Get taffy style conversion working
This commit is contained in:
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52ad48d50b
commit
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6 changed files with 343 additions and 109 deletions
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@ -47,7 +47,7 @@ serde_derive.workspace = true
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serde_json.workspace = true
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smallvec.workspace = true
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smol.workspace = true
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taffy = { git = "https://github.com/DioxusLabs/taffy", rev = "dab541d6104d58e2e10ce90c4a1dad0b703160cd" }
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taffy = { git = "https://github.com/DioxusLabs/taffy", rev = "dab541d6104d58e2e10ce90c4a1dad0b703160cd", features = ["flexbox"] }
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time.workspace = true
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tiny-skia = "0.5"
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usvg = { version = "0.14", features = [] }
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190
crates/gpui/playground/src/element.rs
Normal file
190
crates/gpui/playground/src/element.rs
Normal file
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@ -0,0 +1,190 @@
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use crate::style::{Display, Length, Overflow, Position, Style};
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use gpui::{LayoutContext, PaintContext};
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use playground_macros::tailwind_lengths;
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pub use taffy::tree::{Layout, NodeId};
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pub trait Element<V> {
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fn style_mut(&mut self) -> &mut Style;
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fn layout(&mut self, view: &mut V, cx: &mut LayoutContext<V>) -> NodeId;
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fn paint(&mut self, layout: &Layout, view: &mut V, cx: &mut gpui::PaintContext<V>);
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// Display ////////////////////
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fn block(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().display = Display::Block;
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self
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}
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fn flex(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().display = Display::Flex;
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self
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}
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fn grid(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().display = Display::Grid;
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self
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}
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// style::Overflow ///////////////////
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fn overflow_visible(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.x = Overflow::Visible;
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self.style_mut().overflow.y = Overflow::Visible;
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self
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}
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fn overflow_hidden(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.x = Overflow::Hidden;
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self.style_mut().overflow.y = Overflow::Hidden;
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self
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}
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fn overflow_scroll(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.x = Overflow::Scroll;
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self.style_mut().overflow.y = Overflow::Scroll;
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self
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}
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fn overflow_x_visible(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.x = Overflow::Visible;
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self
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}
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fn overflow_x_hidden(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.x = Overflow::Hidden;
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self
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}
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fn overflow_x_scroll(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.x = Overflow::Scroll;
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self
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}
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fn overflow_y_visible(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.y = Overflow::Visible;
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self
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}
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fn overflow_y_hidden(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.y = Overflow::Hidden;
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self
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}
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fn overflow_y_scroll(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().overflow.y = Overflow::Scroll;
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self
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}
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// Position ///////////////////
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fn relative(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().position = Position::Relative;
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self
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}
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fn absolute(mut self) -> Self
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where
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Self: Sized,
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{
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self.style_mut().position = Position::Absolute;
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self
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}
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#[tailwind_lengths]
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fn inset(mut self, length: Length) -> Self
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where
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Self: Sized,
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{
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self.style_mut().inset.top = length;
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self.style_mut().inset.right = length;
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self.style_mut().inset.bottom = length;
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self.style_mut().inset.left = length;
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self
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}
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#[tailwind_lengths]
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fn w(mut self, length: Length) -> Self
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where
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Self: Sized,
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{
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self.style_mut().size.width = length;
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self
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}
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#[tailwind_lengths]
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fn min_w(mut self, length: Length) -> Self
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where
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Self: Sized,
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{
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self.style_mut().size.width = length;
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self
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}
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#[tailwind_lengths]
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fn h(mut self, length: Length) -> Self
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where
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Self: Sized,
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{
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self.style_mut().size.height = length;
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self
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}
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}
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pub struct AnyElement<V> {
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element: Box<dyn Element<V>>,
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layout_node_id: Option<NodeId>,
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}
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impl<V> AnyElement<V> {
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fn layout(&mut self, view: &mut V, cx: &mut LayoutContext<V>) -> NodeId {
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let layout_node_id = self.element.layout(view, cx);
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self.layout_node_id = Some(layout_node_id);
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layout_node_id
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}
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fn paint(&mut self, view: &mut V, cx: &mut PaintContext<V>) {
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let layout_node_id = self.layout_node_id.expect("paint called before layout");
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let layout = cx.layout_engine().layout(layout_node_id).unwrap().clone();
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self.element.paint(&layout, view, cx);
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}
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}
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@ -1 +1,34 @@
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use crate::{element::Element, style::Style};
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pub struct Frame {
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style: Style,
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children: Vec<Frame>,
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}
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impl<V: 'static> Element<V> for Frame {
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fn style_mut(&mut self) -> &mut Style {
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&mut self.style
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}
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fn layout(&mut self, view: &mut V, cx: &mut gpui::LayoutContext<V>) -> taffy::tree::NodeId {
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let child_layout_node_ids = self
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.children
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.iter_mut()
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.map(|child| child.layout(view, cx))
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.collect::<Vec<_>>();
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let rem_size = cx.rem_pixels();
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cx.layout_engine()
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.new_with_children(self.style.to_taffy(rem_size), &child_layout_node_ids)
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.unwrap()
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}
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fn paint(
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&mut self,
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layout: &taffy::tree::Layout,
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view: &mut V,
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cx: &mut gpui::PaintContext<V>,
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) {
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todo!()
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}
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}
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@ -26,6 +26,7 @@ use std::marker::PhantomData;
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use themes::ThemeColors;
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mod color;
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mod element;
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mod frame;
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mod style;
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mod themes;
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@ -1,5 +1,5 @@
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use playground_macros::tailwind_lengths;
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use taffy::style::{
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use crate::color::Hsla;
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pub use taffy::style::{
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AlignContent, AlignItems, AlignSelf, Display, FlexDirection, FlexWrap, JustifyContent,
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Overflow, Position,
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};
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@ -62,6 +62,9 @@ pub struct Style {
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pub flex_grow: f32,
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/// The relative rate at which this item shrinks when it is contracting to fit into space, 1.0 is the default value, and this value must be positive.
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pub flex_shrink: f32,
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/// The fill color of this element
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pub fill: Fill,
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}
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impl Style {
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@ -93,117 +96,44 @@ impl Style {
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flex_grow: 0.0,
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flex_shrink: 1.0,
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flex_basis: LengthOrAuto::Auto,
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fill: Fill::Color(Hsla {
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h: 0.,
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s: 0.,
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l: 0.,
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a: 0.,
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}),
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};
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pub fn new() -> Self {
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Self::DEFAULT.clone()
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}
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// Display ////////////////////
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fn block(mut self) -> Self {
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self.display = Display::Block;
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self
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}
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fn flex(mut self) -> Self {
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self.display = Display::Flex;
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self
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}
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fn grid(mut self) -> Self {
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self.display = Display::Grid;
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self
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}
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// Overflow ///////////////////
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pub fn overflow_visible(mut self) -> Self {
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self.overflow.x = Overflow::Visible;
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self.overflow.y = Overflow::Visible;
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self
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}
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pub fn overflow_hidden(mut self) -> Self {
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self.overflow.x = Overflow::Hidden;
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self.overflow.y = Overflow::Hidden;
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self
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}
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pub fn overflow_scroll(mut self) -> Self {
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self.overflow.x = Overflow::Scroll;
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self.overflow.y = Overflow::Scroll;
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self
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}
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pub fn overflow_x_visible(mut self) -> Self {
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self.overflow.x = Overflow::Visible;
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self
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}
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pub fn overflow_x_hidden(mut self) -> Self {
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self.overflow.x = Overflow::Hidden;
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self
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}
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pub fn overflow_x_scroll(mut self) -> Self {
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self.overflow.x = Overflow::Scroll;
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self
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}
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pub fn overflow_y_visible(mut self) -> Self {
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self.overflow.y = Overflow::Visible;
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self
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}
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pub fn overflow_y_hidden(mut self) -> Self {
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self.overflow.y = Overflow::Hidden;
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self
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}
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pub fn overflow_y_scroll(mut self) -> Self {
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self.overflow.y = Overflow::Scroll;
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self
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}
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// Position ///////////////////
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pub fn relative(mut self) -> Self {
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self.position = Position::Relative;
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self
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}
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pub fn absolute(mut self) -> Self {
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self.position = Position::Absolute;
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self
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}
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#[tailwind_lengths]
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pub fn inset(mut self, length: Length) -> Self {
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self.inset.top = length;
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self.inset.right = length;
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self.inset.bottom = length;
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self.inset.left = length;
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self
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}
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#[tailwind_lengths]
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pub fn w(mut self, length: Length) -> Self {
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self.size.width = length;
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self
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}
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#[tailwind_lengths]
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pub fn min_w(mut self, length: Length) -> Self {
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self.size.width = length;
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self
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}
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#[tailwind_lengths]
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pub fn h(mut self, length: Length) -> Self {
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self.size.height = length;
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self
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pub fn to_taffy(&self, rem_size: f32) -> taffy::style::Style {
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taffy::style::Style {
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display: self.display,
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overflow: self.overflow.clone().into(),
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scrollbar_width: self.scrollbar_width,
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position: self.position,
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inset: self.inset.to_taffy(rem_size),
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size: self.size.to_taffy(rem_size),
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min_size: self.min_size.to_taffy(rem_size),
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max_size: self.max_size.to_taffy(rem_size),
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aspect_ratio: self.aspect_ratio,
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margin: self.margin.to_taffy(rem_size),
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padding: self.padding.to_taffy(rem_size),
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border: self.border.to_taffy(rem_size),
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align_items: self.align_items,
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align_self: self.align_self,
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align_content: self.align_content,
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justify_content: self.justify_content,
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gap: self.gap.to_taffy(rem_size),
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flex_direction: self.flex_direction,
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flex_wrap: self.flex_wrap,
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flex_basis: self.flex_basis.to_taffy(rem_size).into(),
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flex_grow: self.flex_grow,
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flex_shrink: self.flex_shrink,
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..Default::default() // Ignore grid properties for now
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}
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}
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}
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@ -213,6 +143,15 @@ pub struct Point<T> {
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pub y: T,
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}
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impl<T> Into<taffy::geometry::Point<T>> for Point<T> {
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fn into(self) -> taffy::geometry::Point<T> {
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taffy::geometry::Point {
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x: self.x,
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y: self.y,
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}
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}
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}
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#[derive(Clone)]
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pub struct Size<T> {
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pub width: T,
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@ -226,6 +165,13 @@ impl Size<Length> {
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height: Length::Pixels(0.),
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}
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}
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pub fn to_taffy(&self, rem_size: f32) -> taffy::geometry::Size<taffy::style::LengthPercentage> {
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taffy::geometry::Size {
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width: self.width.to_taffy(rem_size),
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height: self.height.to_taffy(rem_size),
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}
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}
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}
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impl Size<LengthOrAuto> {
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@ -235,6 +181,16 @@ impl Size<LengthOrAuto> {
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height: LengthOrAuto::Auto,
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}
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}
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pub fn to_taffy<T: From<taffy::prelude::LengthPercentageAuto>>(
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&self,
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rem_size: f32,
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) -> taffy::geometry::Size<T> {
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taffy::geometry::Size {
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width: self.width.to_taffy(rem_size).into(),
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height: self.height.to_taffy(rem_size).into(),
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}
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}
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}
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#[derive(Clone)]
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@ -254,6 +210,15 @@ impl Edges<Length> {
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left: Length::Pixels(0.0),
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}
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}
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pub fn to_taffy(&self, rem_size: f32) -> taffy::geometry::Rect<taffy::style::LengthPercentage> {
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taffy::geometry::Rect {
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top: self.top.to_taffy(rem_size),
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right: self.right.to_taffy(rem_size),
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bottom: self.bottom.to_taffy(rem_size),
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left: self.left.to_taffy(rem_size),
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}
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}
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}
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impl Edges<LengthOrAuto> {
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@ -274,6 +239,18 @@ impl Edges<LengthOrAuto> {
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left: LengthOrAuto::Length(Length::Pixels(0.0)),
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}
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}
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pub fn to_taffy(
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&self,
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rem_size: f32,
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) -> taffy::geometry::Rect<taffy::style::LengthPercentageAuto> {
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taffy::geometry::Rect {
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top: self.top.to_taffy(rem_size),
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right: self.right.to_taffy(rem_size),
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bottom: self.bottom.to_taffy(rem_size),
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left: self.left.to_taffy(rem_size),
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}
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}
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}
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#[derive(Clone, Copy)]
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@ -283,14 +260,44 @@ pub enum Length {
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Percent(f32), // 0. - 100.
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}
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impl Length {
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fn to_taffy(&self, rem_size: f32) -> taffy::style::LengthPercentage {
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match self {
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Length::Pixels(pixels) => taffy::style::LengthPercentage::Length(*pixels),
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Length::Rems(rems) => taffy::style::LengthPercentage::Length(rems * rem_size),
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Length::Percent(percent) => taffy::style::LengthPercentage::Percent(*percent),
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}
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}
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}
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#[derive(Clone, Copy)]
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pub enum LengthOrAuto {
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Length(Length),
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Auto,
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}
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impl LengthOrAuto {
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fn to_taffy(&self, rem_size: f32) -> taffy::prelude::LengthPercentageAuto {
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match self {
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LengthOrAuto::Length(length) => length.to_taffy(rem_size).into(),
|
||||
LengthOrAuto::Auto => taffy::prelude::LengthPercentageAuto::Auto,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Length> for LengthOrAuto {
|
||||
fn from(value: Length) -> Self {
|
||||
LengthOrAuto::Length(value)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum Fill {
|
||||
Color(Hsla),
|
||||
}
|
||||
|
||||
impl Default for Fill {
|
||||
fn default() -> Self {
|
||||
Self::Color(Hsla::default())
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,8 +6,11 @@ use syn::{parse_macro_input, FnArg, ItemFn, PatType};
|
|||
#[proc_macro_attribute]
|
||||
pub fn tailwind_lengths(_attr: TokenStream, item: TokenStream) -> TokenStream {
|
||||
let input_function = parse_macro_input!(item as ItemFn);
|
||||
|
||||
let visibility = &input_function.vis;
|
||||
let function_signature = input_function.sig.clone();
|
||||
let function_body = input_function.block;
|
||||
let where_clause = &function_signature.generics.where_clause;
|
||||
|
||||
let argument_name = match function_signature.inputs.iter().nth(1) {
|
||||
Some(FnArg::Typed(PatType { pat, .. })) => pat,
|
||||
|
@ -19,7 +22,7 @@ pub fn tailwind_lengths(_attr: TokenStream, item: TokenStream) -> TokenStream {
|
|||
for (length, value) in fixed_lengths() {
|
||||
let function_name = format_ident!("{}_{}", function_signature.ident, length);
|
||||
output_functions.extend(quote! {
|
||||
pub fn #function_name(mut self) -> Self {
|
||||
#visibility fn #function_name(mut self) -> Self #where_clause {
|
||||
let #argument_name = #value.into();
|
||||
#function_body
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue