Add on_click
to IconButton
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parent
48d9b49ada
commit
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1 changed files with 29 additions and 0 deletions
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@ -1,8 +1,21 @@
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use std::marker::PhantomData;
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use std::marker::PhantomData;
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use std::sync::Arc;
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use gpui3::{Interactive, MouseButton};
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use crate::prelude::*;
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use crate::prelude::*;
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use crate::{theme, Icon, IconColor, IconElement};
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use crate::{theme, Icon, IconColor, IconElement};
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struct IconButtonHandlers<S: 'static + Send + Sync> {
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click: Option<Arc<dyn Fn(&mut S, &mut ViewContext<S>) + 'static + Send + Sync>>,
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}
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impl<S: 'static + Send + Sync> Default for IconButtonHandlers<S> {
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fn default() -> Self {
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Self { click: None }
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}
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}
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#[derive(Element)]
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#[derive(Element)]
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pub struct IconButton<S: 'static + Send + Sync> {
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pub struct IconButton<S: 'static + Send + Sync> {
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state_type: PhantomData<S>,
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state_type: PhantomData<S>,
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@ -10,6 +23,7 @@ pub struct IconButton<S: 'static + Send + Sync> {
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color: IconColor,
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color: IconColor,
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variant: ButtonVariant,
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variant: ButtonVariant,
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state: InteractionState,
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state: InteractionState,
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handlers: IconButtonHandlers<S>,
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}
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}
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impl<S: 'static + Send + Sync> IconButton<S> {
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impl<S: 'static + Send + Sync> IconButton<S> {
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@ -20,6 +34,7 @@ impl<S: 'static + Send + Sync> IconButton<S> {
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color: IconColor::default(),
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color: IconColor::default(),
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variant: ButtonVariant::default(),
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variant: ButtonVariant::default(),
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state: InteractionState::default(),
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state: InteractionState::default(),
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handlers: IconButtonHandlers::default(),
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}
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}
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}
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}
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@ -43,6 +58,14 @@ impl<S: 'static + Send + Sync> IconButton<S> {
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self
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self
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}
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}
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pub fn on_click(
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mut self,
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handler: impl Fn(&mut S, &mut ViewContext<S>) + 'static + Send + Sync,
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) -> Self {
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self.handlers.click = Some(Arc::new(handler));
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self
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
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let theme = theme(cx);
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let theme = theme(cx);
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@ -56,6 +79,12 @@ impl<S: 'static + Send + Sync> IconButton<S> {
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div = div.fill(theme.highest.on.default.background);
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div = div.fill(theme.highest.on.default.background);
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}
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}
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if let Some(click_handler) = self.handlers.click.clone() {
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div = div.on_click(MouseButton::Left, move |state, event, cx| {
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click_handler(state, cx);
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});
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}
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div.w_7()
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div.w_7()
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.h_6()
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.h_6()
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.flex()
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.flex()
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