Fix bug with IME

Adjust how IME works in the terminal

co-authored-by: nathan <nathan@zed.dev>
This commit is contained in:
Mikayla 2023-12-06 15:54:08 -08:00
parent fd31e429f5
commit c092cfbfb3
No known key found for this signature in database
6 changed files with 126 additions and 184 deletions

View file

@ -145,6 +145,7 @@ pub trait PlatformWindow {
fn mouse_position(&self) -> Point<Pixels>;
fn as_any_mut(&mut self) -> &mut dyn Any;
fn set_input_handler(&mut self, input_handler: Box<dyn PlatformInputHandler>);
fn clear_input_handler(&mut self);
fn prompt(&self, level: PromptLevel, msg: &str, answers: &[&str]) -> oneshot::Receiver<usize>;
fn activate(&self);
fn set_title(&mut self, title: &str);

View file

@ -750,6 +750,10 @@ impl PlatformWindow for MacWindow {
self.0.as_ref().lock().input_handler = Some(input_handler);
}
fn clear_input_handler(&mut self) {
self.0.as_ref().lock().input_handler = None;
}
fn prompt(&self, level: PromptLevel, msg: &str, answers: &[&str]) -> oneshot::Receiver<usize> {
// macOs applies overrides to modal window buttons after they are added.
// Two most important for this logic are:

View file

@ -89,6 +89,10 @@ impl PlatformWindow for TestWindow {
self.input_handler = Some(Arc::new(Mutex::new(input_handler)));
}
fn clear_input_handler(&mut self) {
self.input_handler = None;
}
fn prompt(
&self,
_level: crate::PromptLevel,

View file

@ -1231,6 +1231,7 @@ impl<'a> WindowContext<'a> {
/// Rotate the current frame and the previous frame, then clear the current frame.
/// We repopulate all state in the current frame during each paint.
fn start_frame(&mut self) {
self.window.platform_window.clear_input_handler();
self.text_system().start_frame();
let window = &mut *self.window;

View file

@ -1,11 +1,11 @@
use editor::{Cursor, HighlightedRange, HighlightedRangeLine};
use gpui::{
black, div, point, px, red, relative, transparent_black, AnyElement, AvailableSpace, Bounds,
DispatchPhase, Element, ElementId, ElementInputHandler, FocusHandle, Font, FontStyle,
black, div, point, px, red, relative, transparent_black, AnyElement, AsyncWindowContext,
AvailableSpace, Bounds, DispatchPhase, Element, ElementId, FocusHandle, Font, FontStyle,
FontWeight, HighlightStyle, Hsla, InteractiveElement, InteractiveElementState, IntoElement,
LayoutId, ModelContext, ModifiersChangedEvent, MouseButton, Pixels, Point, Rgba, ShapedLine,
Size, StatefulInteractiveElement, Styled, TextRun, TextStyle, TextSystem, UnderlineStyle, View,
WeakModel, WhiteSpace, WindowContext,
LayoutId, Model, ModelContext, ModifiersChangedEvent, MouseButton, Pixels,
PlatformInputHandler, Point, Rgba, ShapedLine, Size, StatefulInteractiveElement, Styled,
TextRun, TextStyle, TextSystem, UnderlineStyle, View, WhiteSpace, WindowContext,
};
use itertools::Itertools;
use language::CursorShape;
@ -148,7 +148,7 @@ impl LayoutRect {
///The GPUI element that paints the terminal.
///We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
pub struct TerminalElement {
terminal: WeakModel<Terminal>,
terminal: Model<Terminal>,
terminal_view: View<TerminalView>,
focus: FocusHandle,
focused: bool,
@ -167,7 +167,7 @@ impl StatefulInteractiveElement for TerminalElement {}
impl TerminalElement {
pub fn new(
terminal: WeakModel<Terminal>,
terminal: Model<Terminal>,
terminal_view: View<TerminalView>,
focus: FocusHandle,
focused: bool,
@ -461,16 +461,11 @@ impl TerminalElement {
TerminalSize::new(line_height, cell_width, size)
};
let search_matches = if let Some(terminal_model) = self.terminal.upgrade() {
terminal_model.read(cx).matches.clone()
} else {
Default::default()
};
let search_matches = self.terminal.read(cx).matches.clone();
let background_color = theme.colors().background;
let terminal_handle = self.terminal.upgrade().unwrap();
let last_hovered_word = terminal_handle.update(cx, |terminal, cx| {
let last_hovered_word = self.terminal.update(cx, |terminal, cx| {
terminal.set_size(dimensions);
terminal.try_sync(cx);
if self.can_navigate_to_selected_word && terminal.can_navigate_to_selected_word() {
@ -495,7 +490,7 @@ impl TerminalElement {
selection,
cursor,
..
} = &terminal_handle.read(cx).last_content;
} = &self.terminal.read(cx).last_content;
// searches, highlights to a single range representations
let mut relative_highlighted_ranges = Vec::new();
@ -592,20 +587,18 @@ impl TerminalElement {
}
fn generic_button_handler<E>(
connection: WeakModel<Terminal>,
connection: Model<Terminal>,
origin: Point<Pixels>,
focus_handle: FocusHandle,
f: impl Fn(&mut Terminal, Point<Pixels>, &E, &mut ModelContext<Terminal>),
) -> impl Fn(&E, &mut WindowContext) {
move |event, cx| {
cx.focus(&focus_handle);
if let Some(conn_handle) = connection.upgrade() {
conn_handle.update(cx, |terminal, cx| {
f(terminal, origin, event, cx);
connection.update(cx, |terminal, cx| {
f(terminal, origin, event, cx);
cx.notify();
})
}
cx.notify();
})
}
}
@ -617,10 +610,10 @@ impl TerminalElement {
return;
}
let handled = this
.update(cx, |term, _| term.try_modifiers_change(&event.modifiers))
.ok();
if handled == Some(true) {
let handled =
this.update(cx, |term, _| term.try_modifiers_change(&event.modifiers));
if handled {
cx.notify();
}
}
@ -645,13 +638,11 @@ impl TerminalElement {
cx.focus(&focus);
//todo!(context menu)
// v.context_menu.update(cx, |menu, _cx| menu.delay_cancel());
if let Some(conn_handle) = connection.upgrade() {
conn_handle.update(cx, |terminal, cx| {
terminal.mouse_down(&e, origin);
connection.update(cx, |terminal, cx| {
terminal.mouse_down(&e, origin);
cx.notify();
})
}
cx.notify();
})
}
})
.on_mouse_move({
@ -660,12 +651,10 @@ impl TerminalElement {
move |e, cx| {
if e.pressed_button.is_some() {
if focus.is_focused(cx) {
if let Some(conn_handle) = connection.upgrade() {
conn_handle.update(cx, |terminal, cx| {
terminal.mouse_drag(e, origin, bounds);
cx.notify();
})
}
connection.update(cx, |terminal, cx| {
terminal.mouse_drag(e, origin, bounds);
cx.notify();
})
}
}
}
@ -685,14 +674,10 @@ impl TerminalElement {
let connection = connection.clone();
move |e, cx| {
if e.down.button == MouseButton::Right {
let mouse_mode = if let Some(conn_handle) = connection.upgrade() {
conn_handle.update(cx, |terminal, _cx| {
terminal.mouse_mode(e.down.modifiers.shift)
})
} else {
// If we can't get the model handle, probably can't deploy the context menu
true
};
let mouse_mode = connection.update(cx, |terminal, _cx| {
terminal.mouse_mode(e.down.modifiers.shift)
});
if !mouse_mode {
//todo!(context menu)
// view.deploy_context_menu(e.position, cx);
@ -705,24 +690,20 @@ impl TerminalElement {
let focus = focus.clone();
move |e, cx| {
if focus.is_focused(cx) {
if let Some(conn_handle) = connection.upgrade() {
conn_handle.update(cx, |terminal, cx| {
terminal.mouse_move(&e, origin);
cx.notify();
})
}
connection.update(cx, |terminal, cx| {
terminal.mouse_move(&e, origin);
cx.notify();
})
}
}
})
.on_scroll_wheel({
let connection = connection.clone();
move |e, cx| {
if let Some(conn_handle) = connection.upgrade() {
conn_handle.update(cx, |terminal, cx| {
terminal.scroll_wheel(e, origin);
cx.notify();
})
}
connection.update(cx, |terminal, cx| {
terminal.scroll_wheel(e, origin);
cx.notify();
})
}
});
@ -822,13 +803,21 @@ impl Element for TerminalElement {
);
let origin = bounds.origin + Point::new(layout.gutter, px(0.));
let terminal_input_handler = TerminalInputHandler {
cx: cx.to_async(),
terminal: self.terminal.clone(),
cursor_bounds: layout
.cursor
.as_ref()
.map(|cursor| cursor.bounding_rect(origin)),
};
let mut this = self.register_mouse_listeners(origin, layout.mode, bounds, cx);
let interactivity = mem::take(&mut this.interactivity);
interactivity.paint(bounds, bounds.size, state, cx, |_, _, cx| {
let input_handler = ElementInputHandler::new(bounds, this.terminal_view.clone(), cx);
cx.handle_input(&this.focus, input_handler);
cx.handle_input(&this.focus, terminal_input_handler);
this.register_key_listeners(cx);
@ -890,6 +879,69 @@ impl IntoElement for TerminalElement {
}
}
struct TerminalInputHandler {
cx: AsyncWindowContext,
terminal: Model<Terminal>,
cursor_bounds: Option<Bounds<Pixels>>,
}
impl PlatformInputHandler for TerminalInputHandler {
fn selected_text_range(&mut self) -> Option<std::ops::Range<usize>> {
self.cx
.update(|_, cx| {
if self
.terminal
.read(cx)
.last_content
.mode
.contains(TermMode::ALT_SCREEN)
{
None
} else {
Some(0..0)
}
})
.ok()
.flatten()
}
fn marked_text_range(&mut self) -> Option<std::ops::Range<usize>> {
None
}
fn text_for_range(&mut self, range_utf16: std::ops::Range<usize>) -> Option<String> {
None
}
fn replace_text_in_range(
&mut self,
_replacement_range: Option<std::ops::Range<usize>>,
text: &str,
) {
self.cx
.update(|_, cx| {
self.terminal.update(cx, |terminal, _| {
terminal.input(text.into());
})
})
.ok();
}
fn replace_and_mark_text_in_range(
&mut self,
_range_utf16: Option<std::ops::Range<usize>>,
_new_text: &str,
_new_selected_range: Option<std::ops::Range<usize>>,
) {
}
fn unmark_text(&mut self) {}
fn bounds_for_range(&mut self, _range_utf16: std::ops::Range<usize>) -> Option<Bounds<Pixels>> {
self.cursor_bounds
}
}
fn is_blank(cell: &IndexedCell) -> bool {
if cell.c != ' ' {
return false;

View file

@ -9,10 +9,9 @@ pub mod terminal_panel;
// use crate::terminal_element::TerminalElement;
use editor::{scroll::autoscroll::Autoscroll, Editor};
use gpui::{
actions, div, point, px, size, Action, AnyElement, AppContext, Bounds, Div, EventEmitter,
FocusEvent, FocusHandle, Focusable, FocusableElement, FocusableView, Font, FontStyle,
FontWeight, InputHandler, KeyContext, KeyDownEvent, Keystroke, Model, MouseButton,
MouseDownEvent, Pixels, Render, Task, View, VisualContext, WeakView, Subscription
actions, div, Action, AnyElement, AppContext, Div, EventEmitter, FocusEvent, FocusHandle,
Focusable, FocusableElement, FocusableView, KeyContext, KeyDownEvent, Keystroke, Model,
MouseButton, MouseDownEvent, Pixels, Render, Subscription, Task, View, VisualContext, WeakView,
};
use language::Bias;
use persistence::TERMINAL_DB;
@ -26,7 +25,6 @@ use terminal::{
Event, MaybeNavigationTarget, Terminal,
};
use terminal_element::TerminalElement;
use theme::ThemeSettings;
use ui::{h_stack, prelude::*, ContextMenu, Icon, IconElement, Label};
use util::{paths::PathLikeWithPosition, ResultExt};
use workspace::{
@ -624,7 +622,7 @@ impl Render for TerminalView {
type Element = Focusable<Div>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let terminal_handle = self.terminal.clone().downgrade();
let terminal_handle = self.terminal.clone();
let this_view = cx.view().clone();
let self_id = cx.entity_id();
@ -673,124 +671,6 @@ impl Render for TerminalView {
}
}
//todo!(Implement IME)
impl InputHandler for TerminalView {
fn text_for_range(
&mut self,
range: std::ops::Range<usize>,
cx: &mut ViewContext<Self>,
) -> Option<String> {
None
}
fn selected_text_range(
&mut self,
cx: &mut ViewContext<Self>,
) -> Option<std::ops::Range<usize>> {
if self
.terminal
.read(cx)
.last_content
.mode
.contains(TermMode::ALT_SCREEN)
{
None
} else {
Some(0..0)
}
}
fn marked_text_range(&self, _cx: &mut ViewContext<Self>) -> Option<std::ops::Range<usize>> {
None
}
fn unmark_text(&mut self, _cx: &mut ViewContext<Self>) {}
fn replace_text_in_range(
&mut self,
_: Option<std::ops::Range<usize>>,
text: &str,
cx: &mut ViewContext<Self>,
) {
self.terminal.update(cx, |terminal, _| {
terminal.input(text.into());
});
}
fn replace_and_mark_text_in_range(
&mut self,
_range: Option<std::ops::Range<usize>>,
_new_text: &str,
_new_selected_range: Option<std::ops::Range<usize>>,
_cx: &mut ViewContext<Self>,
) {
}
// todo!(Check that this works correctly, why aren't we reading the range?)
fn bounds_for_range(
&mut self,
_range_utf16: std::ops::Range<usize>,
bounds: gpui::Bounds<Pixels>,
cx: &mut ViewContext<Self>,
) -> Option<gpui::Bounds<Pixels>> {
let settings = ThemeSettings::get_global(cx).clone();
let buffer_font_size = settings.buffer_font_size(cx);
let terminal_settings = TerminalSettings::get_global(cx);
let font_family = terminal_settings
.font_family
.as_ref()
.map(|string| string.clone().into())
.unwrap_or(settings.buffer_font.family);
let line_height = terminal_settings
.line_height
.value()
.to_pixels(cx.rem_size());
let font_size = terminal_settings.font_size.clone();
let features = terminal_settings
.font_features
.clone()
.unwrap_or(settings.buffer_font.features.clone());
let font_size =
font_size.map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx));
let font_id = cx
.text_system()
.font_id(&Font {
family: font_family,
style: FontStyle::Normal,
weight: FontWeight::NORMAL,
features,
})
.unwrap();
let cell_width = cx
.text_system()
.advance(font_id, font_size, 'm')
.unwrap()
.width;
let mut origin = bounds.origin + point(cell_width, px(0.));
// TODO - Why is it necessary to move downward one line to get correct
// positioning? I would think that we'd want the same rect that is
// painted for the cursor.
origin += point(px(0.), line_height);
let cursor = Bounds {
origin,
//todo!(correctly calculate this width and height based on the text the line is over)
size: size(cell_width, line_height),
};
Some(cursor)
}
}
impl Item for TerminalView {
type Event = ItemEvent;