Implement WindowContext::remove_window
This commit is contained in:
parent
089bf58934
commit
c1ca7ad41d
3 changed files with 15 additions and 6 deletions
|
@ -159,6 +159,7 @@ impl Drop for FocusHandle {
|
|||
// Holds the state for a specific window.
|
||||
pub struct Window {
|
||||
pub(crate) handle: AnyWindowHandle,
|
||||
pub(crate) removed: bool,
|
||||
platform_window: Box<dyn PlatformWindow>,
|
||||
display_id: DisplayId,
|
||||
sprite_atlas: Arc<dyn PlatformAtlas>,
|
||||
|
@ -229,6 +230,7 @@ impl Window {
|
|||
|
||||
Window {
|
||||
handle,
|
||||
removed: false,
|
||||
platform_window,
|
||||
display_id,
|
||||
sprite_atlas,
|
||||
|
@ -320,6 +322,11 @@ impl<'a> WindowContext<'a> {
|
|||
self.window.dirty = true;
|
||||
}
|
||||
|
||||
/// Close this window.
|
||||
pub fn remove_window(&mut self) {
|
||||
self.window.removed = true;
|
||||
}
|
||||
|
||||
/// Obtain a new `FocusHandle`, which allows you to track and manipulate the keyboard focus
|
||||
/// for elements rendered within this window.
|
||||
pub fn focus_handle(&mut self) -> FocusHandle {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue