editor: Revert flattening of code actions in mouse context menu (#28988)
In light of making context not move dynamically, reverting back these changes. - Doing it async will lead to a loading state, which moves the context menu. - Doing it sync introduces noticeable lag in opening the context menu. Future idea is to introduce fixed code actions like refactor, rewrite, etc depending on code action kind [(see more)](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#codeActionKind) which will use submenus. Release Notes: - N/A
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7e928dd615
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5 changed files with 170 additions and 393 deletions
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@ -1790,7 +1790,6 @@ impl Editor {
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self,
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crate::mouse_context_menu::MenuPosition::PinnedToScreen(position),
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context_menu,
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None,
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window,
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cx,
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));
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@ -4933,89 +4932,6 @@ impl Editor {
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}))
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}
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fn prepare_code_actions_task(
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&mut self,
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action: &ToggleCodeActions,
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window: &mut Window,
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cx: &mut Context<Self>,
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) -> Task<Option<(Entity<Buffer>, CodeActionContents)>> {
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let snapshot = self.snapshot(window, cx);
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let multibuffer_point = action
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.deployed_from_indicator
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.map(|row| DisplayPoint::new(row, 0).to_point(&snapshot))
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.unwrap_or_else(|| self.selections.newest::<Point>(cx).head());
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let Some((buffer, buffer_row)) = snapshot
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.buffer_snapshot
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.buffer_line_for_row(MultiBufferRow(multibuffer_point.row))
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.and_then(|(buffer_snapshot, range)| {
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self.buffer
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.read(cx)
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.buffer(buffer_snapshot.remote_id())
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.map(|buffer| (buffer, range.start.row))
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})
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else {
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return Task::ready(None);
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};
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let (_, code_actions) = self
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.available_code_actions
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.clone()
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.and_then(|(location, code_actions)| {
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let snapshot = location.buffer.read(cx).snapshot();
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let point_range = location.range.to_point(&snapshot);
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let point_range = point_range.start.row..=point_range.end.row;
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if point_range.contains(&buffer_row) {
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Some((location, code_actions))
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} else {
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None
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}
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})
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.unzip();
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let buffer_id = buffer.read(cx).remote_id();
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let tasks = self
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.tasks
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.get(&(buffer_id, buffer_row))
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.map(|t| Arc::new(t.to_owned()));
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if tasks.is_none() && code_actions.is_none() {
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return Task::ready(None);
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}
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self.completion_tasks.clear();
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self.discard_inline_completion(false, cx);
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let task_context = tasks
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.as_ref()
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.zip(self.project.clone())
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.map(|(tasks, project)| {
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Self::build_tasks_context(&project, &buffer, buffer_row, tasks, cx)
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});
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cx.spawn_in(window, async move |_, _| {
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let task_context = match task_context {
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Some(task_context) => task_context.await,
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None => None,
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};
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let resolved_tasks = tasks.zip(task_context).map(|(tasks, task_context)| {
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Rc::new(ResolvedTasks {
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templates: tasks.resolve(&task_context).collect(),
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position: snapshot
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.buffer_snapshot
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.anchor_before(Point::new(multibuffer_point.row, tasks.column)),
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})
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});
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Some((
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buffer,
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CodeActionContents {
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actions: code_actions,
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tasks: resolved_tasks,
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},
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))
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})
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}
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pub fn toggle_code_actions(
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&mut self,
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action: &ToggleCodeActions,
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@ -5036,58 +4952,113 @@ impl Editor {
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}
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}
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drop(context_menu);
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let snapshot = self.snapshot(window, cx);
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let deployed_from_indicator = action.deployed_from_indicator;
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let mut task = self.code_actions_task.take();
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let action = action.clone();
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cx.spawn_in(window, async move |editor, cx| {
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while let Some(prev_task) = task {
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prev_task.await.log_err();
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task = editor.update(cx, |this, _| this.code_actions_task.take())?;
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}
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let context_menu_task = editor.update_in(cx, |editor, window, cx| {
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if !editor.focus_handle.is_focused(window) {
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return Some(Task::ready(Ok(())));
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}
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let debugger_flag = cx.has_flag::<Debugger>();
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let code_actions_task = editor.prepare_code_actions_task(&action, window, cx);
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Some(cx.spawn_in(window, async move |editor, cx| {
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if let Some((buffer, code_action_contents)) = code_actions_task.await {
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let spawn_straight_away =
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code_action_contents.tasks.as_ref().map_or(false, |tasks| {
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tasks
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.templates
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.iter()
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.filter(|task| {
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if matches!(task.1.task_type(), task::TaskType::Debug(_)) {
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debugger_flag
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} else {
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true
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}
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})
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.count()
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== 1
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}) && code_action_contents
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.actions
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.as_ref()
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.map_or(true, |actions| actions.is_empty());
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let spawned_test_task = editor.update_in(cx, |editor, window, cx| {
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if editor.focus_handle.is_focused(window) {
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let multibuffer_point = action
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.deployed_from_indicator
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.map(|row| DisplayPoint::new(row, 0).to_point(&snapshot))
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.unwrap_or_else(|| editor.selections.newest::<Point>(cx).head());
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let (buffer, buffer_row) = snapshot
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.buffer_snapshot
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.buffer_line_for_row(MultiBufferRow(multibuffer_point.row))
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.and_then(|(buffer_snapshot, range)| {
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editor
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.buffer
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.read(cx)
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.buffer(buffer_snapshot.remote_id())
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.map(|buffer| (buffer, range.start.row))
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})?;
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let (_, code_actions) = editor
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.available_code_actions
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.clone()
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.and_then(|(location, code_actions)| {
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let snapshot = location.buffer.read(cx).snapshot();
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let point_range = location.range.to_point(&snapshot);
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let point_range = point_range.start.row..=point_range.end.row;
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if point_range.contains(&buffer_row) {
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Some((location, code_actions))
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} else {
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None
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}
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})
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.unzip();
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let buffer_id = buffer.read(cx).remote_id();
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let tasks = editor
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.tasks
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.get(&(buffer_id, buffer_row))
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.map(|t| Arc::new(t.to_owned()));
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if tasks.is_none() && code_actions.is_none() {
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return None;
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}
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editor.completion_tasks.clear();
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editor.discard_inline_completion(false, cx);
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let task_context =
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tasks
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.as_ref()
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.zip(editor.project.clone())
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.map(|(tasks, project)| {
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Self::build_tasks_context(&project, &buffer, buffer_row, tasks, cx)
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});
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let debugger_flag = cx.has_flag::<Debugger>();
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Some(cx.spawn_in(window, async move |editor, cx| {
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let task_context = match task_context {
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Some(task_context) => task_context.await,
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None => None,
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};
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let resolved_tasks =
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tasks.zip(task_context).map(|(tasks, task_context)| {
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Rc::new(ResolvedTasks {
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templates: tasks.resolve(&task_context).collect(),
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position: snapshot.buffer_snapshot.anchor_before(Point::new(
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multibuffer_point.row,
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tasks.column,
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)),
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})
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});
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let spawn_straight_away = resolved_tasks.as_ref().map_or(false, |tasks| {
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tasks
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.templates
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.iter()
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.filter(|task| {
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if matches!(task.1.task_type(), task::TaskType::Debug(_)) {
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debugger_flag
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} else {
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true
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}
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})
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.count()
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== 1
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}) && code_actions
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.as_ref()
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.map_or(true, |actions| actions.is_empty());
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if let Ok(task) = editor.update_in(cx, |editor, window, cx| {
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*editor.context_menu.borrow_mut() =
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Some(CodeContextMenu::CodeActions(CodeActionsMenu {
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buffer,
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actions: code_action_contents,
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actions: CodeActionContents {
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tasks: resolved_tasks,
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actions: code_actions,
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},
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selected_item: Default::default(),
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scroll_handle: UniformListScrollHandle::default(),
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deployed_from_indicator,
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}));
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if spawn_straight_away {
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if let Some(task) = editor.confirm_code_action(
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&ConfirmCodeAction {
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item_ix: Some(0),
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from_mouse_context_menu: false,
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},
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&ConfirmCodeAction { item_ix: Some(0) },
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window,
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cx,
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) {
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@ -5102,12 +5073,12 @@ impl Editor {
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} else {
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Ok(())
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}
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} else {
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Ok(())
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}
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}))
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}))
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} else {
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Some(Task::ready(Ok(())))
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}
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})?;
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if let Some(task) = context_menu_task {
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if let Some(task) = spawned_test_task {
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task.await?;
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}
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@ -5124,27 +5095,17 @@ impl Editor {
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) -> Option<Task<Result<()>>> {
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self.hide_mouse_cursor(&HideMouseCursorOrigin::TypingAction);
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let (action, buffer) = if action.from_mouse_context_menu {
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if let Some(menu) = self.mouse_context_menu.take() {
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let code_action = menu.code_action?;
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let index = action.item_ix?;
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let action = code_action.actions.get(index)?;
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(action, code_action.buffer)
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} else {
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return None;
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}
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} else {
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let actions_menu =
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if let CodeContextMenu::CodeActions(menu) = self.hide_context_menu(window, cx)? {
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let action_ix = action.item_ix.unwrap_or(menu.selected_item);
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let action = menu.actions.get(action_ix)?;
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let buffer = menu.buffer;
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(action, buffer)
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menu
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} else {
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return None;
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}
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};
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};
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let action_ix = action.item_ix.unwrap_or(actions_menu.selected_item);
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let action = actions_menu.actions.get(action_ix)?;
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let title = action.label();
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let buffer = actions_menu.buffer;
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let workspace = self.workspace()?;
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match action {
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@ -8941,7 +8902,6 @@ impl Editor {
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self,
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source,
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clicked_point,
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None,
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context_menu,
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window,
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cx,
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