Improve Zed tasks' ZED_WORKTREE_ROOT
fallbacks (#25605)
Closes https://github.com/zed-industries/zed/issues/22912 Reworks the task context infrastructure so that it's possible to have multiple contexts at the same time, and stores all possible worktree context there. Task UI code is now falling back to the "active" worktree context, if active item's context did not produce a resolved task. Current code does not produce meaningful results for projects with multiple worktrees to avoid ambiguity and design changes: instead of resolving tasks per worktree context available, extra worktree context is only used when resolving tasks from the same worktree. Release Notes: - Improved Zed tasks' `ZED_WORKTREE_ROOT` fallbacks
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6 changed files with 390 additions and 164 deletions
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@ -1,93 +1,73 @@
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use crate::Editor;
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use gpui::{App, AppContext as _, Task as AsyncTask, Window};
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use gpui::{App, Task, Window};
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use project::Location;
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use task::{TaskContext, TaskVariables, VariableName};
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use text::{ToOffset, ToPoint};
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use workspace::Workspace;
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fn task_context_with_editor(
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editor: &mut Editor,
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window: &mut Window,
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cx: &mut App,
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) -> AsyncTask<Option<TaskContext>> {
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let Some(project) = editor.project.clone() else {
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return AsyncTask::ready(None);
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};
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let (selection, buffer, editor_snapshot) = {
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let selection = editor.selections.newest_adjusted(cx);
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let Some((buffer, _)) = editor
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.buffer()
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.read(cx)
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.point_to_buffer_offset(selection.start, cx)
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else {
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return AsyncTask::ready(None);
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impl Editor {
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pub fn task_context(&self, window: &mut Window, cx: &mut App) -> Task<Option<TaskContext>> {
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let Some(project) = self.project.clone() else {
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return Task::ready(None);
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};
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let snapshot = editor.snapshot(window, cx);
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(selection, buffer, snapshot)
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};
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let selection_range = selection.range();
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let start = editor_snapshot
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.display_snapshot
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.buffer_snapshot
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.anchor_after(selection_range.start)
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.text_anchor;
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let end = editor_snapshot
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.display_snapshot
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.buffer_snapshot
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.anchor_after(selection_range.end)
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.text_anchor;
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let location = Location {
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buffer,
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range: start..end,
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};
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let captured_variables = {
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let mut variables = TaskVariables::default();
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let buffer = location.buffer.read(cx);
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let buffer_id = buffer.remote_id();
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let snapshot = buffer.snapshot();
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let starting_point = location.range.start.to_point(&snapshot);
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let starting_offset = starting_point.to_offset(&snapshot);
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for (_, tasks) in editor
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.tasks
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.range((buffer_id, 0)..(buffer_id, starting_point.row + 1))
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{
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if !tasks
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.context_range
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.contains(&crate::BufferOffset(starting_offset))
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let (selection, buffer, editor_snapshot) = {
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let selection = self.selections.newest_adjusted(cx);
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let Some((buffer, _)) = self
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.buffer()
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.read(cx)
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.point_to_buffer_offset(selection.start, cx)
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else {
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return Task::ready(None);
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};
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let snapshot = self.snapshot(window, cx);
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(selection, buffer, snapshot)
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};
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let selection_range = selection.range();
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let start = editor_snapshot
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.display_snapshot
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.buffer_snapshot
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.anchor_after(selection_range.start)
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.text_anchor;
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let end = editor_snapshot
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.display_snapshot
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.buffer_snapshot
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.anchor_after(selection_range.end)
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.text_anchor;
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let location = Location {
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buffer,
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range: start..end,
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};
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let captured_variables = {
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let mut variables = TaskVariables::default();
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let buffer = location.buffer.read(cx);
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let buffer_id = buffer.remote_id();
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let snapshot = buffer.snapshot();
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let starting_point = location.range.start.to_point(&snapshot);
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let starting_offset = starting_point.to_offset(&snapshot);
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for (_, tasks) in self
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.tasks
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.range((buffer_id, 0)..(buffer_id, starting_point.row + 1))
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{
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continue;
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if !tasks
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.context_range
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.contains(&crate::BufferOffset(starting_offset))
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{
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continue;
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}
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for (capture_name, value) in tasks.extra_variables.iter() {
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variables.insert(
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VariableName::Custom(capture_name.to_owned().into()),
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value.clone(),
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);
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}
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}
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for (capture_name, value) in tasks.extra_variables.iter() {
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variables.insert(
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VariableName::Custom(capture_name.to_owned().into()),
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value.clone(),
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);
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}
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}
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variables
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};
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variables
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};
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project.update(cx, |project, cx| {
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project.task_store().update(cx, |task_store, cx| {
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task_store.task_context_for_location(captured_variables, location, cx)
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project.update(cx, |project, cx| {
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project.task_store().update(cx, |task_store, cx| {
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task_store.task_context_for_location(captured_variables, location, cx)
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})
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})
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})
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}
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pub fn task_context(
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workspace: &Workspace,
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window: &mut Window,
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cx: &mut App,
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) -> AsyncTask<TaskContext> {
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let Some(editor) = workspace
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.active_item(cx)
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.and_then(|item| item.act_as::<Editor>(cx))
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else {
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return AsyncTask::ready(TaskContext::default());
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};
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editor.update(cx, |editor, cx| {
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let context_task = task_context_with_editor(editor, window, cx);
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cx.background_spawn(async move { context_task.await.unwrap_or_default() })
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})
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}
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}
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