Introduce gpui::render_view
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1def355d44
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3 changed files with 89 additions and 10 deletions
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@ -39,9 +39,9 @@ use futures::FutureExt;
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use fuzzy::{StringMatch, StringMatchCandidate};
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use git::diff_hunk_to_display;
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use gpui::{
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action, actions, div, point, px, relative, rems, size, uniform_list, AnyElement, AppContext,
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AsyncWindowContext, BackgroundExecutor, Bounds, ClipboardItem, Component, Context, Entity,
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EventEmitter, FocusHandle, FontFeatures, FontStyle, FontWeight, HighlightStyle, Hsla,
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action, actions, div, point, px, relative, rems, render_view, size, uniform_list, AnyElement,
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AppContext, AsyncWindowContext, BackgroundExecutor, Bounds, ClipboardItem, Component, Context,
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Entity, EventEmitter, FocusHandle, FontFeatures, FontStyle, FontWeight, HighlightStyle, Hsla,
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InputHandler, KeyContext, Model, MouseButton, ParentElement, Pixels, Render,
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StatefulInteractive, StatelessInteractive, Styled, Subscription, Task, TextStyle,
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UniformListScrollHandle, View, ViewContext, VisualContext, WeakView, WindowContext,
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@ -7806,7 +7806,8 @@ impl Editor {
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}
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div()
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.pl(cx.anchor_x)
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.child(with_view(&rename_editor, |_, _| {
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.child(render_view(
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&rename_editor,
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EditorElement::new(EditorStyle {
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background: cx.theme().system().transparent,
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local_player: cx.editor_style.local_player,
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@ -7817,8 +7818,8 @@ impl Editor {
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.editor_style
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.diagnostic_style
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.clone(),
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})
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}))
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}),
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))
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.render()
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}
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}),
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@ -1,8 +1,8 @@
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use crate::{
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black, phi, point, rems, AbsoluteLength, BorrowAppContext, BorrowWindow, Bounds, ContentMask,
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Corners, CornersRefinement, CursorStyle, DefiniteLength, Edges, EdgesRefinement, Font,
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FontFeatures, FontStyle, FontWeight, Hsla, Length, Pixels, Point, PointRefinement, Result,
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Rgba, SharedString, Size, SizeRefinement, Styled, TextRun, ViewContext, WindowContext,
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FontFeatures, FontStyle, FontWeight, Hsla, Length, Pixels, Point, PointRefinement, Rgba,
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SharedString, Size, SizeRefinement, Styled, TextRun, ViewContext, WindowContext,
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};
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use refineable::{Cascade, Refineable};
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use smallvec::SmallVec;
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@ -1,7 +1,7 @@
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use crate::{
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private::Sealed, AnyBox, AnyElement, AnyModel, AnyWeakModel, AppContext, AvailableSpace,
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Bounds, Component, Element, ElementId, Entity, EntityId, Flatten, LayoutId, Model, Pixels,
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Size, ViewContext, VisualContext, WeakModel, WindowContext,
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BorrowWindow, Bounds, Component, Element, ElementId, Entity, EntityId, Flatten, LayoutId,
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Model, Pixels, Size, ViewContext, VisualContext, WeakModel, WindowContext,
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};
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use anyhow::{Context, Result};
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use std::{
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@ -281,6 +281,84 @@ where
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}
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}
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pub struct RenderView<C, V> {
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view: View<V>,
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component: Option<C>,
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}
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impl<C, ParentViewState, ViewState> Component<ParentViewState> for RenderView<C, ViewState>
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where
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C: 'static + Component<ViewState>,
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ParentViewState: 'static,
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ViewState: 'static,
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{
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fn render(self) -> AnyElement<ParentViewState> {
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AnyElement::new(self)
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}
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}
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impl<C, ParentViewState, ViewState> Element<ParentViewState> for RenderView<C, ViewState>
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where
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C: 'static + Component<ViewState>,
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ParentViewState: 'static,
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ViewState: 'static,
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{
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type ElementState = AnyElement<ViewState>;
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fn id(&self) -> Option<ElementId> {
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Some(self.view.entity_id().into())
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}
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fn initialize(
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&mut self,
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_: &mut ParentViewState,
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_: Option<Self::ElementState>,
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cx: &mut ViewContext<ParentViewState>,
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) -> Self::ElementState {
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cx.with_element_id(self.view.entity_id(), |_, cx| {
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self.view.update(cx, |view, cx| {
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let mut element = self.component.take().unwrap().render();
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element.initialize(view, cx);
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element
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})
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})
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}
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fn layout(
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&mut self,
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_: &mut ParentViewState,
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element: &mut Self::ElementState,
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cx: &mut ViewContext<ParentViewState>,
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) -> LayoutId {
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cx.with_element_id(self.view.entity_id(), |_, cx| {
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self.view.update(cx, |view, cx| element.layout(view, cx))
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})
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}
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fn paint(
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&mut self,
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_: Bounds<Pixels>,
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_: &mut ParentViewState,
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element: &mut Self::ElementState,
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cx: &mut ViewContext<ParentViewState>,
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) {
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cx.with_element_id(self.view.entity_id(), |_, cx| {
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self.view.update(cx, |view, cx| element.paint(view, cx))
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})
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}
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}
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pub fn render_view<C, V>(view: &View<V>, component: C) -> RenderView<C, V>
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where
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C: 'static + Component<V>,
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V: 'static,
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{
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RenderView {
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view: view.clone(),
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component: Some(component),
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}
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}
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mod any_view {
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use crate::{AnyElement, AnyView, BorrowWindow, LayoutId, Render, WindowContext};
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use std::any::Any;
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