Continuing rebases on other work
This commit is contained in:
parent
a4ca11ba17
commit
c9584a9d0c
3 changed files with 348 additions and 244 deletions
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@ -1,13 +1,14 @@
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mod terminal_layout_context;
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use alacritty_terminal::{
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grid::{Dimensions, GridIterator, Indexed, Scroll},
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index::{Column as GridCol, Line as GridLine, Point, Side},
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selection::{Selection, SelectionRange, SelectionType},
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sync::FairMutex,
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term::{
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cell::{Cell, Flags},
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SizeInfo,
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},
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Term,
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Grid,
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};
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use editor::{Cursor, CursorShape, HighlightedRange, HighlightedRangeLine};
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use gpui::{
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@ -30,25 +31,18 @@ use settings::Settings;
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use theme::TerminalStyle;
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use util::ResultExt;
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use std::{cmp::min, ops::Range, sync::Arc};
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use std::{cmp::min, ops::Range};
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use std::{fmt::Debug, ops::Sub};
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use crate::{
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color_translation::convert_color,
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connection::{TerminalConnection, ZedListener},
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Terminal,
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};
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use crate::{color_translation::convert_color, connection::TerminalConnection, Terminal};
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use self::terminal_layout_context::TerminalLayoutContext;
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///Scrolling is unbearably sluggish by default. Alacritty supports a configurable
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///Scroll multiplier that is set to 3 by default. This will be removed when I
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///Implement scroll bars.
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const ALACRITTY_SCROLL_MULTIPLIER: f32 = 3.;
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///Used to display the grid as passed to Alacritty and the TTY.
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///Useful for debugging inconsistencies between behavior and display
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#[cfg(debug_assertions)]
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const DEBUG_GRID: bool = false;
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///The GPUI element that paints the terminal.
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///We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
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pub struct TerminalEl {
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@ -58,8 +52,8 @@ pub struct TerminalEl {
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}
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///New type pattern so I don't mix these two up
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struct CellWidth(f32);
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struct LineHeight(f32);
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pub struct CellWidth(f32);
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pub struct LineHeight(f32);
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struct LayoutLine {
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cells: Vec<LayoutCell>,
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@ -98,8 +92,6 @@ pub struct LayoutState {
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em_width: CellWidth,
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cursor: Option<Cursor>,
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background_color: Color,
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cur_size: SizeInfo,
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terminal: Arc<FairMutex<Term<ZedListener>>>,
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selection_color: Color,
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}
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@ -115,6 +107,102 @@ impl TerminalEl {
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modal,
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}
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}
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fn attach_mouse_handlers(
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&self,
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origin: Vector2F,
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view_id: usize,
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visible_bounds: RectF,
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cx: &mut PaintContext,
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) {
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let mouse_down_connection = self.connection.clone();
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let click_connection = self.connection.clone();
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let drag_connection = self.connection.clone();
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cx.scene.push_mouse_region(
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MouseRegion::new(view_id, None, visible_bounds)
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.on_down(
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MouseButton::Left,
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move |MouseButtonEvent { position, .. }, cx| {
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if let Some(conn_handle) = mouse_down_connection.upgrade(cx.app) {
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conn_handle.update(cx.app, |conn, _cx| {
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let mut term = conn.term.lock();
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let (point, side) = mouse_to_cell_data(
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position,
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origin,
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conn.cur_size,
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term.renderable_content().display_offset,
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);
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term.selection =
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Some(Selection::new(SelectionType::Simple, point, side))
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});
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}
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},
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)
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.on_click(
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MouseButton::Left,
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move |MouseButtonEvent {
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position,
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click_count,
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..
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},
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cx| {
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cx.focus_parent_view();
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if let Some(conn_handle) = click_connection.upgrade(cx.app) {
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conn_handle.update(cx.app, |conn, cx| {
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let mut term = conn.term.lock();
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let (point, side) = mouse_to_cell_data(
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position,
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origin,
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conn.cur_size,
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term.renderable_content().display_offset,
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);
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let selection_type = match click_count {
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0 => return, //This is a release
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1 => Some(SelectionType::Simple),
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2 => Some(SelectionType::Semantic),
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3 => Some(SelectionType::Lines),
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_ => None,
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};
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let selection = selection_type.map(|selection_type| {
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Selection::new(selection_type, point, side)
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});
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term.selection = selection;
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cx.notify();
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});
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}
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},
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)
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.on_drag(
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MouseButton::Left,
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move |_, MouseMovedEvent { position, .. }, cx| {
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if let Some(conn_handle) = drag_connection.upgrade(cx.app) {
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conn_handle.update(cx.app, |conn, cx| {
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let mut term = conn.term.lock();
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let (point, side) = mouse_to_cell_data(
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position,
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origin,
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conn.cur_size,
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term.renderable_content().display_offset,
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);
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if let Some(mut selection) = term.selection.take() {
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selection.update(point, side);
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term.selection = Some(selection);
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}
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cx.notify()
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});
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}
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},
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),
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);
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}
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}
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impl Element for TerminalEl {
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@ -126,101 +214,65 @@ impl Element for TerminalEl {
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constraint: gpui::SizeConstraint,
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cx: &mut gpui::LayoutContext,
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) -> (gpui::geometry::vector::Vector2F, Self::LayoutState) {
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//Settings immutably borrows cx here for the settings and font cache
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//and we need to modify the cx to resize the terminal. So instead of
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//storing Settings or the font_cache(), we toss them ASAP and then reborrow later
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let text_style = make_text_style(cx.font_cache(), cx.global::<Settings>());
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let line_height = LineHeight(cx.font_cache().line_height(text_style.font_size));
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let cell_width = CellWidth(
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cx.font_cache()
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.em_advance(text_style.font_id, text_style.font_size),
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);
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let connection_handle = self.connection.upgrade(cx).unwrap();
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let tcx = TerminalLayoutContext::new(cx.global::<Settings>(), &cx.font_cache());
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//Tell the view our new size. Requires a mutable borrow of cx and the view
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let cur_size = make_new_size(constraint, &cell_width, &line_height);
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//Note that set_size locks and mutates the terminal.
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connection_handle.update(cx.app, |connection, _| connection.set_size(cur_size));
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let (selection_color, terminal_theme) = {
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let theme = &(cx.global::<Settings>()).theme;
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(theme.editor.selection.selection, &theme.terminal)
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let term = {
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let connection = self.connection.upgrade(cx).unwrap().read(cx);
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//This locks the terminal, so resize it first.
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connection.set_size(make_new_size(constraint, &tcx.cell_width, &tcx.line_height));
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connection.term.lock()
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};
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let terminal_mutex = connection_handle.read(cx).term.clone();
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let term = terminal_mutex.lock();
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let grid = term.grid();
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let cursor_point = grid.cursor.point;
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let cursor_text = grid[cursor_point.line][cursor_point.column].c.to_string();
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let content = term.renderable_content();
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/*
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* TODO for layouts:
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* - Refactor this whole process to produce 'text cells', 'background rects', and 'selections' which know
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* how to paint themselves
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* - Rather than doing everything per cell, map each cell into a tuple and then unzip the streams
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* - For efficiency:
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* - filter out all background colored background rects
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* - filter out all text cells which just contain ' '
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* - Smoosh together rectangles on same line
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*/
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//Layout grid cells
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let layout_lines = layout_lines(
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content.display_iter,
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&text_style,
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terminal_theme,
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&tcx.text_style,
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tcx.terminal_theme,
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cx.text_layout_cache,
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self.modal,
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content.selection,
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);
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let block_text = cx.text_layout_cache.layout_str(
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&cursor_text,
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text_style.font_size,
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&[(
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cursor_text.len(),
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RunStyle {
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font_id: text_style.font_id,
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color: terminal_theme.colors.background,
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underline: Default::default(),
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},
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)],
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//Layout cursor
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let cursor = layout_cursor(
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term.grid(),
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cx.text_layout_cache,
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&tcx,
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content.cursor.point,
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content.display_offset,
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constraint,
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);
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let cursor = get_cursor_shape(
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content.cursor.point.line.0 as usize,
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content.cursor.point.column.0 as usize,
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content.display_offset,
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&line_height,
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&cell_width,
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cur_size.total_lines(),
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&block_text,
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)
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.map(move |(cursor_position, block_width)| {
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let block_width = if block_width != 0.0 {
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block_width
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} else {
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cell_width.0
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};
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Cursor::new(
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cursor_position,
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block_width,
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line_height.0,
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terminal_theme.colors.cursor,
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CursorShape::Block,
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Some(block_text.clone()),
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)
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});
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drop(term);
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//Select background color
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let background_color = if self.modal {
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terminal_theme.colors.modal_background
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tcx.terminal_theme.colors.modal_background
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} else {
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terminal_theme.colors.background
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tcx.terminal_theme.colors.background
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};
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//Done!
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(
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constraint.max,
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LayoutState {
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layout_lines,
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line_height,
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em_width: cell_width,
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line_height: tcx.line_height,
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em_width: tcx.cell_width,
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cursor,
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cur_size,
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background_color,
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terminal: terminal_mutex,
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selection_color,
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selection_color: tcx.selection_color,
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},
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)
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}
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@ -232,22 +284,21 @@ impl Element for TerminalEl {
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layout: &mut Self::LayoutState,
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cx: &mut gpui::PaintContext,
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) -> Self::PaintState {
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/*
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* For paint, I want to change how mouse events are handled:
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* - Refactor the mouse handlers to push the grid cell actions into the connection
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* - But keep the conversion from GPUI coordinates to grid cells in the Terminal element
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* - Switch from directly painting things, to calling 'paint' on items produced by layout
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*/
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//Setup element stuff
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let clip_bounds = Some(visible_bounds);
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cx.paint_layer(clip_bounds, |cx| {
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let cur_size = layout.cur_size.clone();
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let origin = bounds.origin() + vec2f(layout.em_width.0, 0.);
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//Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
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attach_mouse_handlers(
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origin,
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cur_size,
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self.view.id(),
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&layout.terminal,
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visible_bounds,
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cx,
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);
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self.attach_mouse_handlers(origin, self.view.id(), visible_bounds, cx);
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cx.paint_layer(clip_bounds, |cx| {
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//Start with a background color
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@ -345,13 +396,6 @@ impl Element for TerminalEl {
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cursor.paint(origin, cx);
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})
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}
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#[cfg(debug_assertions)]
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if DEBUG_GRID {
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cx.paint_layer(clip_bounds, |cx| {
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draw_debug_grid(bounds, layout, cx);
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})
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}
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});
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}
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@ -418,6 +462,64 @@ impl Element for TerminalEl {
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}
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}
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fn layout_cursor(
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grid: &Grid<Cell>,
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text_layout_cache: &TextLayoutCache,
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tcx: &TerminalLayoutContext,
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cursor_point: Point,
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display_offset: usize,
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constraint: SizeConstraint,
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) -> Option<Cursor> {
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let cursor_text = layout_cursor_text(grid, text_layout_cache, tcx);
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get_cursor_shape(
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cursor_point.line.0 as usize,
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cursor_point.column.0 as usize,
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display_offset,
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&tcx.line_height,
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&tcx.cell_width,
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(constraint.max.y() / &tcx.line_height.0) as usize, //TODO
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&cursor_text,
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)
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.map(move |(cursor_position, block_width)| {
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let block_width = if block_width != 0.0 {
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block_width
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} else {
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tcx.cell_width.0
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};
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Cursor::new(
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cursor_position,
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block_width,
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tcx.line_height.0,
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tcx.terminal_theme.colors.cursor,
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CursorShape::Block,
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Some(cursor_text.clone()),
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)
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})
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}
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fn layout_cursor_text(
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grid: &Grid<Cell>,
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text_layout_cache: &TextLayoutCache,
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tcx: &TerminalLayoutContext,
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) -> Line {
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let cursor_point = grid.cursor.point;
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let cursor_text = grid[cursor_point.line][cursor_point.column].c.to_string();
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text_layout_cache.layout_str(
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&cursor_text,
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tcx.text_style.font_size,
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&[(
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cursor_text.len(),
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RunStyle {
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font_id: tcx.text_style.font_id,
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color: tcx.terminal_theme.colors.background,
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underline: Default::default(),
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},
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)],
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)
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}
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pub fn mouse_to_cell_data(
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pos: Vector2F,
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origin: Vector2F,
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|
@ -430,40 +532,6 @@ pub fn mouse_to_cell_data(
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(point, side)
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}
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///Configures a text style from the current settings.
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fn make_text_style(font_cache: &FontCache, settings: &Settings) -> TextStyle {
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// Pull the font family from settings properly overriding
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let family_id = settings
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.terminal_overrides
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.font_family
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.as_ref()
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.and_then(|family_name| font_cache.load_family(&[family_name]).log_err())
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.or_else(|| {
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settings
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.terminal_defaults
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.font_family
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.as_ref()
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.and_then(|family_name| font_cache.load_family(&[family_name]).log_err())
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})
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.unwrap_or(settings.buffer_font_family);
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TextStyle {
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color: settings.theme.editor.text_color,
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font_family_id: family_id,
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font_family_name: font_cache.family_name(family_id).unwrap(),
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font_id: font_cache
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.select_font(family_id, &Default::default())
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.unwrap(),
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font_size: settings
|
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.terminal_overrides
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.font_size
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.or(settings.terminal_defaults.font_size)
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.unwrap_or(settings.buffer_font_size),
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font_properties: Default::default(),
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underline: Default::default(),
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}
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}
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///Configures a size info object from the given information.
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fn make_new_size(
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constraint: SizeConstraint,
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|
@ -592,89 +660,89 @@ fn cell_style(
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}
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}
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fn attach_mouse_handlers(
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origin: Vector2F,
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cur_size: SizeInfo,
|
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view_id: usize,
|
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terminal_mutex: &Arc<FairMutex<Term<ZedListener>>>,
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visible_bounds: RectF,
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cx: &mut PaintContext,
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) {
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let click_mutex = terminal_mutex.clone();
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let drag_mutex = terminal_mutex.clone();
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let mouse_down_mutex = terminal_mutex.clone();
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// fn attach_mouse_handlers(
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// origin: Vector2F,
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// cur_size: SizeInfo,
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// view_id: usize,
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// terminal_mutex: &Arc<FairMutex<Term<ZedListener>>>,
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// visible_bounds: RectF,
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// cx: &mut PaintContext,
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// ) {
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// let click_mutex = terminal_mutex.clone();
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// let drag_mutex = terminal_mutex.clone();
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// let mouse_down_mutex = terminal_mutex.clone();
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cx.scene.push_mouse_region(
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MouseRegion::new(view_id, None, visible_bounds)
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.on_down(
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MouseButton::Left,
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move |MouseButtonEvent { position, .. }, _| {
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let mut term = mouse_down_mutex.lock();
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// cx.scene.push_mouse_region(
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// MouseRegion::new(view_id, None, visible_bounds)
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// .on_down(
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// MouseButton::Left,
|
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// move |MouseButtonEvent { position, .. }, _| {
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// let mut term = mouse_down_mutex.lock();
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|
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let (point, side) = mouse_to_cell_data(
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position,
|
||||
origin,
|
||||
cur_size,
|
||||
term.renderable_content().display_offset,
|
||||
);
|
||||
term.selection = Some(Selection::new(SelectionType::Simple, point, side))
|
||||
},
|
||||
)
|
||||
.on_click(
|
||||
MouseButton::Left,
|
||||
move |MouseButtonEvent {
|
||||
position,
|
||||
click_count,
|
||||
..
|
||||
},
|
||||
cx| {
|
||||
let mut term = click_mutex.lock();
|
||||
// let (point, side) = mouse_to_cell_data(
|
||||
// position,
|
||||
// origin,
|
||||
// cur_size,
|
||||
// term.renderable_content().display_offset,
|
||||
// );
|
||||
// term.selection = Some(Selection::new(SelectionType::Simple, point, side))
|
||||
// },
|
||||
// )
|
||||
// .on_click(
|
||||
// MouseButton::Left,
|
||||
// move |MouseButtonEvent {
|
||||
// position,
|
||||
// click_count,
|
||||
// ..
|
||||
// },
|
||||
// cx| {
|
||||
// let mut term = click_mutex.lock();
|
||||
|
||||
let (point, side) = mouse_to_cell_data(
|
||||
position,
|
||||
origin,
|
||||
cur_size,
|
||||
term.renderable_content().display_offset,
|
||||
);
|
||||
// let (point, side) = mouse_to_cell_data(
|
||||
// position,
|
||||
// origin,
|
||||
// cur_size,
|
||||
// term.renderable_content().display_offset,
|
||||
// );
|
||||
|
||||
let selection_type = match click_count {
|
||||
0 => return, //This is a release
|
||||
1 => Some(SelectionType::Simple),
|
||||
2 => Some(SelectionType::Semantic),
|
||||
3 => Some(SelectionType::Lines),
|
||||
_ => None,
|
||||
};
|
||||
// let selection_type = match click_count {
|
||||
// 0 => return, //This is a release
|
||||
// 1 => Some(SelectionType::Simple),
|
||||
// 2 => Some(SelectionType::Semantic),
|
||||
// 3 => Some(SelectionType::Lines),
|
||||
// _ => None,
|
||||
// };
|
||||
|
||||
let selection = selection_type
|
||||
.map(|selection_type| Selection::new(selection_type, point, side));
|
||||
// let selection = selection_type
|
||||
// .map(|selection_type| Selection::new(selection_type, point, side));
|
||||
|
||||
term.selection = selection;
|
||||
cx.focus_parent_view();
|
||||
cx.notify();
|
||||
},
|
||||
)
|
||||
.on_drag(
|
||||
MouseButton::Left,
|
||||
move |_, MouseMovedEvent { position, .. }, cx| {
|
||||
let mut term = drag_mutex.lock();
|
||||
// term.selection = selection;
|
||||
// cx.focus_parent_view();
|
||||
// cx.notify();
|
||||
// },
|
||||
// )
|
||||
// .on_drag(
|
||||
// MouseButton::Left,
|
||||
// move |_, MouseMovedEvent { position, .. }, cx| {
|
||||
// let mut term = drag_mutex.lock();
|
||||
|
||||
let (point, side) = mouse_to_cell_data(
|
||||
position,
|
||||
origin,
|
||||
cur_size,
|
||||
term.renderable_content().display_offset,
|
||||
);
|
||||
// let (point, side) = mouse_to_cell_data(
|
||||
// position,
|
||||
// origin,
|
||||
// cur_size,
|
||||
// term.renderable_content().display_offset,
|
||||
// );
|
||||
|
||||
if let Some(mut selection) = term.selection.take() {
|
||||
selection.update(point, side);
|
||||
term.selection = Some(selection);
|
||||
}
|
||||
// if let Some(mut selection) = term.selection.take() {
|
||||
// selection.update(point, side);
|
||||
// term.selection = Some(selection);
|
||||
// }
|
||||
|
||||
cx.notify();
|
||||
},
|
||||
),
|
||||
);
|
||||
}
|
||||
// cx.notify();
|
||||
// },
|
||||
// ),
|
||||
// );
|
||||
// }
|
||||
|
||||
///Copied (with modifications) from alacritty/src/input.rs > Processor::cell_side()
|
||||
fn cell_side(pos: &PaneRelativePos, cur_size: SizeInfo) -> Side {
|
||||
|
@ -714,37 +782,6 @@ fn grid_cell(pos: &PaneRelativePos, cur_size: SizeInfo, display_offset: usize) -
|
|||
Point::new(GridLine(line - display_offset as i32), col)
|
||||
}
|
||||
|
||||
///Draws the grid as Alacritty sees it. Useful for checking if there is an inconsistency between
|
||||
///Display and conceptual grid.
|
||||
#[cfg(debug_assertions)]
|
||||
fn draw_debug_grid(bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
|
||||
let width = layout.cur_size.width();
|
||||
let height = layout.cur_size.height();
|
||||
//Alacritty uses 'as usize', so shall we.
|
||||
for col in 0..(width / layout.em_width.0).round() as usize {
|
||||
cx.scene.push_quad(Quad {
|
||||
bounds: RectF::new(
|
||||
bounds.origin() + vec2f((col + 1) as f32 * layout.em_width.0, 0.),
|
||||
vec2f(1., height),
|
||||
),
|
||||
background: Some(Color::green()),
|
||||
border: Default::default(),
|
||||
corner_radius: 0.,
|
||||
});
|
||||
}
|
||||
for row in 0..((height / layout.line_height.0) + 1.0).round() as usize {
|
||||
cx.scene.push_quad(Quad {
|
||||
bounds: RectF::new(
|
||||
bounds.origin() + vec2f(layout.em_width.0, row as f32 * layout.line_height.0),
|
||||
vec2f(width, 1.),
|
||||
),
|
||||
background: Some(Color::green()),
|
||||
border: Default::default(),
|
||||
corner_radius: 0.,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
mod test {
|
||||
|
||||
#[test]
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue