Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254 Release Notes: - N/A
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79 changed files with 319 additions and 306 deletions
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@ -841,7 +841,7 @@ impl Item for Editor {
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// so that language servers or other downstream listeners of save events get notified.
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let (dirty_buffers, clean_buffers) = buffers.into_iter().partition(|buffer| {
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buffer
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.update(cx, |buffer, _| buffer.is_dirty() || buffer.has_conflict())
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.read_with(cx, |buffer, _| buffer.is_dirty() || buffer.has_conflict())
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.unwrap_or(false)
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});
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@ -1089,7 +1089,7 @@ impl SerializableItem for Editor {
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let project = project.clone();
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async move |cx| {
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let language_registry =
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project.update(cx, |project, _| project.languages().clone())?;
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project.read_with(cx, |project, _| project.languages().clone())?;
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let language = if let Some(language_name) = language {
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// We don't fail here, because we'd rather not set the language if the name changed
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@ -2032,7 +2032,7 @@ mod tests {
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{
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let project = Project::test(fs.clone(), [path!("/file.rs").as_ref()], cx).await;
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// Add Rust to the language, so that we can restore the language of the buffer
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project.update(cx, |project, _| project.languages().add(rust_language()));
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project.read_with(cx, |project, _| project.languages().add(rust_language()));
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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