@ impl SerializableItem for Editor {
let snapshot = buffer.read(cx).snapshot();
Some(cx.spawn_in(window, |_this, cx| async move {
cx.background_executor()
.spawn(async move {
let (contents, language) = if serialize_dirty_buffers && is_dirty {
let contents = snapshot.text();
let language = snapshot.language().map(|lang| lang.name().to_string());
(Some(contents), language)
} else {
(None, None)
};
cx.background_spawn(async move {
let (contents, language) = if serialize_dirty_buffers && is_dirty {
let contents = snapshot.text();
let language = snapshot.language().map(|lang| lang.name().to_string());
(Some(contents), language)
} else {
(None, None)
};
let editor = SerializedEditor {
abs_path,
contents,
language,
mtime,
};
DB.save_serialized_editor(item_id, workspace_id, editor)
.await
.context("failed to save serialized editor")
})
.await
.context("failed to save contents of buffer")?;
let editor = SerializedEditor {
abs_path,
contents,
language,
mtime,
};
DB.save_serialized_editor(item_id, workspace_id, editor)
.await
.context("failed to save serialized editor")
})
.await
.context("failed to save contents of buffer")?;
Ok(())
}))
@ -1540,7 +1539,7 @@ impl SearchableItem for Editor {
ranges.iter().cloned().collect::<Vec<_>>()
});
cx.background_executor().spawn(async move {
cx.background_spawn(async move {
let mut ranges = Vec::new();
let search_within_ranges = if search_within_ranges.is_empty() {