gpui: Rename GPUSpecs
to GpuSpecs
(#22166)
This PR renames the `GPUSpecs` type to `GpuSpecs` to match Rust naming conventions. Release Notes: - N/A
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10 changed files with 22 additions and 22 deletions
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@ -28,7 +28,7 @@ mod windows;
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use crate::{
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point, Action, AnyWindowHandle, AsyncWindowContext, BackgroundExecutor, Bounds, DevicePixels,
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DispatchEventResult, Font, FontId, FontMetrics, FontRun, ForegroundExecutor, GPUSpecs, GlyphId,
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DispatchEventResult, Font, FontId, FontMetrics, FontRun, ForegroundExecutor, GlyphId, GpuSpecs,
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ImageSource, Keymap, LineLayout, Pixels, PlatformInput, Point, RenderGlyphParams, RenderImage,
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RenderImageParams, RenderSvgParams, ScaledPixels, Scene, SharedString, Size, SvgRenderer,
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SvgSize, Task, TaskLabel, WindowContext, DEFAULT_WINDOW_SIZE,
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@ -432,7 +432,7 @@ pub(crate) trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
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WindowControls::default()
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}
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fn set_client_inset(&self, _inset: Pixels) {}
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fn gpu_specs(&self) -> Option<GPUSpecs>;
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fn gpu_specs(&self) -> Option<GpuSpecs>;
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fn update_ime_position(&self, _bounds: Bounds<ScaledPixels>);
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