Populate project path context on shell creation

This commit is contained in:
Lukas Wirth 2025-08-20 12:22:57 +02:00
parent 8e11e6a03e
commit c9eb9a9e41
9 changed files with 311 additions and 37 deletions

View file

@ -35,7 +35,7 @@ use std::{
path::{Path, PathBuf},
sync::Arc,
};
use task::{TaskTemplate, TaskTemplates, VariableName};
use task::{ShellKind, TaskTemplate, TaskTemplates, VariableName};
use util::ResultExt;
pub(crate) struct PyprojectTomlManifestProvider;
@ -872,14 +872,17 @@ impl ToolchainLister for PythonToolchainProvider {
if let Some(nk) = name_and_kind {
_ = write!(name, " {nk}");
}
Some(Toolchain {
name: name.into(),
path: toolchain.executable.as_ref()?.to_str()?.to_owned().into(),
language_name: LanguageName::new("Python"),
as_json: serde_json::to_value(toolchain).ok()?,
startup_script: std::iter::once(("fish".to_owned(), "test".to_owned()))
.collect(),
activation_script: std::iter::once((
ShellKind::Fish,
"echo python recognized a venv and injected a fish startup command"
.to_owned(),
))
.collect(),
})
})
.collect();
@ -1691,3 +1694,180 @@ mod tests {
});
}
}
/*
fn python_venv_directory(
abs_path: Arc<Path>,
venv_settings: VenvSettings,
cx: &Context<Project>,
) -> Task<Option<PathBuf>> {
cx.spawn(async move |this, cx| {
if let Some((worktree, relative_path)) = this
.update(cx, |this, cx| this.find_worktree(&abs_path, cx))
.ok()?
{
let toolchain = this
.update(cx, |this, cx| {
this.active_toolchain(
ProjectPath {
worktree_id: worktree.read(cx).id(),
path: relative_path.into(),
},
LanguageName::new("Python"),
cx,
)
})
.ok()?
.await;
if let Some(toolchain) = toolchain {
let toolchain_path = Path::new(toolchain.path.as_ref());
return Some(toolchain_path.parent()?.parent()?.to_path_buf());
}
}
let venv_settings = venv_settings.as_option()?;
this.update(cx, move |this, cx| {
if let Some(path) = this.find_venv_in_worktree(&abs_path, &venv_settings, cx) {
return Some(path);
}
this.find_venv_on_filesystem(&abs_path, &venv_settings, cx)
})
.ok()
.flatten()
})
}
fn find_venv_in_worktree(
&self,
abs_path: &Path,
venv_settings: &terminal_settings::VenvSettingsContent,
cx: &App,
) -> Option<PathBuf> {
venv_settings
.directories
.iter()
.map(|name| abs_path.join(name))
.find(|venv_path| {
let bin_path = venv_path.join(PYTHON_VENV_BIN_DIR);
self.find_worktree(&bin_path, cx)
.and_then(|(worktree, relative_path)| {
worktree.read(cx).entry_for_path(&relative_path)
})
.is_some_and(|entry| entry.is_dir())
})
}
fn find_venv_on_filesystem(
&self,
abs_path: &Path,
venv_settings: &terminal_settings::VenvSettingsContent,
cx: &App,
) -> Option<PathBuf> {
let (worktree, _) = self.find_worktree(abs_path, cx)?;
let fs = worktree.read(cx).as_local()?.fs();
venv_settings
.directories
.iter()
.map(|name| abs_path.join(name))
.find(|venv_path| {
let bin_path = venv_path.join(PYTHON_VENV_BIN_DIR);
// One-time synchronous check is acceptable for terminal/task initialization
smol::block_on(fs.metadata(&bin_path))
.ok()
.flatten()
.map_or(false, |meta| meta.is_dir)
})
}
fn activate_script_kind(shell: Option<&str>) -> ActivateScript {
let shell_env = std::env::var("SHELL").ok();
let shell_path = shell.or_else(|| shell_env.as_deref());
let shell = std::path::Path::new(shell_path.unwrap_or(""))
.file_name()
.and_then(|name| name.to_str())
.unwrap_or("");
match shell {
"fish" => ActivateScript::Fish,
"tcsh" => ActivateScript::Csh,
"nu" => ActivateScript::Nushell,
"powershell" | "pwsh" => ActivateScript::PowerShell,
_ => ActivateScript::Default,
}
}
fn python_activate_command(
&self,
venv_base_directory: &Path,
venv_settings: &VenvSettings,
shell: &Shell,
cx: &mut App,
) -> Task<Option<String>> {
let Some(venv_settings) = venv_settings.as_option() else {
return Task::ready(None);
};
let activate_keyword = match venv_settings.activate_script {
terminal_settings::ActivateScript::Default => match std::env::consts::OS {
"windows" => ".",
_ => ".",
},
terminal_settings::ActivateScript::Nushell => "overlay use",
terminal_settings::ActivateScript::PowerShell => ".",
terminal_settings::ActivateScript::Pyenv => "pyenv",
_ => "source",
};
let script_kind = if venv_settings.activate_script == terminal_settings::ActivateScript::Default
{
match shell {
Shell::Program(program) => Self::activate_script_kind(Some(program)),
Shell::WithArguments {
program,
args: _,
title_override: _,
} => Self::activate_script_kind(Some(program)),
Shell::System => Self::activate_script_kind(None),
}
} else {
venv_settings.activate_script
};
let activate_script_name = match script_kind {
terminal_settings::ActivateScript::Default | terminal_settings::ActivateScript::Pyenv => {
"activate"
}
terminal_settings::ActivateScript::Csh => "activate.csh",
terminal_settings::ActivateScript::Fish => "activate.fish",
terminal_settings::ActivateScript::Nushell => "activate.nu",
terminal_settings::ActivateScript::PowerShell => "activate.ps1",
};
let line_ending = match std::env::consts::OS {
"windows" => "\r",
_ => "\n",
};
if venv_settings.venv_name.is_empty() {
let path = venv_base_directory
.join(PYTHON_VENV_BIN_DIR)
.join(activate_script_name)
.to_string_lossy()
.to_string();
let is_valid_path = self.resolve_abs_path(path.as_ref(), cx);
cx.background_spawn(async move {
let quoted = shlex::try_quote(&path).ok()?;
if is_valid_path.await.is_some_and(|meta| meta.is_file()) {
Some(format!(
"{} {} ; clear{}",
activate_keyword, quoted, line_ending
))
} else {
None
}
})
} else {
Task::ready(Some(format!(
"{activate_keyword} {activate_script_name} {name}; clear{line_ending}",
name = venv_settings.venv_name
)))
}
}
*/