Add support for optional icon to Button (#3479)

This PR extends `Button` with support for an optional icon to be
displayed next to the label.

As part of this, the functionality for displaying an icon within a
button has been factored out into an internal `ButtonIcon` component.
`ButtonIcon` is now used by both `IconButton` and `Button` to
encapsulate the concerns of an icon that is rendered within a button.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2023-12-01 14:30:38 -05:00 committed by GitHub
parent 4b23c5c658
commit c3e7732eab
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 157 additions and 25 deletions

View file

@ -1,4 +1,5 @@
mod button; mod button;
pub(self) mod button_icon;
mod button_like; mod button_like;
mod icon_button; mod icon_button;

View file

@ -1,7 +1,11 @@
use gpui::AnyView; use gpui::AnyView;
use crate::prelude::*; use crate::prelude::*;
use crate::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, Label, LineHeightStyle}; use crate::{
ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, Icon, IconSize, Label, LineHeightStyle,
};
use super::button_icon::ButtonIcon;
#[derive(IntoElement)] #[derive(IntoElement)]
pub struct Button { pub struct Button {
@ -9,6 +13,10 @@ pub struct Button {
label: SharedString, label: SharedString,
label_color: Option<Color>, label_color: Option<Color>,
selected_label: Option<SharedString>, selected_label: Option<SharedString>,
icon: Option<Icon>,
icon_size: Option<IconSize>,
icon_color: Option<Color>,
selected_icon: Option<Icon>,
} }
impl Button { impl Button {
@ -18,6 +26,10 @@ impl Button {
label: label.into(), label: label.into(),
label_color: None, label_color: None,
selected_label: None, selected_label: None,
icon: None,
icon_size: None,
icon_color: None,
selected_icon: None,
} }
} }
@ -30,6 +42,26 @@ impl Button {
self.selected_label = label.into().map(Into::into); self.selected_label = label.into().map(Into::into);
self self
} }
pub fn icon(mut self, icon: impl Into<Option<Icon>>) -> Self {
self.icon = icon.into();
self
}
pub fn icon_size(mut self, icon_size: impl Into<Option<IconSize>>) -> Self {
self.icon_size = icon_size.into();
self
}
pub fn icon_color(mut self, icon_color: impl Into<Option<Color>>) -> Self {
self.icon_color = icon_color.into();
self
}
pub fn selected_icon(mut self, icon: impl Into<Option<Icon>>) -> Self {
self.selected_icon = icon.into();
self
}
} }
impl Selectable for Button { impl Selectable for Button {
@ -81,20 +113,32 @@ impl RenderOnce for Button {
type Rendered = ButtonLike; type Rendered = ButtonLike;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered { fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
let is_disabled = self.base.disabled;
let is_selected = self.base.selected;
let label = self let label = self
.selected_label .selected_label
.filter(|_| self.base.selected) .filter(|_| is_selected)
.unwrap_or(self.label); .unwrap_or(self.label);
let label_color = if self.base.disabled { let label_color = if is_disabled {
Color::Disabled Color::Disabled
} else if self.base.selected { } else if is_selected {
Color::Selected Color::Selected
} else { } else {
self.label_color.unwrap_or_default() self.label_color.unwrap_or_default()
}; };
self.base.child( self.base
.children(self.icon.map(|icon| {
ButtonIcon::new(icon)
.disabled(is_disabled)
.selected(is_selected)
.selected_icon(self.selected_icon)
.size(self.icon_size)
.color(self.icon_color)
}))
.child(
Label::new(label) Label::new(label)
.color(label_color) .color(label_color)
.line_height_style(LineHeightStyle::UILabel), .line_height_style(LineHeightStyle::UILabel),

View file

@ -0,0 +1,84 @@
use crate::{prelude::*, Icon, IconElement, IconSize};
/// An icon that appears within a button.
///
/// Can be used as either an icon alongside a label, like in [`Button`](crate::Button),
/// or as a standalone icon, like in [`IconButton`](crate::IconButton).
#[derive(IntoElement)]
pub(super) struct ButtonIcon {
icon: Icon,
size: IconSize,
color: Color,
disabled: bool,
selected: bool,
selected_icon: Option<Icon>,
}
impl ButtonIcon {
pub fn new(icon: Icon) -> Self {
Self {
icon,
size: IconSize::default(),
color: Color::default(),
disabled: false,
selected: false,
selected_icon: None,
}
}
pub fn size(mut self, size: impl Into<Option<IconSize>>) -> Self {
if let Some(size) = size.into() {
self.size = size;
}
self
}
pub fn color(mut self, color: impl Into<Option<Color>>) -> Self {
if let Some(color) = color.into() {
self.color = color;
}
self
}
pub fn selected_icon(mut self, icon: impl Into<Option<Icon>>) -> Self {
self.selected_icon = icon.into();
self
}
}
impl Disableable for ButtonIcon {
fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
}
impl Selectable for ButtonIcon {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
}
impl RenderOnce for ButtonIcon {
type Rendered = IconElement;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
let icon = self
.selected_icon
.filter(|_| self.selected)
.unwrap_or(self.icon);
let icon_color = if self.disabled {
Color::Disabled
} else if self.selected {
Color::Selected
} else {
self.color
};
IconElement::new(icon).size(self.size).color(icon_color)
}
}

View file

@ -1,7 +1,9 @@
use gpui::{Action, AnyView}; use gpui::{Action, AnyView};
use crate::prelude::*; use crate::prelude::*;
use crate::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, Icon, IconElement, IconSize}; use crate::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, Icon, IconSize};
use super::button_icon::ButtonIcon;
#[derive(IntoElement)] #[derive(IntoElement)]
pub struct IconButton { pub struct IconButton {
@ -92,23 +94,16 @@ impl RenderOnce for IconButton {
type Rendered = ButtonLike; type Rendered = ButtonLike;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered { fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
let icon = self let is_disabled = self.base.disabled;
.selected_icon let is_selected = self.base.selected;
.filter(|_| self.base.selected)
.unwrap_or(self.icon);
let icon_color = if self.base.disabled {
Color::Disabled
} else if self.base.selected {
Color::Selected
} else {
self.icon_color
};
self.base.child( self.base.child(
IconElement::new(icon) ButtonIcon::new(self.icon)
.disabled(is_disabled)
.selected(is_selected)
.selected_icon(self.selected_icon)
.size(self.icon_size) .size(self.icon_size)
.color(icon_color), .color(self.icon_color),
) )
} }
} }

View file

@ -1,7 +1,7 @@
use gpui::{Div, Render}; use gpui::{Div, Render};
use story::Story; use story::Story;
use crate::prelude::*; use crate::{prelude::*, Icon};
use crate::{Button, ButtonStyle}; use crate::{Button, ButtonStyle};
pub struct ButtonStory; pub struct ButtonStory;
@ -24,6 +24,14 @@ impl Render for ButtonStory {
) )
.child(Story::label("With `label_color`")) .child(Story::label("With `label_color`"))
.child(Button::new("filled_with_label_color", "Click me").color(Color::Created)) .child(Button::new("filled_with_label_color", "Click me").color(Color::Created))
.child(Story::label("With `icon`"))
.child(Button::new("filled_with_icon", "Click me").icon(Icon::FileGit))
.child(Story::label("Selected with `icon`"))
.child(
Button::new("filled_and_selected_with_icon", "Click me")
.selected(true)
.icon(Icon::FileGit),
)
.child(Story::label("Default (Subtle)")) .child(Story::label("Default (Subtle)"))
.child(Button::new("default_subtle", "Click me").style(ButtonStyle::Subtle)) .child(Button::new("default_subtle", "Click me").style(ButtonStyle::Subtle))
.child(Story::label("Default (Transparent)")) .child(Story::label("Default (Transparent)"))