Add an input example to gpui (#13534)
Add a single-line text input example to gpui (I'm hoping to be able to debug keyboard issues without rebuilding the whole app every time) Release Notes: - N/A
This commit is contained in:
parent
eb914682b3
commit
b43df6048b
5 changed files with 503 additions and 3 deletions
1
Cargo.lock
generated
1
Cargo.lock
generated
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@ -4919,6 +4919,7 @@ dependencies = [
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"taffy",
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"thiserror",
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"time",
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"unicode-segmentation",
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"usvg",
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"util",
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"uuid",
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@ -12390,6 +12390,7 @@ impl ViewInputHandler for Editor {
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let font_id = cx.text_system().resolve_font(&style.text.font());
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let font_size = style.text.font_size.to_pixels(cx.rem_size());
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let line_height = style.text.line_height_in_pixels(cx.rem_size());
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let em_width = cx
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.text_system()
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.typographic_bounds(font_id, font_size, 'm')
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@ -80,6 +80,7 @@ backtrace = "0.3"
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collections = { workspace = true, features = ["test-support"] }
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util = { workspace = true, features = ["test-support"] }
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http = { workspace = true, features = ["test-support"] }
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unicode-segmentation.workspace = true
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[build-dependencies]
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embed-resource = "2.4"
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@ -157,3 +158,7 @@ path = "examples/image/image.rs"
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[[example]]
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name = "set_menus"
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path = "examples/set_menus.rs"
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[[example]]
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name = "input"
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path = "examples/input.rs"
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489
crates/gpui/examples/input.rs
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489
crates/gpui/examples/input.rs
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@ -0,0 +1,489 @@
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use std::ops::Range;
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use gpui::*;
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use unicode_segmentation::*;
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actions!(
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text_input,
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[
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Backspace,
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Delete,
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Left,
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Right,
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SelectLeft,
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SelectRight,
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SelectAll,
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Home,
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End,
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ShowCharacterPalette
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]
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);
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struct TextInput {
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focus_handle: FocusHandle,
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content: SharedString,
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selected_range: Range<usize>,
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selection_reversed: bool,
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marked_range: Option<Range<usize>>,
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last_layout: Option<ShapedLine>,
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}
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impl TextInput {
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fn left(&mut self, _: &Left, cx: &mut ViewContext<Self>) {
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if self.selected_range.is_empty() {
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self.move_to(self.previous_boundary(self.cursor_offset()), cx);
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} else {
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self.move_to(self.selected_range.end, cx)
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}
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}
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fn right(&mut self, _: &Right, cx: &mut ViewContext<Self>) {
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if self.selected_range.is_empty() {
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self.move_to(self.next_boundary(self.selected_range.end), cx);
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} else {
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self.move_to(self.selected_range.start, cx)
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}
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}
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fn select_left(&mut self, _: &SelectLeft, cx: &mut ViewContext<Self>) {
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self.select_to(self.previous_boundary(self.cursor_offset()), cx);
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}
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fn select_right(&mut self, _: &SelectRight, cx: &mut ViewContext<Self>) {
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self.select_to(self.next_boundary(self.cursor_offset()), cx);
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}
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fn select_all(&mut self, _: &SelectRight, cx: &mut ViewContext<Self>) {
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self.move_to(0, cx);
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self.select_to(self.content.len(), cx)
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}
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fn home(&mut self, _: &Home, cx: &mut ViewContext<Self>) {
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self.move_to(0, cx);
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}
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fn end(&mut self, _: &End, cx: &mut ViewContext<Self>) {
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self.move_to(self.content.len(), cx);
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}
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fn backspace(&mut self, _: &Backspace, cx: &mut ViewContext<Self>) {
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if self.selected_range.is_empty() {
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self.select_to(self.previous_boundary(self.cursor_offset()), cx)
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}
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self.replace_text_in_range(None, "", cx)
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}
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fn delete(&mut self, _: &Delete, cx: &mut ViewContext<Self>) {
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if self.selected_range.is_empty() {
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self.select_to(self.next_boundary(self.cursor_offset()), cx)
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}
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self.replace_text_in_range(None, "", cx)
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}
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fn show_character_palette(&mut self, _: &ShowCharacterPalette, cx: &mut ViewContext<Self>) {
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cx.show_character_palette();
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}
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fn move_to(&mut self, offset: usize, cx: &mut ViewContext<Self>) {
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self.selected_range = offset..offset;
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cx.notify()
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}
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fn cursor_offset(&self) -> usize {
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if self.selection_reversed {
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self.selected_range.start
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} else {
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self.selected_range.end
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}
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}
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fn select_to(&mut self, offset: usize, cx: &mut ViewContext<Self>) {
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if self.selection_reversed {
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self.selected_range.start = offset
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} else {
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self.selected_range.end = offset
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};
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if self.selected_range.end < self.selected_range.start {
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self.selection_reversed = !self.selection_reversed;
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self.selected_range = self.selected_range.end..self.selected_range.start;
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}
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cx.notify()
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}
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fn offset_from_utf16(&self, offset: usize) -> usize {
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let mut utf8_offset = 0;
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let mut utf16_count = 0;
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for ch in self.content.chars() {
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if utf16_count >= offset {
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break;
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}
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utf16_count += ch.len_utf16();
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utf8_offset += ch.len_utf8();
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}
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utf8_offset
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}
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fn offset_to_utf16(&self, offset: usize) -> usize {
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let mut utf16_offset = 0;
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let mut utf8_count = 0;
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for ch in self.content.chars() {
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if utf8_count >= offset {
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break;
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}
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utf8_count += ch.len_utf8();
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utf16_offset += ch.len_utf16();
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}
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utf16_offset
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}
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fn range_to_utf16(&self, range: &Range<usize>) -> Range<usize> {
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self.offset_to_utf16(range.start)..self.offset_to_utf16(range.end)
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}
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fn range_from_utf16(&self, range_utf16: &Range<usize>) -> Range<usize> {
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self.offset_from_utf16(range_utf16.start)..self.offset_from_utf16(range_utf16.end)
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}
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fn previous_boundary(&self, offset: usize) -> usize {
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self.content
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.grapheme_indices(true)
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.rev()
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.find_map(|(idx, _)| (idx < offset).then_some(idx))
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.unwrap_or(0)
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}
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fn next_boundary(&self, offset: usize) -> usize {
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self.content
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.grapheme_indices(true)
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.find_map(|(idx, _)| (idx > offset).then_some(idx))
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.unwrap_or(self.content.len())
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}
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}
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impl ViewInputHandler for TextInput {
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fn text_for_range(
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&mut self,
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range_utf16: Range<usize>,
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_cx: &mut ViewContext<Self>,
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) -> Option<String> {
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let range = self.range_from_utf16(&range_utf16);
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Some(self.content[range].to_string())
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}
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fn selected_text_range(&mut self, _cx: &mut ViewContext<Self>) -> Option<Range<usize>> {
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Some(self.range_to_utf16(&self.selected_range))
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}
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fn marked_text_range(&self, _cx: &mut ViewContext<Self>) -> Option<Range<usize>> {
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self.marked_range
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.as_ref()
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.map(|range| self.range_to_utf16(range))
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}
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fn unmark_text(&mut self, _cx: &mut ViewContext<Self>) {
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self.marked_range = None;
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}
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fn replace_text_in_range(
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&mut self,
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range_utf16: Option<Range<usize>>,
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new_text: &str,
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cx: &mut ViewContext<Self>,
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) {
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let range = range_utf16
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.as_ref()
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.map(|range_utf16| self.range_from_utf16(range_utf16))
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.or(self.marked_range.clone())
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.unwrap_or(self.selected_range.clone());
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self.content =
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(self.content[0..range.start].to_owned() + new_text + &self.content[range.end..])
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.into();
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self.selected_range = range.start + new_text.len()..range.start + new_text.len();
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self.marked_range.take();
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cx.notify();
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}
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fn replace_and_mark_text_in_range(
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&mut self,
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range_utf16: Option<Range<usize>>,
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new_text: &str,
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new_selected_range_utf16: Option<Range<usize>>,
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cx: &mut ViewContext<Self>,
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) {
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let range = range_utf16
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.as_ref()
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.map(|range_utf16| self.range_from_utf16(range_utf16))
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.or(self.marked_range.clone())
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.unwrap_or(self.selected_range.clone());
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self.content =
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(self.content[0..range.start].to_owned() + new_text + &self.content[range.end..])
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.into();
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self.marked_range = Some(range.start..range.start + new_text.len());
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self.selected_range = new_selected_range_utf16
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.as_ref()
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.map(|range_utf16| self.range_from_utf16(range_utf16))
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.map(|new_range| new_range.start + range.start..new_range.end + range.end)
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.unwrap_or_else(|| range.start + new_text.len()..range.start + new_text.len());
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cx.notify();
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}
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fn bounds_for_range(
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&mut self,
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range_utf16: Range<usize>,
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bounds: Bounds<Pixels>,
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_cx: &mut ViewContext<Self>,
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) -> Option<Bounds<Pixels>> {
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let Some(last_layout) = self.last_layout.as_ref() else {
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return None;
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};
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let range = self.range_from_utf16(&range_utf16);
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Some(Bounds::from_corners(
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point(
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bounds.left() + last_layout.x_for_index(range.start),
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bounds.top(),
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),
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point(
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bounds.left() + last_layout.x_for_index(range.end),
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bounds.bottom(),
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),
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))
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}
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}
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struct TextElement {
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input: View<TextInput>,
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}
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struct PrepaintState {
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line: Option<ShapedLine>,
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cursor: Option<PaintQuad>,
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selection: Option<PaintQuad>,
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}
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impl IntoElement for TextElement {
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type Element = Self;
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fn into_element(self) -> Self::Element {
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self
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}
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}
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impl Element for TextElement {
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type RequestLayoutState = ();
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type PrepaintState = PrepaintState;
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fn id(&self) -> Option<ElementId> {
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None
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}
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fn request_layout(
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&mut self,
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_id: Option<&GlobalElementId>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::RequestLayoutState) {
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let mut style = Style::default();
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style.size.width = relative(1.).into();
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style.size.height = cx.line_height().into();
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(cx.request_layout(style, []), ())
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}
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fn prepaint(
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&mut self,
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_id: Option<&GlobalElementId>,
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bounds: Bounds<Pixels>,
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_request_layout: &mut Self::RequestLayoutState,
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cx: &mut WindowContext,
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) -> Self::PrepaintState {
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let input = self.input.read(cx);
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let content = input.content.clone();
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let selected_range = input.selected_range.clone();
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let cursor = input.cursor_offset();
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let style = cx.text_style();
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let run = TextRun {
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len: input.content.len(),
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font: style.font(),
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color: style.color,
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background_color: None,
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underline: None,
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strikethrough: None,
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};
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let runs = if let Some(marked_range) = input.marked_range.as_ref() {
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vec![
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TextRun {
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len: marked_range.start,
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..run.clone()
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},
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TextRun {
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len: marked_range.end - marked_range.start,
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underline: Some(UnderlineStyle {
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color: Some(run.color),
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thickness: px(1.0),
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wavy: false,
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}),
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..run.clone()
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},
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TextRun {
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len: input.content.len() - marked_range.end,
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..run.clone()
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},
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]
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.into_iter()
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.filter(|run| run.len > 0)
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.collect()
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} else {
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vec![run]
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};
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let font_size = style.font_size.to_pixels(cx.rem_size());
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let line = cx
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.text_system()
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.shape_line(content, font_size, &runs)
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.unwrap();
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let cursor_pos = line.x_for_index(cursor);
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let (selection, cursor) = if selected_range.is_empty() {
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(
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None,
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Some(fill(
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Bounds::new(
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point(bounds.left() + cursor_pos, bounds.top()),
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size(px(2.), bounds.bottom() - bounds.top()),
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),
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gpui::blue(),
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)),
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)
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} else {
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(
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Some(fill(
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Bounds::from_corners(
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point(
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bounds.left() + line.x_for_index(selected_range.start),
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bounds.top(),
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),
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point(
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bounds.left() + line.x_for_index(selected_range.end),
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bounds.bottom(),
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),
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),
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rgba(0x3311FF30),
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)),
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None,
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)
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};
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PrepaintState {
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line: Some(line),
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cursor,
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selection,
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}
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}
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fn paint(
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&mut self,
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_id: Option<&GlobalElementId>,
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bounds: Bounds<Pixels>,
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_request_layout: &mut Self::RequestLayoutState,
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prepaint: &mut Self::PrepaintState,
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cx: &mut WindowContext,
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) {
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let focus_handle = self.input.read(cx).focus_handle.clone();
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cx.handle_input(
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&focus_handle,
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ElementInputHandler::new(bounds, self.input.clone()),
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);
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if let Some(selection) = prepaint.selection.take() {
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cx.paint_quad(selection)
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}
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let line = prepaint.line.take().unwrap();
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line.paint(bounds.origin, cx.line_height(), cx).unwrap();
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if let Some(cursor) = prepaint.cursor.take() {
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cx.paint_quad(cursor);
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}
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self.input.update(cx, |input, _cx| {
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input.last_layout = Some(line);
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});
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}
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}
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impl Render for TextInput {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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div()
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.flex()
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.key_context("TextInput")
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.track_focus(&self.focus_handle)
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.on_action(cx.listener(Self::backspace))
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.on_action(cx.listener(Self::delete))
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.on_action(cx.listener(Self::left))
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.on_action(cx.listener(Self::right))
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.on_action(cx.listener(Self::select_left))
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.on_action(cx.listener(Self::select_right))
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.on_action(cx.listener(Self::select_all))
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.on_action(cx.listener(Self::home))
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.on_action(cx.listener(Self::end))
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.on_action(cx.listener(Self::show_character_palette))
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.bg(rgb(0xeeeeee))
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.size_full()
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.line_height(px(30.))
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.text_size(px(24.))
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.child(
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div()
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.h(px(30. + 4. * 2.))
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.w_full()
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.p(px(4.))
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.bg(white())
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.child(TextElement {
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input: cx.view().clone(),
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}),
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)
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}
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}
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fn main() {
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App::new().run(|cx: &mut AppContext| {
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let bounds = Bounds::centered(None, size(px(300.0), px(300.0)), cx);
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cx.bind_keys([
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KeyBinding::new("backspace", Backspace, None),
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KeyBinding::new("delete", Delete, None),
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KeyBinding::new("left", Left, None),
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||||
KeyBinding::new("right", Right, None),
|
||||
KeyBinding::new("shift-left", SelectLeft, None),
|
||||
KeyBinding::new("shift-right", SelectRight, None),
|
||||
KeyBinding::new("cmd-a", SelectAll, None),
|
||||
KeyBinding::new("home", Home, None),
|
||||
KeyBinding::new("end", End, None),
|
||||
KeyBinding::new("ctrl-cmd-space", ShowCharacterPalette, None),
|
||||
]);
|
||||
let window = cx
|
||||
.open_window(
|
||||
WindowOptions {
|
||||
window_bounds: Some(WindowBounds::Windowed(bounds)),
|
||||
..Default::default()
|
||||
},
|
||||
|cx| {
|
||||
cx.new_view(|cx| TextInput {
|
||||
focus_handle: cx.focus_handle(),
|
||||
content: "".into(),
|
||||
selected_range: 0..0,
|
||||
selection_reversed: false,
|
||||
marked_range: None,
|
||||
last_layout: None,
|
||||
})
|
||||
},
|
||||
)
|
||||
.unwrap();
|
||||
window
|
||||
.update(cx, |view, cx| {
|
||||
view.focus_handle.focus(cx);
|
||||
cx.activate(true)
|
||||
})
|
||||
.unwrap();
|
||||
});
|
||||
}
|
|
@ -1672,9 +1672,13 @@ extern "C" fn first_rect_for_character_range(
|
|||
range: NSRange,
|
||||
_: id,
|
||||
) -> NSRect {
|
||||
let frame = unsafe {
|
||||
let window = get_window_state(this).lock().native_window;
|
||||
NSView::frame(window)
|
||||
let frame: NSRect = unsafe {
|
||||
let state = get_window_state(this);
|
||||
let lock = state.lock();
|
||||
let mut frame = NSWindow::frame(lock.native_window);
|
||||
let content_layout_rect: CGRect = msg_send![lock.native_window, contentLayoutRect];
|
||||
frame.origin.y -= frame.size.height - content_layout_rect.size.height;
|
||||
frame
|
||||
};
|
||||
with_input_handler(this, |input_handler| {
|
||||
input_handler.bounds_for_range(range.to_range()?)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue