Update path header style
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
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89aa6a3726
commit
c07455efa7
1 changed files with 20 additions and 6 deletions
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@ -51,7 +51,9 @@ use std::{
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};
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};
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use sum_tree::Bias;
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use sum_tree::Bias;
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use theme::{ActiveTheme, PlayerColor};
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use theme::{ActiveTheme, PlayerColor};
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use ui::{h_stack, Disclosure, IconButton, IconSize, Label, Tooltip};
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use ui::{
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h_stack, ButtonLike, ButtonStyle, Disclosure, IconButton, IconElement, IconSize, Label, Tooltip,
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};
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use ui::{prelude::*, Icon};
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use ui::{prelude::*, Icon};
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use util::ResultExt;
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use util::ResultExt;
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use workspace::item::Item;
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use workspace::item::Item;
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@ -2235,6 +2237,7 @@ impl EditorElement {
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let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
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let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
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IconButton::new(block_id, Icon::ArrowUpRight)
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IconButton::new(block_id, Icon::ArrowUpRight)
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.style(ButtonStyle::Subtle)
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.on_click(cx.listener_for(&self.editor, move |editor, e, cx| {
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.on_click(cx.listener_for(&self.editor, move |editor, e, cx| {
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editor.jump(jump_path.clone(), jump_position, jump_anchor, cx);
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editor.jump(jump_path.clone(), jump_position, jump_anchor, cx);
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}))
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}))
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@ -2253,8 +2256,11 @@ impl EditorElement {
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.map(|p| SharedString::from(p.to_string_lossy().to_string() + "/"));
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.map(|p| SharedString::from(p.to_string_lossy().to_string() + "/"));
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}
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}
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div().id("path header block").size_full().p_1p5().child(
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let is_open = true;
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div().id("path header container").size_full().p_1p5().child(
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h_stack()
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h_stack()
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.id("path header block")
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.py_1p5()
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.py_1p5()
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.pl_3()
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.pl_3()
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.pr_2()
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.pr_2()
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@ -2266,15 +2272,23 @@ impl EditorElement {
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.justify_between()
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.justify_between()
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.cursor_pointer()
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.cursor_pointer()
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.hover(|style| style.bg(cx.theme().colors().element_hover))
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.hover(|style| style.bg(cx.theme().colors().element_hover))
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.on_click(cx.listener(|_editor, _event, _cx| {
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// TODO: Implement collapsing path headers
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todo!("Clicking path header")
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}))
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.child(
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.child(
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h_stack()
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h_stack()
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.gap_3()
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.gap_3()
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// TODO: Add open/close state and toggle action
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// TODO: Add open/close state and toggle action
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.child(
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.child(
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div()
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div().border().border_color(gpui::red()).child(
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.border()
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ButtonLike::new("path-header-disclosure-control")
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.border_color(gpui::red())
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.style(ButtonStyle::Subtle)
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.child(Disclosure::new(true)),
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.child(IconElement::new(match is_open {
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true => Icon::ChevronDown,
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false => Icon::ChevronRight,
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})),
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),
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)
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)
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.child(
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.child(
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h_stack()
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h_stack()
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