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@ -1665,7 +1665,7 @@ impl App {
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/// Removes an image from the sprite atlas on all windows.
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///
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/// If the current window is being updated, it will be removed from `App.windows``, you can use `current_window` to specify the current window.
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/// If the current window is being updated, it will be removed from `App.windows`, you can use `current_window` to specify the current window.
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/// This is a no-op if the image is not in the sprite atlas.
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pub fn drop_image(&mut self, image: Arc<RenderImage>, current_window: Option<&mut Window>) {
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// remove the texture from all other windows
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