Fix porting mistake that caused clicking on the editor to misbehave

We used `width` instead of `height` in the "pixels-to-point" conversion
code, which would cause clicks to not work correctly when the width was
smaller than the `y` coordinate.
This commit is contained in:
Antonio Scandurra 2023-12-11 14:21:55 +01:00
parent 36d2ab4537
commit b4fc8ea6f7

View file

@ -2950,7 +2950,7 @@ impl PositionMap {
) -> PointForPosition {
let scroll_position = self.snapshot.scroll_position();
let position = position - text_bounds.origin;
let y = position.y.max(px(0.)).min(self.size.width);
let y = position.y.max(px(0.)).min(self.size.height);
let x = position.x + (scroll_position.x * self.em_width);
let row = (f32::from(y / self.line_height) + scroll_position.y) as u32;