Merge pull request #1090 from zed-industries/context-menu-polish
Context menu polish
This commit is contained in:
commit
c34b30e739
3 changed files with 64 additions and 39 deletions
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@ -50,6 +50,7 @@ impl ContextMenuItem {
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}
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pub struct ContextMenu {
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show_count: usize,
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position: Vector2F,
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items: Vec<ContextMenuItem>,
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selected_index: Option<usize>,
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@ -92,6 +93,8 @@ impl View for ContextMenu {
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.boxed();
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Overlay::new(expanded_menu)
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.hoverable(true)
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.align_to_fit(true)
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.with_abs_position(self.position)
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.boxed()
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}
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@ -104,6 +107,7 @@ impl View for ContextMenu {
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impl ContextMenu {
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pub fn new(cx: &mut ViewContext<Self>) -> Self {
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Self {
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show_count: 0,
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position: Default::default(),
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items: Default::default(),
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selected_index: Default::default(),
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@ -141,8 +145,9 @@ impl ContextMenu {
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fn cancel(&mut self, _: &Cancel, cx: &mut ViewContext<Self>) {
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self.reset(cx);
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cx.defer(|this, cx| {
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if cx.handle().is_focused(cx) {
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let show_count = self.show_count;
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cx.defer(move |this, cx| {
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if cx.handle().is_focused(cx) && this.show_count == show_count {
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let window_id = cx.window_id();
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(**cx).focus(window_id, this.previously_focused_view_id.take());
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}
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@ -210,6 +215,7 @@ impl ContextMenu {
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self.items = items.collect();
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self.position = position;
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self.visible = true;
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self.show_count += 1;
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if !cx.is_self_focused() {
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self.previously_focused_view_id = cx.focused_view_id(cx.window_id());
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}
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@ -10,6 +10,8 @@ use crate::{
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pub struct Overlay {
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child: ElementBox,
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abs_position: Option<Vector2F>,
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align_to_fit: bool,
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hoverable: bool,
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}
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impl Overlay {
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@ -17,6 +19,8 @@ impl Overlay {
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Self {
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child,
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abs_position: None,
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align_to_fit: false,
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hoverable: false,
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}
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}
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@ -24,6 +28,16 @@ impl Overlay {
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self.abs_position = Some(position);
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self
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}
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pub fn align_to_fit(mut self, align_to_fit: bool) -> Self {
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self.align_to_fit = align_to_fit;
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self
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}
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pub fn hoverable(mut self, hoverable: bool) -> Self {
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self.hoverable = hoverable;
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self
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}
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}
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impl Element for Overlay {
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@ -51,15 +65,30 @@ impl Element for Overlay {
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size: &mut Self::LayoutState,
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cx: &mut PaintContext,
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) {
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let origin = self.abs_position.unwrap_or(bounds.origin());
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let visible_bounds = RectF::new(origin, *size);
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let mut bounds = RectF::new(self.abs_position.unwrap_or(bounds.origin()), *size);
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cx.scene.push_stacking_context(None);
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cx.scene.push_mouse_region(MouseRegion {
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view_id: cx.current_view_id(),
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bounds: visible_bounds,
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..Default::default()
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});
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self.child.paint(origin, visible_bounds, cx);
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if self.hoverable {
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cx.scene.push_mouse_region(MouseRegion {
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view_id: cx.current_view_id(),
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bounds,
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..Default::default()
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});
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}
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if self.align_to_fit {
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// Align overlay to the left if its bounds overflow the window width.
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if bounds.lower_right().x() > cx.window_size.x() {
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bounds.set_origin_x(bounds.origin_x() - bounds.width());
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}
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// Align overlay to the top if its bounds overflow the window height.
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if bounds.lower_right().y() > cx.window_size.y() {
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bounds.set_origin_y(bounds.origin_y() - bounds.height());
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}
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}
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self.child.paint(bounds.origin(), bounds, cx);
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cx.scene.pop_stacking_context();
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}
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@ -1,6 +1,6 @@
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use super::{
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ContainerStyle, Element, ElementBox, Flex, KeystrokeLabel, MouseEventHandler, ParentElement,
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Text,
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ContainerStyle, Element, ElementBox, Flex, KeystrokeLabel, MouseEventHandler, Overlay,
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ParentElement, Text,
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};
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use crate::{
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fonts::TextStyle,
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@ -21,7 +21,7 @@ const DEBOUNCE_TIMEOUT: Duration = Duration::from_millis(500);
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pub struct Tooltip {
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child: ElementBox,
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tooltip: Option<ElementBox>,
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state: ElementStateHandle<Rc<TooltipState>>,
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_state: ElementStateHandle<Rc<TooltipState>>,
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}
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#[derive(Default)]
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@ -68,15 +68,20 @@ impl Tooltip {
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)
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.boxed();
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Some(
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Self::render_tooltip(text, style, action, false)
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.constrained()
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.dynamically(move |constraint, cx| {
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SizeConstraint::strict_along(
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Axis::Vertical,
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collapsed_tooltip.layout(constraint, cx).y(),
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)
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})
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.boxed(),
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Overlay::new(
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Self::render_tooltip(text, style, action, false)
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.constrained()
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.dynamically(move |constraint, cx| {
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SizeConstraint::strict_along(
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Axis::Vertical,
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collapsed_tooltip.layout(constraint, cx).y(),
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)
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})
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.boxed(),
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)
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.align_to_fit(true)
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.with_abs_position(state.position.get())
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.boxed(),
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)
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} else {
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None
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@ -111,7 +116,7 @@ impl Tooltip {
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Self {
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child,
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tooltip,
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state: state_handle,
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_state: state_handle,
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}
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}
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@ -171,22 +176,7 @@ impl Element for Tooltip {
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) {
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self.child.paint(bounds.origin(), visible_bounds, cx);
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if let Some(tooltip) = self.tooltip.as_mut() {
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let origin = self.state.read(cx).position.get();
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let mut bounds = RectF::new(origin, tooltip.size());
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// Align tooltip to the left if its bounds overflow the window width.
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if bounds.lower_right().x() > cx.window_size.x() {
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bounds.set_origin_x(bounds.origin_x() - bounds.width());
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}
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// Align tooltip to the top if its bounds overflow the window height.
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if bounds.lower_right().y() > cx.window_size.y() {
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bounds.set_origin_y(bounds.origin_y() - bounds.height());
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}
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cx.scene.push_stacking_context(None);
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tooltip.paint(bounds.origin(), bounds, cx);
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cx.scene.pop_stacking_context();
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tooltip.paint(bounds.origin(), visible_bounds, cx);
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}
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}
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