Store a z-index id per-layer
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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7 changed files with 46 additions and 45 deletions
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@ -4334,7 +4334,7 @@ impl Element for DisconnectedOverlay {
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}
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fn paint(&mut self, bounds: Bounds<Pixels>, overlay: &mut Self::State, cx: &mut WindowContext) {
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cx.with_z_index(u8::MAX, |cx| {
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cx.with_z_index(u16::MAX, |cx| {
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cx.add_opaque_layer(bounds);
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overlay.paint(cx);
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})
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