Document the canvas and div
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//! # Implementing your own elements
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//!
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//! Elements are intended to be the low level, imperative API to GPUI. They are responsible for upholding,
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//! or breaking, GPUI's features as they deem nescessary. As an example, most GPUI elements are expected
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//! or breaking, GPUI's features as they deem necessary. As an example, most GPUI elements are expected
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//! to stay in the bounds that their parent element gives them. But with [`WindowContext::break_content_mask`],
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//! you can ignore this restriction and paint anywhere inside of the window's bounds. This is useful for overlays
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//! and popups and anything else that shows up 'on top' of other elements.
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