Add the ability to edit remote directories over SSH (#14530)
This is a first step towards allowing you to edit remote projects directly over SSH. We'll start with a pretty bare-bones feature set, and incrementally add further features. ### Todo Distribution * [x] Build nightly releases of `zed-remote-server` binaries * [x] linux (arm + x86) * [x] mac (arm + x86) * [x] Build stable + preview releases of `zed-remote-server` * [x] download and cache remote server binaries as needed when opening ssh project * [x] ensure server has the latest version of the binary Auth * [x] allow specifying password at the command line * [x] auth via ssh keys * [x] UI password prompt Features * [x] upload remote server binary to server automatically * [x] opening directories * [x] tracking file system updates * [x] opening, editing, saving buffers * [ ] file operations (rename, delete, create) * [ ] git diffs * [ ] project search Release Notes: - N/A --------- Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
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@ -25,6 +25,7 @@ use node_runtime::FakeNodeRuntime;
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use notifications::NotificationStore;
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use parking_lot::Mutex;
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use project::{Project, WorktreeId};
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use remote::SshSession;
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use rpc::{
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proto::{self, ChannelRole},
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RECEIVE_TIMEOUT,
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@ -814,6 +815,30 @@ impl TestClient {
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(project, worktree.read_with(cx, |tree, _| tree.id()))
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}
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pub async fn build_ssh_project(
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&self,
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root_path: impl AsRef<Path>,
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ssh: Arc<SshSession>,
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cx: &mut TestAppContext,
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) -> (Model<Project>, WorktreeId) {
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let project = cx.update(|cx| {
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Project::ssh(
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ssh,
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self.client().clone(),
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self.app_state.node_runtime.clone(),
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self.app_state.user_store.clone(),
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self.app_state.languages.clone(),
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self.app_state.fs.clone(),
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cx,
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)
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});
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let (worktree, _) = project
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.update(cx, |p, cx| p.find_or_create_worktree(root_path, true, cx))
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.await
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.unwrap();
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(project, worktree.read_with(cx, |tree, _| tree.id()))
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}
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pub async fn build_test_project(&self, cx: &mut TestAppContext) -> Model<Project> {
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self.fs()
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.insert_tree(
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