agent: Cancel pending in-edit user message upon new message submit (#29565)
Previously, if you clicked on a user message to edit it, and then, while the user message has the editor pending, sent a new message via the textarea, the whole thread would be grayed out because we hadn't dismissed the to-be-edited pending user message. That's now fixed. Release Notes: - agent: Fixed a bug that would make the whole thread be grayed out upon sending a new message while a user message had a pending edit.
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4 changed files with 24 additions and 1 deletions
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@ -903,6 +903,11 @@ impl ActiveThread {
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cx: &mut Context<Self>,
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) {
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match event {
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ThreadEvent::CancelEditing => {
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if self.editing_message.is_some() {
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self.cancel_editing_message(&menu::Cancel, window, cx);
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}
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}
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ThreadEvent::ShowError(error) => {
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self.last_error = Some(error.clone());
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}
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@ -244,6 +244,10 @@ impl MessageEditor {
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return;
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}
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self.thread.update(cx, |thread, cx| {
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thread.cancel_editing(cx);
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});
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if self.thread.read(cx).is_generating() {
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self.stop_current_and_send_new_message(window, cx);
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return;
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@ -312,6 +316,10 @@ impl MessageEditor {
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}
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fn stop_current_and_send_new_message(&mut self, window: &mut Window, cx: &mut Context<Self>) {
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self.thread.update(cx, |thread, cx| {
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thread.cancel_editing(cx);
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});
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let cancelled = self.thread.update(cx, |thread, cx| {
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thread.cancel_last_completion(Some(window.window_handle()), cx)
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});
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@ -1866,6 +1866,14 @@ impl Thread {
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canceled
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}
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/// Signals that any in-progress editing should be canceled.
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///
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/// This method is used to notify listeners (like ActiveThread) that
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/// they should cancel any editing operations.
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pub fn cancel_editing(&mut self, cx: &mut Context<Self>) {
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cx.emit(ThreadEvent::CancelEditing);
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}
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pub fn feedback(&self) -> Option<ThreadFeedback> {
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self.feedback
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}
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@ -2384,6 +2392,7 @@ pub enum ThreadEvent {
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},
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CheckpointChanged,
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ToolConfirmationNeeded,
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CancelEditing,
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}
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impl EventEmitter<ThreadEvent> for Thread {}
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@ -276,7 +276,8 @@ impl ExampleContext {
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| ThreadEvent::ReceivedTextChunk
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| ThreadEvent::StreamedToolUse { .. }
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| ThreadEvent::CheckpointChanged
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| ThreadEvent::UsageUpdated(_) => {
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| ThreadEvent::UsageUpdated(_)
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| ThreadEvent::CancelEditing => {
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tx.try_send(Ok(())).ok();
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if std::env::var("ZED_EVAL_DEBUG").is_ok() {
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println!("{}Event: {:#?}", log_prefix, event);
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