Fix bug with IME
Adjust how IME works in the terminal co-authored-by: nathan <nathan@zed.dev>
This commit is contained in:
parent
fd31e429f5
commit
c092cfbfb3
6 changed files with 126 additions and 184 deletions
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@ -145,6 +145,7 @@ pub trait PlatformWindow {
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fn mouse_position(&self) -> Point<Pixels>;
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fn as_any_mut(&mut self) -> &mut dyn Any;
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fn set_input_handler(&mut self, input_handler: Box<dyn PlatformInputHandler>);
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fn clear_input_handler(&mut self);
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fn prompt(&self, level: PromptLevel, msg: &str, answers: &[&str]) -> oneshot::Receiver<usize>;
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fn activate(&self);
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fn set_title(&mut self, title: &str);
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@ -750,6 +750,10 @@ impl PlatformWindow for MacWindow {
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self.0.as_ref().lock().input_handler = Some(input_handler);
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}
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fn clear_input_handler(&mut self) {
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self.0.as_ref().lock().input_handler = None;
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}
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fn prompt(&self, level: PromptLevel, msg: &str, answers: &[&str]) -> oneshot::Receiver<usize> {
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// macOs applies overrides to modal window buttons after they are added.
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// Two most important for this logic are:
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@ -89,6 +89,10 @@ impl PlatformWindow for TestWindow {
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self.input_handler = Some(Arc::new(Mutex::new(input_handler)));
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}
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fn clear_input_handler(&mut self) {
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self.input_handler = None;
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}
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fn prompt(
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&self,
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_level: crate::PromptLevel,
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@ -1231,6 +1231,7 @@ impl<'a> WindowContext<'a> {
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/// Rotate the current frame and the previous frame, then clear the current frame.
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/// We repopulate all state in the current frame during each paint.
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fn start_frame(&mut self) {
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self.window.platform_window.clear_input_handler();
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self.text_system().start_frame();
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let window = &mut *self.window;
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@ -1,11 +1,11 @@
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use editor::{Cursor, HighlightedRange, HighlightedRangeLine};
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use gpui::{
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black, div, point, px, red, relative, transparent_black, AnyElement, AvailableSpace, Bounds,
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DispatchPhase, Element, ElementId, ElementInputHandler, FocusHandle, Font, FontStyle,
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black, div, point, px, red, relative, transparent_black, AnyElement, AsyncWindowContext,
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AvailableSpace, Bounds, DispatchPhase, Element, ElementId, FocusHandle, Font, FontStyle,
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FontWeight, HighlightStyle, Hsla, InteractiveElement, InteractiveElementState, IntoElement,
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LayoutId, ModelContext, ModifiersChangedEvent, MouseButton, Pixels, Point, Rgba, ShapedLine,
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Size, StatefulInteractiveElement, Styled, TextRun, TextStyle, TextSystem, UnderlineStyle, View,
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WeakModel, WhiteSpace, WindowContext,
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LayoutId, Model, ModelContext, ModifiersChangedEvent, MouseButton, Pixels,
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PlatformInputHandler, Point, Rgba, ShapedLine, Size, StatefulInteractiveElement, Styled,
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TextRun, TextStyle, TextSystem, UnderlineStyle, View, WhiteSpace, WindowContext,
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};
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use itertools::Itertools;
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use language::CursorShape;
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@ -148,7 +148,7 @@ impl LayoutRect {
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///The GPUI element that paints the terminal.
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///We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
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pub struct TerminalElement {
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terminal: WeakModel<Terminal>,
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terminal: Model<Terminal>,
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terminal_view: View<TerminalView>,
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focus: FocusHandle,
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focused: bool,
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@ -167,7 +167,7 @@ impl StatefulInteractiveElement for TerminalElement {}
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impl TerminalElement {
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pub fn new(
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terminal: WeakModel<Terminal>,
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terminal: Model<Terminal>,
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terminal_view: View<TerminalView>,
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focus: FocusHandle,
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focused: bool,
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@ -461,16 +461,11 @@ impl TerminalElement {
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TerminalSize::new(line_height, cell_width, size)
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};
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let search_matches = if let Some(terminal_model) = self.terminal.upgrade() {
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terminal_model.read(cx).matches.clone()
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} else {
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Default::default()
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};
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let search_matches = self.terminal.read(cx).matches.clone();
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let background_color = theme.colors().background;
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let terminal_handle = self.terminal.upgrade().unwrap();
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let last_hovered_word = terminal_handle.update(cx, |terminal, cx| {
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let last_hovered_word = self.terminal.update(cx, |terminal, cx| {
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terminal.set_size(dimensions);
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terminal.try_sync(cx);
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if self.can_navigate_to_selected_word && terminal.can_navigate_to_selected_word() {
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@ -495,7 +490,7 @@ impl TerminalElement {
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selection,
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cursor,
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..
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} = &terminal_handle.read(cx).last_content;
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} = &self.terminal.read(cx).last_content;
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// searches, highlights to a single range representations
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let mut relative_highlighted_ranges = Vec::new();
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@ -592,20 +587,18 @@ impl TerminalElement {
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}
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fn generic_button_handler<E>(
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connection: WeakModel<Terminal>,
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connection: Model<Terminal>,
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origin: Point<Pixels>,
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focus_handle: FocusHandle,
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f: impl Fn(&mut Terminal, Point<Pixels>, &E, &mut ModelContext<Terminal>),
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) -> impl Fn(&E, &mut WindowContext) {
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move |event, cx| {
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cx.focus(&focus_handle);
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if let Some(conn_handle) = connection.upgrade() {
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conn_handle.update(cx, |terminal, cx| {
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f(terminal, origin, event, cx);
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connection.update(cx, |terminal, cx| {
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f(terminal, origin, event, cx);
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cx.notify();
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})
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}
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cx.notify();
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})
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}
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}
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@ -617,10 +610,10 @@ impl TerminalElement {
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return;
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}
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let handled = this
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.update(cx, |term, _| term.try_modifiers_change(&event.modifiers))
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.ok();
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if handled == Some(true) {
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let handled =
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this.update(cx, |term, _| term.try_modifiers_change(&event.modifiers));
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if handled {
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cx.notify();
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}
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}
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@ -645,13 +638,11 @@ impl TerminalElement {
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cx.focus(&focus);
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//todo!(context menu)
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// v.context_menu.update(cx, |menu, _cx| menu.delay_cancel());
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if let Some(conn_handle) = connection.upgrade() {
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conn_handle.update(cx, |terminal, cx| {
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terminal.mouse_down(&e, origin);
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connection.update(cx, |terminal, cx| {
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terminal.mouse_down(&e, origin);
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cx.notify();
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})
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}
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cx.notify();
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})
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}
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})
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.on_mouse_move({
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@ -660,12 +651,10 @@ impl TerminalElement {
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move |e, cx| {
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if e.pressed_button.is_some() {
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if focus.is_focused(cx) {
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if let Some(conn_handle) = connection.upgrade() {
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conn_handle.update(cx, |terminal, cx| {
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terminal.mouse_drag(e, origin, bounds);
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cx.notify();
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})
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}
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connection.update(cx, |terminal, cx| {
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terminal.mouse_drag(e, origin, bounds);
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cx.notify();
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})
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}
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}
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}
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@ -685,14 +674,10 @@ impl TerminalElement {
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let connection = connection.clone();
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move |e, cx| {
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if e.down.button == MouseButton::Right {
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let mouse_mode = if let Some(conn_handle) = connection.upgrade() {
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conn_handle.update(cx, |terminal, _cx| {
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terminal.mouse_mode(e.down.modifiers.shift)
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})
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} else {
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// If we can't get the model handle, probably can't deploy the context menu
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true
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};
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let mouse_mode = connection.update(cx, |terminal, _cx| {
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terminal.mouse_mode(e.down.modifiers.shift)
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});
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if !mouse_mode {
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//todo!(context menu)
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// view.deploy_context_menu(e.position, cx);
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@ -705,24 +690,20 @@ impl TerminalElement {
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let focus = focus.clone();
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move |e, cx| {
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if focus.is_focused(cx) {
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if let Some(conn_handle) = connection.upgrade() {
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conn_handle.update(cx, |terminal, cx| {
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terminal.mouse_move(&e, origin);
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cx.notify();
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})
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}
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connection.update(cx, |terminal, cx| {
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terminal.mouse_move(&e, origin);
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cx.notify();
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})
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}
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}
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})
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.on_scroll_wheel({
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let connection = connection.clone();
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move |e, cx| {
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if let Some(conn_handle) = connection.upgrade() {
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conn_handle.update(cx, |terminal, cx| {
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terminal.scroll_wheel(e, origin);
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cx.notify();
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})
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}
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connection.update(cx, |terminal, cx| {
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terminal.scroll_wheel(e, origin);
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cx.notify();
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})
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}
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});
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@ -822,13 +803,21 @@ impl Element for TerminalElement {
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);
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let origin = bounds.origin + Point::new(layout.gutter, px(0.));
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let terminal_input_handler = TerminalInputHandler {
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cx: cx.to_async(),
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terminal: self.terminal.clone(),
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cursor_bounds: layout
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.cursor
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.as_ref()
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.map(|cursor| cursor.bounding_rect(origin)),
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};
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let mut this = self.register_mouse_listeners(origin, layout.mode, bounds, cx);
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let interactivity = mem::take(&mut this.interactivity);
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interactivity.paint(bounds, bounds.size, state, cx, |_, _, cx| {
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let input_handler = ElementInputHandler::new(bounds, this.terminal_view.clone(), cx);
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cx.handle_input(&this.focus, input_handler);
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cx.handle_input(&this.focus, terminal_input_handler);
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this.register_key_listeners(cx);
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@ -890,6 +879,69 @@ impl IntoElement for TerminalElement {
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}
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}
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struct TerminalInputHandler {
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cx: AsyncWindowContext,
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terminal: Model<Terminal>,
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cursor_bounds: Option<Bounds<Pixels>>,
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}
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impl PlatformInputHandler for TerminalInputHandler {
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fn selected_text_range(&mut self) -> Option<std::ops::Range<usize>> {
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self.cx
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.update(|_, cx| {
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if self
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.terminal
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.read(cx)
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.last_content
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.mode
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.contains(TermMode::ALT_SCREEN)
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{
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None
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} else {
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Some(0..0)
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}
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})
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.ok()
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.flatten()
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}
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fn marked_text_range(&mut self) -> Option<std::ops::Range<usize>> {
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None
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}
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fn text_for_range(&mut self, range_utf16: std::ops::Range<usize>) -> Option<String> {
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None
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}
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fn replace_text_in_range(
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&mut self,
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_replacement_range: Option<std::ops::Range<usize>>,
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text: &str,
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) {
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self.cx
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.update(|_, cx| {
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self.terminal.update(cx, |terminal, _| {
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terminal.input(text.into());
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})
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})
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.ok();
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}
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fn replace_and_mark_text_in_range(
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&mut self,
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_range_utf16: Option<std::ops::Range<usize>>,
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_new_text: &str,
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_new_selected_range: Option<std::ops::Range<usize>>,
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) {
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}
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fn unmark_text(&mut self) {}
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fn bounds_for_range(&mut self, _range_utf16: std::ops::Range<usize>) -> Option<Bounds<Pixels>> {
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self.cursor_bounds
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}
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}
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fn is_blank(cell: &IndexedCell) -> bool {
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if cell.c != ' ' {
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return false;
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@ -9,10 +9,9 @@ pub mod terminal_panel;
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// use crate::terminal_element::TerminalElement;
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use editor::{scroll::autoscroll::Autoscroll, Editor};
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use gpui::{
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actions, div, point, px, size, Action, AnyElement, AppContext, Bounds, Div, EventEmitter,
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FocusEvent, FocusHandle, Focusable, FocusableElement, FocusableView, Font, FontStyle,
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FontWeight, InputHandler, KeyContext, KeyDownEvent, Keystroke, Model, MouseButton,
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MouseDownEvent, Pixels, Render, Task, View, VisualContext, WeakView, Subscription
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actions, div, Action, AnyElement, AppContext, Div, EventEmitter, FocusEvent, FocusHandle,
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Focusable, FocusableElement, FocusableView, KeyContext, KeyDownEvent, Keystroke, Model,
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MouseButton, MouseDownEvent, Pixels, Render, Subscription, Task, View, VisualContext, WeakView,
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};
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use language::Bias;
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use persistence::TERMINAL_DB;
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@ -26,7 +25,6 @@ use terminal::{
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Event, MaybeNavigationTarget, Terminal,
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};
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use terminal_element::TerminalElement;
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use theme::ThemeSettings;
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use ui::{h_stack, prelude::*, ContextMenu, Icon, IconElement, Label};
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use util::{paths::PathLikeWithPosition, ResultExt};
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use workspace::{
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@ -624,7 +622,7 @@ impl Render for TerminalView {
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type Element = Focusable<Div>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let terminal_handle = self.terminal.clone().downgrade();
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let terminal_handle = self.terminal.clone();
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let this_view = cx.view().clone();
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let self_id = cx.entity_id();
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@ -673,124 +671,6 @@ impl Render for TerminalView {
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}
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}
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//todo!(Implement IME)
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impl InputHandler for TerminalView {
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fn text_for_range(
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&mut self,
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range: std::ops::Range<usize>,
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cx: &mut ViewContext<Self>,
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) -> Option<String> {
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None
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}
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fn selected_text_range(
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&mut self,
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cx: &mut ViewContext<Self>,
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) -> Option<std::ops::Range<usize>> {
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if self
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.terminal
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.read(cx)
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.last_content
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.mode
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.contains(TermMode::ALT_SCREEN)
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{
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None
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} else {
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Some(0..0)
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}
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}
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fn marked_text_range(&self, _cx: &mut ViewContext<Self>) -> Option<std::ops::Range<usize>> {
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None
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}
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fn unmark_text(&mut self, _cx: &mut ViewContext<Self>) {}
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fn replace_text_in_range(
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&mut self,
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_: Option<std::ops::Range<usize>>,
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text: &str,
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cx: &mut ViewContext<Self>,
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) {
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self.terminal.update(cx, |terminal, _| {
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terminal.input(text.into());
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});
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}
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fn replace_and_mark_text_in_range(
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&mut self,
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_range: Option<std::ops::Range<usize>>,
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_new_text: &str,
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_new_selected_range: Option<std::ops::Range<usize>>,
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_cx: &mut ViewContext<Self>,
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) {
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}
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// todo!(Check that this works correctly, why aren't we reading the range?)
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fn bounds_for_range(
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&mut self,
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_range_utf16: std::ops::Range<usize>,
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bounds: gpui::Bounds<Pixels>,
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cx: &mut ViewContext<Self>,
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) -> Option<gpui::Bounds<Pixels>> {
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let settings = ThemeSettings::get_global(cx).clone();
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let buffer_font_size = settings.buffer_font_size(cx);
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let terminal_settings = TerminalSettings::get_global(cx);
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let font_family = terminal_settings
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.font_family
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.as_ref()
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.map(|string| string.clone().into())
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.unwrap_or(settings.buffer_font.family);
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let line_height = terminal_settings
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.line_height
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.value()
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.to_pixels(cx.rem_size());
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let font_size = terminal_settings.font_size.clone();
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let features = terminal_settings
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.font_features
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.clone()
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.unwrap_or(settings.buffer_font.features.clone());
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let font_size =
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font_size.map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx));
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let font_id = cx
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.text_system()
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.font_id(&Font {
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family: font_family,
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style: FontStyle::Normal,
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weight: FontWeight::NORMAL,
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features,
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})
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.unwrap();
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let cell_width = cx
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.text_system()
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.advance(font_id, font_size, 'm')
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.unwrap()
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.width;
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let mut origin = bounds.origin + point(cell_width, px(0.));
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// TODO - Why is it necessary to move downward one line to get correct
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// positioning? I would think that we'd want the same rect that is
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// painted for the cursor.
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origin += point(px(0.), line_height);
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let cursor = Bounds {
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origin,
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//todo!(correctly calculate this width and height based on the text the line is over)
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size: size(cell_width, line_height),
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};
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|
||||
Some(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
impl Item for TerminalView {
|
||||
type Event = ItemEvent;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue