Finally on solid conceptual ground, able to move ahead confidently with Alacritty code
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7 changed files with 630 additions and 3 deletions
418
crates/terminal/src/terminal.rs
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418
crates/terminal/src/terminal.rs
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use std::sync::Arc;
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use alacritty_terminal::{
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// ansi::Handler,
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config::{Config, Program, PtyConfig},
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event::{Event, EventListener, Notify},
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event_loop::{EventLoop, Notifier},
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grid::{Indexed, Scroll},
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index::Point,
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sync::FairMutex,
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term::{cell::Cell, SizeInfo},
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tty,
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Term,
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};
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use futures::{
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channel::mpsc::{unbounded, UnboundedSender},
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StreamExt,
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};
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use gpui::{
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actions,
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color::Color,
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elements::*,
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fonts::{with_font_cache, TextStyle},
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geometry::{rect::RectF, vector::vec2f},
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impl_internal_actions,
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keymap::Keystroke,
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text_layout::Line,
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Entity,
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Event::KeyDown,
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MutableAppContext, Quad, View, ViewContext,
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};
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use project::{Project, ProjectPath};
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use settings::Settings;
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use smallvec::SmallVec;
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use workspace::{Item, Workspace};
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//ASCII Control characters on a keyboard
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const BACKSPACE: char = 8_u8 as char;
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const TAB: char = 9_u8 as char;
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const CARRIAGE_RETURN: char = 13_u8 as char;
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const ESC: char = 27_u8 as char;
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const DEL: char = 127_u8 as char;
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#[derive(Clone, Debug, PartialEq, Eq)]
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enum Direction {
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LEFT,
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RIGHT,
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}
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impl Default for Direction {
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fn default() -> Self {
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Direction::LEFT
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}
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}
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#[derive(Clone, Default, Debug, PartialEq, Eq)]
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struct KeyInput(char);
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#[derive(Clone, Default, Debug, PartialEq, Eq)]
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struct DirectionInput(Direction);
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actions!(terminal, [Deploy]);
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impl_internal_actions!(terminal, [KeyInput, DirectionInput]);
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pub fn init(cx: &mut MutableAppContext) {
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cx.add_action(TerminalView::deploy);
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cx.add_action(TerminalView::write_key_to_pty);
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cx.add_action(TerminalView::move_cursor);
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}
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#[derive(Clone)]
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pub struct ZedListener(UnboundedSender<Event>);
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impl EventListener for ZedListener {
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fn send_event(&self, event: Event) {
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self.0.unbounded_send(event).ok();
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}
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}
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struct TerminalView {
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pty_tx: Notifier,
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term: Arc<FairMutex<Term<ZedListener>>>,
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title: String,
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}
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impl Entity for TerminalView {
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type Event = ();
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}
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impl TerminalView {
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fn new(cx: &mut ViewContext<Self>) -> Self {
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let (events_tx, mut events_rx) = unbounded();
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cx.spawn(|this, mut cx| async move {
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while let Some(event) = events_rx.next().await {
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this.update(&mut cx, |this, cx| {
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this.process_terminal_event(event, cx);
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cx.notify();
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});
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}
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})
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.detach();
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let pty_config = PtyConfig {
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shell: Some(Program::Just("zsh".to_string())),
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working_directory: None,
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hold: false,
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};
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let config = Config {
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pty_config: pty_config.clone(),
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..Default::default()
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};
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let size_info = SizeInfo::new(400., 100.0, 5., 5., 0., 0., false);
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let term = Term::new(&config, size_info, ZedListener(events_tx.clone()));
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let term = Arc::new(FairMutex::new(term));
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let pty = tty::new(&pty_config, &size_info, None).expect("Could not create tty");
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let event_loop = EventLoop::new(
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term.clone(),
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ZedListener(events_tx.clone()),
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pty,
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pty_config.hold,
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false,
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);
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let pty_tx = Notifier(event_loop.channel());
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let _io_thread = event_loop.spawn(); //todo cleanup
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TerminalView {
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title: "Terminal".to_string(),
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term,
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pty_tx,
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}
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}
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fn deploy(workspace: &mut Workspace, _: &Deploy, cx: &mut ViewContext<Workspace>) {
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workspace.add_item(Box::new(cx.add_view(|cx| TerminalView::new(cx))), cx);
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}
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fn process_terminal_event(
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&mut self,
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event: alacritty_terminal::event::Event,
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cx: &mut ViewContext<Self>,
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) {
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match event {
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alacritty_terminal::event::Event::Wakeup => cx.notify(),
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alacritty_terminal::event::Event::PtyWrite(out) => self.pty_tx.notify(out.into_bytes()),
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_ => {}
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}
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//
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}
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fn write_key_to_pty(&mut self, action: &KeyInput, cx: &mut ViewContext<Self>) {
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let mut bytes = vec![0; action.0.len_utf8()];
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action.0.encode_utf8(&mut bytes[..]);
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self.pty_tx.notify(bytes);
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}
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fn move_cursor(&mut self, action: &DirectionInput, cx: &mut ViewContext<Self>) {
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let term = self.term.lock();
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match action.0 {
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Direction::LEFT => {
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self.pty_tx.notify("\x1b[C".to_string().into_bytes());
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}
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Direction::RIGHT => {
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self.pty_tx.notify("\x1b[D".to_string().into_bytes());
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}
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}
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}
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}
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impl View for TerminalView {
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fn ui_name() -> &'static str {
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"TerminalView"
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}
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fn render(&mut self, cx: &mut gpui::RenderContext<'_, Self>) -> ElementBox {
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let _theme = cx.global::<Settings>().theme.clone();
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TerminalEl::new(self.term.clone())
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.contained()
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// .with_style(theme.terminal.container)
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.boxed()
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}
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}
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struct TerminalEl {
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term: Arc<FairMutex<Term<ZedListener>>>,
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}
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impl TerminalEl {
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fn new(term: Arc<FairMutex<Term<ZedListener>>>) -> TerminalEl {
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TerminalEl { term }
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}
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}
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struct LayoutState {
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lines: Vec<Line>,
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line_height: f32,
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}
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impl Element for TerminalEl {
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type LayoutState = LayoutState;
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type PaintState = ();
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fn layout(
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&mut self,
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constraint: gpui::SizeConstraint,
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cx: &mut gpui::LayoutContext,
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) -> (gpui::geometry::vector::Vector2F, Self::LayoutState) {
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let term = self.term.lock();
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let content = term.renderable_content();
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let mut lines = vec![];
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let mut cur_line = vec![];
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let mut last_line = 0;
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for cell in content.display_iter {
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let Indexed {
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point: Point { line, .. },
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cell: Cell { c, .. },
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} = cell;
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if line != last_line {
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lines.push(cur_line);
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cur_line = vec![];
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last_line = line.0;
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}
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cur_line.push(c);
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}
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let line = lines
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.into_iter()
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.map(|char_vec| char_vec.into_iter().collect::<String>())
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.fold("".to_string(), |grid, line| grid + &line + "\n");
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let chunks = vec![(&line[..], None)].into_iter();
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let text_style = with_font_cache(cx.font_cache.clone(), || TextStyle {
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color: Color::white(),
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..Default::default()
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});
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let shaped_lines = layout_highlighted_chunks(
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chunks,
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&text_style,
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cx.text_layout_cache,
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&cx.font_cache,
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usize::MAX,
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line.matches('\n').count() + 1,
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);
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let line_height = cx.font_cache.line_height(text_style.font_size);
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(
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constraint.max,
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LayoutState {
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lines: shaped_lines,
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line_height,
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},
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)
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}
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fn paint(
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&mut self,
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bounds: gpui::geometry::rect::RectF,
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visible_bounds: gpui::geometry::rect::RectF,
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layout: &mut Self::LayoutState,
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cx: &mut gpui::PaintContext,
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) -> Self::PaintState {
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let mut origin = bounds.origin();
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for line in &layout.lines {
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let boundaries = RectF::new(origin, vec2f(bounds.width(), layout.line_height));
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if boundaries.intersects(visible_bounds) {
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line.paint(origin, visible_bounds, layout.line_height, cx);
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}
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origin.set_y(boundaries.max_y());
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}
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let term = self.term.lock();
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let cursor = term.renderable_content().cursor;
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let bounds = RectF::new(
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vec2f(
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cursor.point.column.0 as f32 * 10.0 + 150.0,
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cursor.point.line.0 as f32 * 10.0 + 150.0,
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),
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vec2f(10.0, 10.0),
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);
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cx.scene.push_quad(Quad {
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bounds,
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background: Some(Color::red()),
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border: Default::default(),
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corner_radius: 0.,
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});
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}
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fn dispatch_event(
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&mut self,
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event: &gpui::Event,
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_bounds: gpui::geometry::rect::RectF,
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_visible_bounds: gpui::geometry::rect::RectF,
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_layout: &mut Self::LayoutState,
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_paint: &mut Self::PaintState,
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cx: &mut gpui::EventContext,
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) -> bool {
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match event {
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KeyDown {
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input: Some(input), ..
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} => {
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dbg!(event);
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cx.dispatch_action(KeyInput(input.chars().next().unwrap()));
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true
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} //TODO: Write control characters (ctrl-c) to pty
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KeyDown {
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keystroke: Keystroke { key, .. },
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input: None,
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..
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} => {
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dbg!(event);
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if key == "backspace" {
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cx.dispatch_action(KeyInput(DEL));
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true
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} else if key == "enter" {
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//There may be some subtlety here in how our terminal works
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cx.dispatch_action(KeyInput(CARRIAGE_RETURN));
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true
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} else if key == "tab" {
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cx.dispatch_action(KeyInput(TAB));
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true
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} else if key == "left" {
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cx.dispatch_action(DirectionInput(Direction::LEFT));
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true
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} else if key == "right" {
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cx.dispatch_action(DirectionInput(Direction::RIGHT));
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true
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// } else if key == "escape" { //TODO
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// cx.dispatch_action(KeyInput(ESC));
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// true
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} else {
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false
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}
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}
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_ => false,
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}
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}
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fn debug(
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&self,
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_bounds: gpui::geometry::rect::RectF,
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_layout: &Self::LayoutState,
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_paint: &Self::PaintState,
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_cx: &gpui::DebugContext,
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) -> gpui::serde_json::Value {
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unreachable!("Should never be called hopefully")
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}
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}
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impl Item for TerminalView {
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fn tab_content(&self, style: &theme::Tab, cx: &gpui::AppContext) -> ElementBox {
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let settings = cx.global::<Settings>();
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let search_theme = &settings.theme.search;
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Flex::row()
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.with_child(
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Label::new(self.title.clone(), style.label.clone())
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.aligned()
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.contained()
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.with_margin_left(search_theme.tab_icon_spacing)
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.boxed(),
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)
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.boxed()
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}
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fn project_path(&self, _cx: &gpui::AppContext) -> Option<ProjectPath> {
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None
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}
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fn project_entry_ids(&self, _cx: &gpui::AppContext) -> SmallVec<[project::ProjectEntryId; 3]> {
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todo!()
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}
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fn is_singleton(&self, _cx: &gpui::AppContext) -> bool {
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false
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}
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fn set_nav_history(&mut self, _: workspace::ItemNavHistory, _: &mut ViewContext<Self>) {}
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fn can_save(&self, _cx: &gpui::AppContext) -> bool {
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false
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}
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fn save(
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&mut self,
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_project: gpui::ModelHandle<Project>,
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_cx: &mut ViewContext<Self>,
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) -> gpui::Task<gpui::anyhow::Result<()>> {
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unreachable!("save should not have been called");
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}
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fn save_as(
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&mut self,
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_project: gpui::ModelHandle<Project>,
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_abs_path: std::path::PathBuf,
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_cx: &mut ViewContext<Self>,
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) -> gpui::Task<gpui::anyhow::Result<()>> {
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unreachable!("save_as should not have been called");
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}
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fn reload(
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&mut self,
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_project: gpui::ModelHandle<Project>,
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_cx: &mut ViewContext<Self>,
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) -> gpui::Task<gpui::anyhow::Result<()>> {
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gpui::Task::ready(Ok(()))
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}
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}
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