Add one_dark theme

This commit is contained in:
Nate Butler 2023-11-13 15:48:05 -05:00
parent e0547d9acd
commit c1887747b7
4 changed files with 154 additions and 44 deletions

View file

@ -1,58 +1,60 @@
use std::sync::Arc;
use crate::{
default_color_scales, Appearance, PlayerColors, StatusColors, SyntaxTheme, SystemColors, Theme,
ThemeColors, ThemeFamily, ThemeStyles,
default_color_scales,
one_themes::{one_dark, one_family},
Appearance, PlayerColors, StatusColors, SyntaxTheme, SystemColors, Theme, ThemeColors,
ThemeFamily, ThemeStyles,
};
fn zed_pro_daylight() -> Theme {
Theme {
id: "zed_pro_daylight".to_string(),
name: "Zed Pro Daylight".into(),
appearance: Appearance::Light,
styles: ThemeStyles {
system: SystemColors::default(),
colors: ThemeColors::light(),
status: StatusColors::light(),
player: PlayerColors::light(),
syntax: Arc::new(SyntaxTheme::light()),
},
}
}
// fn zed_pro_daylight() -> Theme {
// Theme {
// id: "zed_pro_daylight".to_string(),
// name: "Zed Pro Daylight".into(),
// appearance: Appearance::Light,
// styles: ThemeStyles {
// system: SystemColors::default(),
// colors: ThemeColors::light(),
// status: StatusColors::light(),
// player: PlayerColors::light(),
// syntax: Arc::new(SyntaxTheme::light()),
// },
// }
// }
pub(crate) fn zed_pro_moonlight() -> Theme {
Theme {
id: "zed_pro_moonlight".to_string(),
name: "Zed Pro Moonlight".into(),
appearance: Appearance::Dark,
styles: ThemeStyles {
system: SystemColors::default(),
colors: ThemeColors::dark(),
status: StatusColors::dark(),
player: PlayerColors::dark(),
syntax: Arc::new(SyntaxTheme::dark()),
},
}
}
// pub(crate) fn zed_pro_moonlight() -> Theme {
// Theme {
// id: "zed_pro_moonlight".to_string(),
// name: "Zed Pro Moonlight".into(),
// appearance: Appearance::Dark,
// styles: ThemeStyles {
// system: SystemColors::default(),
// colors: ThemeColors::dark(),
// status: StatusColors::dark(),
// player: PlayerColors::dark(),
// syntax: Arc::new(SyntaxTheme::dark()),
// },
// }
// }
pub fn zed_pro_family() -> ThemeFamily {
ThemeFamily {
id: "zed_pro".to_string(),
name: "Zed Pro".into(),
author: "Zed Team".into(),
themes: vec![zed_pro_daylight(), zed_pro_moonlight()],
scales: default_color_scales(),
}
}
// pub fn zed_pro_family() -> ThemeFamily {
// ThemeFamily {
// id: "zed_pro".to_string(),
// name: "Zed Pro".into(),
// author: "Zed Team".into(),
// themes: vec![zed_pro_daylight(), zed_pro_moonlight()],
// scales: default_color_scales(),
// }
// }
impl Default for ThemeFamily {
fn default() -> Self {
zed_pro_family()
one_family()
}
}
impl Default for Theme {
fn default() -> Self {
zed_pro_daylight()
one_dark()
}
}