gpui: Rename GPUSpecs
to GpuSpecs
(#22166)
This PR renames the `GPUSpecs` type to `GpuSpecs` to match Rust naming conventions. Release Notes: - N/A
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10 changed files with 22 additions and 22 deletions
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@ -2,7 +2,7 @@ use anyhow::{anyhow, Context};
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use crate::{
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platform::blade::{BladeRenderer, BladeSurfaceConfig},
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px, size, AnyWindowHandle, Bounds, Decorations, DevicePixels, ForegroundExecutor, GPUSpecs,
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px, size, AnyWindowHandle, Bounds, Decorations, DevicePixels, ForegroundExecutor, GpuSpecs,
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Modifiers, Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler,
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PlatformWindow, Point, PromptLevel, RequestFrameOptions, ResizeEdge, ScaledPixels, Scene, Size,
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Tiling, WindowAppearance, WindowBackgroundAppearance, WindowBounds, WindowDecorations,
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@ -1536,7 +1536,7 @@ impl PlatformWindow for X11Window {
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client.update_ime_position(bounds);
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}
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fn gpu_specs(&self) -> Option<GPUSpecs> {
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fn gpu_specs(&self) -> Option<GpuSpecs> {
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self.0.state.borrow().renderer.gpu_specs().into()
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}
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}
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