WIP: Allow specifying font features in the editor

This just lays the foundation for threading through a `fonts::Features`
struct, but it's not used yet.
This commit is contained in:
Antonio Scandurra 2023-03-17 09:51:07 +01:00
parent 3464961aa4
commit b2c733baab
17 changed files with 167 additions and 44 deletions

View file

@ -56,7 +56,10 @@ impl gpui::Element for TextElement {
cx: &mut gpui::PaintContext,
) -> Self::PaintState {
let font_size = 12.;
let family = cx.font_cache.load_family(&["SF Pro Display"]).unwrap();
let family = cx
.font_cache
.load_family(&["SF Pro Display"], Default::default())
.unwrap();
let normal = RunStyle {
font_id: cx
.font_cache