Fix panicking unwrap()

This commit is contained in:
Conrad Irwin 2023-11-14 11:27:52 -07:00
parent bb584cc7c4
commit b69b5742ed
4 changed files with 5 additions and 10 deletions

View file

@ -1309,7 +1309,6 @@ impl<'a> WindowContext<'a> {
.current_frame
.dispatch_tree
.dispatch_path(node_id);
dbg!(node_id, &dispatch_path, self.propagate_event);
// Capture phase
for node_id in &dispatch_path {
@ -1329,8 +1328,6 @@ impl<'a> WindowContext<'a> {
}
}
dbg!(node_id, &dispatch_path, self.propagate_event);
// Bubble phase
for node_id in dispatch_path.iter().rev() {
let node = self.window.current_frame.dispatch_tree.node(*node_id);
@ -1340,7 +1337,6 @@ impl<'a> WindowContext<'a> {
} in node.action_listeners.clone()
{
let any_action = action.as_any();
dbg!(action_type, any_action.type_id());
if action_type == any_action.type_id() {
self.propagate_event = false; // Actions stop propagation by default during the bubble phase
listener(any_action, DispatchPhase::Bubble, self);