Draw only once on next frame callbacks

This commit is contained in:
Antonio Scandurra 2023-10-05 10:57:16 +02:00
parent ed20397a2b
commit bf73b40529
6 changed files with 47 additions and 78 deletions

View file

@ -144,11 +144,42 @@ impl<'a, 'w> WindowContext<'a, 'w> {
}
pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + Send + 'static) {
let cx = self.to_async();
let f = Box::new(f);
let display_id = self.window.display_id;
self.display_linker.on_next_frame(display_id, move |_, _| {
cx.update(f).ok();
});
let async_cx = self.to_async();
let app_cx = self.app_mut();
match app_cx.next_frame_callbacks.entry(display_id) {
collections::hash_map::Entry::Occupied(mut entry) => {
if entry.get().is_empty() {
app_cx.display_linker.start(display_id);
}
entry.get_mut().push(f);
}
collections::hash_map::Entry::Vacant(entry) => {
app_cx.display_linker.set_output_callback(
display_id,
Box::new(move |_current_time, _output_time| {
let _ = async_cx.update(|cx| {
let callbacks = cx
.next_frame_callbacks
.get_mut(&display_id)
.unwrap()
.drain(..)
.collect::<Vec<_>>();
for callback in callbacks {
callback(cx);
}
if cx.next_frame_callbacks.get(&display_id).unwrap().is_empty() {
cx.display_linker.stop(display_id);
}
});
}),
);
app_cx.display_linker.start(display_id);
entry.insert(vec![f]);
}
}
}
pub fn spawn<Fut, R>(
@ -590,11 +621,9 @@ impl<'a, 'w, S: Send + Sync + 'static> ViewContext<'a, 'w, S> {
}
pub fn on_next_frame(&mut self, f: impl FnOnce(&mut S, &mut ViewContext<S>) + Send + 'static) {
let mut cx = self.to_async();
let entity = self.handle();
let display_id = self.window.display_id;
self.display_linker.on_next_frame(display_id, move |_, _| {
entity.update(&mut cx, f).ok();
self.window_cx.on_next_frame(move |cx| {
entity.update(cx, f).ok();
});
}