Use layers to correct mouse event handling too
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3 changed files with 72 additions and 36 deletions
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@ -46,7 +46,6 @@ impl ModalLayer {
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previous_focus_handle: cx.focused(),
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focus_handle: cx.focus_handle(),
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});
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dbg!("focusing");
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cx.focus_view(&new_modal);
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cx.notify();
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}
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@ -96,10 +95,6 @@ impl Render for ModalLayer {
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.track_focus(&active_modal.focus_handle)
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.child(
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h_stack()
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// needed to prevent mouse events leaking to the
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// UI below. // todo! for gpui3.
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.on_any_mouse_down(|_, cx| cx.stop_propagation())
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.on_any_mouse_up(|_, cx| cx.stop_propagation())
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.on_mouse_down_out(cx.listener(|this, _, cx| {
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this.hide_modal(cx);
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}))
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